Player Matchup

Ares
Ares
Dark_Alabaster
Ares
Level 95
God Stats
6W - 19L
1,438 SR
Queue Stats
303W - 360L
1,469 Elo+
Party 3
Achilles
Achilles
Oni4044
Achilles
Level 121
God Stats
14W - 13L
1,536 SR
Queue Stats
547W - 497L
1,468 Elo+
Solo
Hades
Hades
TeamMagnus
Hades
Level 118
God Stats
5W - 2L
1,597 SR
Queue Stats
622W - 621L
1,442 Elo+
Solo
Nu Wa
Nu Wa
WrathfulSlayer
Nu Wa
Level 85
God Stats
12W - 10L
1,470 SR
Queue Stats
227W - 261L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
ethan0497
Danzaburou
Level 64
God Stats
36W - 38L
1,540 SR
Queue Stats
206W - 243L
1,466 Elo+
Party 3
Team Averages
Level 97
1,516 SR
1,467 Elo+

VS

Team Averages
Level 119
1,473 SR
1,471 Elo+
Skadi
Skadi
AngelofDeath2115
Skadi
Level 72
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Lonmower42
Ra
Level 125
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
RagingFarretFTW
Osiris
Level 135
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,351 Elo+
Party 1
Sol
Sol
RalphPG2128
Sol
Level 127
God Stats
6W - 4L
1,571 SR
Queue Stats
260W - 270L
1,503 Elo+
Solo
Ne Zha
Ne Zha
SeethingLion
Ne Zha
Level 136
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,894
492
4,516
11,647
8,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Oni4044
Achilles
12
4 / 1 / 4
7,302
522
6,772
9,507
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
14
5 / 1 / 0
8,443
603
8,025
11,665
9,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 5
8,408
601
11,967
5,651
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ethan0497
Danzaburou
10
1 / 2 / 2
6,686
478
3,027
6,804
2,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,614
472
7,034
10,626
2,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 2
6,403
457
3,156
6,595
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 0
7,363
526
6,272
13,345
5,806
11
2 / 3 / 1
7,003
500
4,128
10,025
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
13
1 / 1 / 2
7,387
528
5,170
8,453
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
3
2
5
2.75
L
2
2
2
1.5
W
Achilles
Oni4044
Achilles
4
1
4
6
L
1
5
0
0.2
L
2
3
1
0.83
L
Ne Zha
1
1
2
2
W
Hades
5
1
0
5
W
3
2
5
2.75
W
Danzaburou
ethan0497
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,307
Damage
25,760
45,274
Taken
49,044
26,975
Mitigated
18,491
15,792
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
3,036
411
1,748
10,626
2,790
977
3,896
6,510
0
25,129
W
4,516
40
63
2,352
11,647
8,738
643
1,332
10,315
19,429
0
L
3,156
531
775
3,244
6,595
4,664
524
3,187
3,222
22,918
0
W
Achilles
Oni4044
Achilles
6,772
1,809
0
3,180
9,507
5,004
29
2,028
7,479
0
33,710
L
6,272
2,301
0
2,310
13,345
5,806
369
8,717
4,506
0
38,351
L
4,128
1,218
0
4,766
10,025
2,529
990
4,495
5,242
30,405
0
L
Ne Zha
5,170
1,447
0
1,942
8,453
2,702
201
3,167
5,056
0
49,795
W
Hades
8,025
1,613
64
7,642
11,665
9,287
184
0
11,665
52,011
0
W
11,967
1,635
0
739
5,651
1,934
374
2,587
3,064
56,924
0
W
Danzaburou
ethan0497
Danzaburou
3,027
982
0
1,752
6,804
2,012
812
1,337
5,467
0
35,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
34,770
361
Minions Killed
294
0
Camps Cleared
0
1,264,753
Distance Traveled
1,333,317
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,614
472
42
3
0
271,464
0
W
Ares
6,894
492
30
2
0
276,351
4
L
Ra
6,403
457
31
2
0
297,685
4
W
Achilles
7,302
522
57
4
0
285,882
2
L
Osiris
7,363
526
75
5
0
242,541
6
L
Sol
7,003
500
56
4
0
213,414
2
L
Ne Zha
7,387
528
90
6
0
308,213
1
W
Hades
8,443
603
108
8
0
242,155
3
W
Nu Wa
8,408
601
106
8
0
252,605
4
W
Danzaburou
6,686
478
60
4
0
207,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role