Player Matchup

Persephone
Persephone
BBigs35
Persephone
Level 124
God Stats
3W - 4L
1,640 SR
Queue Stats
117W - 81L
1,631 Elo+
Party 1
Amaterasu
Amaterasu
Hand3l
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
Sylvanus
Sylvanus
MickBAmazin
Sylvanus
Level 124
God Stats
1W - 1L
1,862 SR
Queue Stats
158W - 106L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
Onigratz
Heimdallr
Level 25
God Stats
2W - 1L
1,826 SR
Queue Stats
104W - 69L
1,686 Elo+
Party 1
Discordia
Discordia
cluelesscarl
Discordia
Level 129
God Stats
13W - 2L
1,864 SR
Queue Stats
217W - 173L
1,618 Elo+
Party 1
Team Averages
Level 84
1,738 SR
1,642 Elo+

VS

Team Averages
Level 58
1,513 SR
1,510 Elo+
Hel
Hel
BraveKoifish
Hel
Level 27
God Stats
4W - 2L
1,282 SR
Queue Stats
271W - 244L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Fananns
Jing Wei
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 73L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Kohner0
Hun Batz
Level 149
God Stats
1W - 0L
1,785 SR
Queue Stats
61W - 50L
1,546 Elo+
Party 2
Bacchus
Bacchus
NoNoNuz
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,554 Elo+
Party 2
Geb
Geb
bulfrog9
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BBigs35
Persephone
20
9 / 7 / 12
12,629
842
35,290
19,600
10,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Hand3l
Amaterasu
5
0 / 3 / 1
6,993
466
0
2,817
680
Sylvanus
MickBAmazin
Sylvanus
18
2 / 7 / 13
10,270
685
9,400
25,978
35,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Onigratz
Heimdallr
19
5 / 9 / 11
11,008
734
18,167
20,064
10,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
cluelesscarl
Discordia
19
5 / 6 / 15
10,884
726
22,605
12,794
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
12,988
866
18,708
17,636
9,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Fananns
Jing Wei
16
1 / 6 / 17
10,871
725
10,220
15,900
6,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Kohner0
Hun Batz
18
10 / 5 / 17
12,613
841
23,324
22,046
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
NoNoNuz
Bacchus
20
11 / 2 / 13
13,415
894
13,639
28,001
48,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
0 / 4 / 19
11,407
760
7,701
23,706
33,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
21
Kills
32
32
Deaths
21
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Persephone
BBigs35
Persephone
9
7
12
2.14
W
10
4
13
4.13
W
Jing Wei
Fananns
Jing Wei
1
6
17
1.58
L
Amaterasu
Hand3l
Amaterasu
0
3
1
0.17
W
Hun Batz
Kohner0
Hun Batz
10
5
17
3.7
L
Sylvanus
MickBAmazin
Sylvanus
2
7
13
1.21
W
Bacchus
NoNoNuz
Bacchus
11
2
13
8.75
L
Heimdallr
Onigratz
Heimdallr
5
9
11
1.17
W
0
4
19
2.38
L
Discordia
cluelesscarl
Discordia
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,462
Damage
73,592
81,253
Taken
107,289
62,571
Mitigated
113,369
22,748
Healing
52,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BBigs35
Persephone
35,290
1,343
1,525
4,620
19,600
10,171
0
8,353
10,793
53,797
0
W
18,708
583
23,375
10,218
17,636
9,045
1,106
12,581
4,788
39,447
0
W
Jing Wei
Fananns
Jing Wei
10,220
4,354
1,565
997
15,900
6,133
2,190
13,006
2,580
0
30,177
L
Amaterasu
Hand3l
Amaterasu
0
0
0
0
2,817
680
0
1,300
1,437
0
0
W
Hun Batz
Kohner0
Hun Batz
23,324
5,277
3,555
3,240
22,046
16,420
1,022
15,803
4,453
0
31,537
L
Sylvanus
MickBAmazin
Sylvanus
9,400
1,849
4,292
6,077
25,978
35,396
0
12,116
13,452
18,540
0
W
Bacchus
NoNoNuz
Bacchus
13,639
1,551
2,190
4,655
28,001
48,157
268
12,837
14,041
22,933
0
L
Heimdallr
Onigratz
Heimdallr
18,167
9,556
699
2,485
20,064
10,164
0
13,467
6,462
0
32,285
W
7,701
910
962
1,478
23,706
33,614
605
11,478
11,949
18,912
0
L
Discordia
cluelesscarl
Discordia
22,605
1,500
1,550
1,500
12,794
6,160
0
4,807
7,621
42,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
61,294
105
Minions Killed
154
0
Camps Cleared
0
986,870
Distance Traveled
1,507,597
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,629
842
50
3
0
247,135
0
W
Hel
12,988
866
50
3
0
323,379
0
W
Jing Wei
10,871
725
53
4
0
247,555
0
L
Amaterasu
6,993
466
0
0
0
30,271
0
W
Hun Batz
12,613
841
19
1
0
317,486
0
L
Sylvanus
10,270
685
12
1
0
224,602
0
W
Bacchus
13,415
894
24
2
0
304,288
0
L
Heimdallr
11,008
734
20
1
0
207,935
2
W
Geb
11,407
760
8
1
0
314,889
0
L
Discordia
10,884
726
23
2
0
276,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role