Player Matchup

Cthulhu
Cthulhu
BTWSight
Cthulhu
Level 18
God Stats
2W - 1L
1,688 SR
Queue Stats
78W - 80L
1,321 Elo+
Party 3
Loki
Loki
Cerveza Nd Cigs
Loki
Level 67
God Stats
29W - 23L
1,600 SR
Queue Stats
352W - 360L
1,470 Elo+
Party 2
Thoth
Thoth
TL1 Mekstro
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 39L
1,685 Elo+
Party 2
Tiamat
Tiamat
TooterSmith
Tiamat
Level 44
God Stats
14W - 20L
1,486 SR
Queue Stats
183W - 196L
1,396 Elo+
Party 3
Bellona
Bellona
warmingpanda
Bellona
Level 24
God Stats
3W - 2L
1,702 SR
Queue Stats
41W - 19L
1,703 Elo+
Party 2
Team Averages
Level 38
1,595 SR
1,515 Elo+

VS

Team Averages
Level 85
1,409 SR
1,364 Elo+
Danzaburou
Danzaburou
Mr_disrespecty
Danzaburou
Level 85
God Stats
26W - 22L
1,597 SR
Queue Stats
296W - 299L
1,401 Elo+
Party 1
Ganesha
Ganesha
cortezboss84
Ganesha
Level 73
God Stats
8W - 8L
1,393 SR
Queue Stats
480W - 631L
1,298 Elo+
Party 1
Tiamat
Tiamat
un-rw
Tiamat
Level 48
God Stats
8W - 10L
1,417 SR
Queue Stats
183W - 252L
1,364 Elo+
Party 1
Bakasura
Bakasura
xdynastymeudtx
Bakasura
Level 81
God Stats
16W - 13L
1,514 SR
Queue Stats
314W - 404L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
xxXSaLtyJo3yXxx
Zhong Kui
Level 139
God Stats
2W - 5L
1,124 SR
Queue Stats
356W - 369L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BTWSight
Cthulhu
5
0 / 3 / 0
4,883
326
507
3,327
1,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 3 / 5
7,443
496
8,824
9,542
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 2
8,358
557
7,454
8,489
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
2 / 5 / 0
7,839
523
4,267
8,305
4,416
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
warmingpanda
Bellona
13
2 / 0 / 2
7,654
510
4,125
7,617
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr_disrespecty
Danzaburou
15
4 / 1 / 1
9,373
625
6,306
10,110
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
cortezboss84
Ganesha
10
0 / 3 / 3
6,972
465
1,823
9,178
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
un-rw
Tiamat
13
0 / 3 / 3
8,004
534
4,806
11,383
5,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
5 / 1 / 3
8,836
589
5,999
10,170
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xxXSaLtyJo3yXxx
Zhong Kui
14
5 / 0 / 4
8,946
596
6,864
6,904
6,201
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
14
14
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BTWSight
Cthulhu
0
3
0
0
L
1
3
5
1.17
W
Danzaburou
Mr_disrespecty
Danzaburou
4
1
1
4.5
L
3
3
2
1.33
L
Tiamat
2
5
0
0.4
W
Ganesha
cortezboss84
Ganesha
0
3
3
0.5
W
Tiamat
un-rw
Tiamat
0
3
3
0.5
L
Bellona
warmingpanda
Bellona
2
0
2
3
W
Bakasura
5
1
3
6.5
W
Zhong Kui
xxXSaLtyJo3yXxx
Zhong Kui
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,177
Damage
25,798
37,280
Taken
47,745
14,595
Mitigated
27,773
8,466
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BTWSight
Cthulhu
507
193
0
0
3,327
1,902
0
1,783
1,544
5,089
0
L
8,824
2,550
0
700
9,542
2,435
0
3,967
5,435
0
46,111
W
Danzaburou
Mr_disrespecty
Danzaburou
6,306
2,734
0
5,341
10,110
3,826
3,774
1,757
8,353
0
65,947
L
7,454
192
39
2,835
8,489
2,042
0
3,305
4,974
62,000
0
L
Tiamat
4,267
397
0
2,284
8,305
4,416
0
2,235
5,525
41,737
0
W
Ganesha
cortezboss84
Ganesha
1,823
99
46
1,266
9,178
8,362
863
1,502
7,676
12,714
0
W
Tiamat
un-rw
Tiamat
4,806
445
0
4,502
11,383
5,597
105
4,435
6,948
46,480
0
L
Bellona
warmingpanda
Bellona
4,125
972
0
2,608
7,617
3,800
0
2,203
5,414
2,126
42,187
W
Bakasura
5,999
4,336
472
2,364
10,170
3,787
1,157
2,993
7,177
0
41,251
W
Zhong Kui
xxXSaLtyJo3yXxx
Zhong Kui
6,864
996
0
3,424
6,904
6,201
0
2,088
4,816
49,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
42,131
393
Minions Killed
423
0
Camps Cleared
0
1,342,816
Distance Traveled
1,402,340
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,883
326
8
1
0
196,561
0
L
Loki
7,443
496
74
5
0
316,191
3
W
Danzaburou
9,373
625
126
8
0
295,379
2
L
Thoth
8,358
557
139
9
0
279,575
2
L
Tiamat
7,839
523
90
6
0
267,748
0
W
Ganesha
6,972
465
6
0
0
205,211
2
W
Tiamat
8,004
534
96
6
0
266,179
1
L
Bellona
7,654
510
82
5
0
282,741
6
W
Bakasura
8,836
589
91
6
0
354,401
1
W
Zhong Kui
8,946
596
104
7
0
281,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role