Player Matchup

Horus
Horus
Dog_Biscuit_94
Horus
Level 137
God Stats
2W - 6L
1,269 SR
Queue Stats
203W - 202L
1,455 Elo+
Solo
Medusa
Medusa
SlayBrat
Medusa
Level 160
God Stats
11W - 12L
1,510 SR
Queue Stats
138W - 139L
1,535 Elo+
Solo
Nemesis
Nemesis
U1338010871
Nemesis
Level 144
God Stats
5W - 8L
1,441 SR
Queue Stats
649W - 643L
1,523 Elo+
Party 1
Chang'e
Chang'e
Warchixd
Chang'e
Level 102
God Stats
3W - 0L
1,833 SR
Queue Stats
191W - 185L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
XxTheRedOnexX
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 124L
1,534 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,519 Elo+

VS

Team Averages
Level 80
1,607 SR
1,521 Elo+
Kukulkan
Kukulkan
Duskin1234
Kukulkan
Level 68
God Stats
4W - 4L
1,622 SR
Queue Stats
153W - 143L
1,534 Elo+
Solo
Sylvanus
Sylvanus
FluXx-M
Sylvanus
Level 109
God Stats
3W - 3L
1,628 SR
Queue Stats
27W - 25L
1,526 Elo+
Solo
Bakasura
Bakasura
HydratedJew
Bakasura
Level 84
God Stats
88W - 65L
1,578 SR
Queue Stats
259W - 246L
1,479 Elo+
Solo
Charybdis
Charybdis
TOXIC ZGILLY
Charybdis
Level 87
God Stats
2W - 1L
1,531 SR
Queue Stats
253W - 220L
1,490 Elo+
Solo
Jormungandr
Jormungandr
vGuu
Jormungandr
Level 51
God Stats
35W - 22L
1,676 SR
Queue Stats
173W - 155L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
7,610
448
3,939
12,686
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
SlayBrat
Medusa
16
3 / 0 / 7
9,420
554
7,567
6,576
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
U1338010871
Nemesis
15
2 / 1 / 9
8,973
528
8,681
12,282
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Warchixd
Chang'e
16
13 / 1 / 3
10,287
605
14,493
10,888
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
XxTheRedOnexX
Sun Wukong
16
4 / 2 / 4
9,665
569
5,510
16,361
8,172
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duskin1234
Kukulkan
15
1 / 8 / 1
9,212
542
7,504
10,843
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
FluXx-M
Sylvanus
12
0 / 4 / 2
7,294
429
7,208
11,889
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
HydratedJew
Bakasura
14
2 / 3 / 0
8,496
500
5,668
12,511
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
TOXIC ZGILLY
Charybdis
14
0 / 3 / 1
8,194
482
4,888
7,647
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
vGuu
Jormungandr
15
2 / 4 / 1
9,243
544
10,168
12,137
10,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
5
5
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
L
Kukulkan
Duskin1234
Kukulkan
1
8
1
0.19
L
Sylvanus
FluXx-M
Sylvanus
0
4
2
0.25
L
Bakasura
HydratedJew
Bakasura
2
3
0
0.67
W
Medusa
SlayBrat
Medusa
3
0
7
6.5
L
Charybdis
TOXIC ZGILLY
Charybdis
0
3
1
0.17
W
Nemesis
U1338010871
Nemesis
2
1
9
6.5
W
Chang'e
Warchixd
Chang'e
13
1
3
14.5
W
Sun Wukong
XxTheRedOnexX
Sun Wukong
4
2
4
3
L
Jormungandr
vGuu
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,190
Damage
35,436
58,793
Taken
55,027
31,287
Mitigated
25,996
23,865
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,939
1,706
895
4,368
12,686
10,770
27
4,902
7,573
0
18,890
L
Kukulkan
Duskin1234
Kukulkan
7,504
580
0
1,291
10,843
3,914
66
4,602
6,241
59,163
0
L
Sylvanus
FluXx-M
Sylvanus
7,208
1,215
1,388
4,276
11,889
4,600
0
4,266
7,623
26,057
4,921
L
Bakasura
HydratedJew
Bakasura
5,668
4,232
0
2,203
12,511
4,355
194
1,940
10,571
0
52,189
W
Medusa
SlayBrat
Medusa
7,567
3,291
0
1,620
6,576
2,534
2,053
1,593
4,983
0
66,536
L
Charybdis
TOXIC ZGILLY
Charybdis
4,888
2,037
0
1,496
7,647
2,356
88
537
7,110
0
55,574
W
Nemesis
U1338010871
Nemesis
8,681
4,177
0
3,584
12,282
5,908
0
5,223
6,747
0
67,798
W
Chang'e
Warchixd
Chang'e
14,493
1,702
2,028
3,978
10,888
3,903
47
4,766
5,782
63,401
0
W
Sun Wukong
XxTheRedOnexX
Sun Wukong
5,510
1,317
0
7,392
16,361
8,172
79
7,446
8,455
0
64,316
L
Jormungandr
vGuu
Jormungandr
10,168
3,293
0
677
12,137
10,771
804
3,306
8,831
59,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
42,439
515
Minions Killed
516
0
Camps Cleared
0
1,746,695
Distance Traveled
1,652,947
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,610
448
31
2
0
356,398
8
L
Kukulkan
9,212
542
117
7
0
280,848
4
L
Sylvanus
7,294
429
47
3
0
318,626
4
L
Bakasura
8,496
500
104
6
0
406,314
6
W
Medusa
9,420
554
121
7
0
321,398
3
L
Charybdis
8,194
482
130
8
0
342,279
7
W
Nemesis
8,973
528
114
7
0
382,341
4
W
Chang'e
10,287
605
111
7
0
340,711
0
W
Sun Wukong
9,665
569
138
8
0
345,847
2
L
Jormungandr
9,243
544
118
7
0
304,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role