Player Matchup

Khepri
Khepri
Gold V
Deku 13RUST
Khepri
Gold V
Level 115
God Stats
6W - 1L
1,605 SR
Queue Stats
20W - 20L
1,447 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
TenienteRUST
Ao Kuang
Silver I
Level 128
God Stats
1W - 0L
1,701 SR
Queue Stats
17W - 22L
1,258 MMR
Party 1
Bellona
Bellona
Silver II
UlqiorraRUST
Bellona
Silver II
Level 106
God Stats
1W - 2L
1,465 SR
Queue Stats
14W - 20L
1,248 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,590 SR
1,318 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,363 SR
1,269 MMR
Fafnir
Fafnir
Silver II
AlphaVigor
Fafnir
Silver II
Level 141
God Stats
0W - 2L
1,217 SR
Queue Stats
594W - 760L
1,009 MMR
Solo
Artemis
Artemis
Bronze III
LiteralGod5105
Artemis
Bronze III
Level 59
God Stats
0W - 1L
1,453 SR
Queue Stats
4W - 7L
1,451 MMR
Solo
Anubis
Anubis
Silver IV
wWw_SAINT_wWw
Anubis
Silver IV
Level 63
God Stats
2W - 2L
1,420 SR
Queue Stats
7W - 18L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 1 / 13
9,509
731
3,755
12,325
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
TenienteRUST
Ao Kuang
15
11 / 1 / 4
10,360
797
14,772
10,345
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
UlqiorraRUST
Bellona
11
2 / 1 / 10
8,483
653
4,174
9,588
6,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HelGilgameshMorgan Le FayKumbhakarnaHou Yi

VS

Bans
ThothYmirAh Muzen CabKing ArthurChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlphaVigor
Fafnir
11
0 / 2 / 3
7,711
593
3,504
9,448
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 7 / 0
7,650
588
8,968
9,586
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 6 / 1
8,256
635
4,280
7,854
3,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AlphaVigor
Fafnir
0
2
3
0.75
W
Khepri
2
1
13
8.5
L
1
7
0
0.14
W
Ao Kuang
TenienteRUST
Ao Kuang
11
1
4
13
W
Bellona
UlqiorraRUST
Bellona
2
1
10
7
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,701
Damage
16,752
32,258
Taken
26,888
20,890
Mitigated
16,709
11,849
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AlphaVigor
Fafnir
3,504
429
0
2,854
9,448
9,777
0
6,212
3,236
17,678
0
W
Khepri
3,755
253
247
3,401
12,325
9,330
466
1,828
10,252
23,238
0
L
8,968
3,175
0
478
9,586
3,310
0
6,869
2,717
0
26,843
W
Ao Kuang
TenienteRUST
Ao Kuang
14,772
4,313
0
6,881
10,345
4,679
999
3,347
6,797
40,034
5,449
W
Bellona
UlqiorraRUST
Bellona
4,174
1,042
0
1,320
9,588
6,881
821
2,200
7,175
0
18,675
L
4,280
161
64
1,578
7,854
3,622
0
5,016
2,838
18,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
23,617
132
Minions Killed
102
8
Camps Cleared
3
675,502
Distance Traveled
509,583
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,711
593
28
2
3
166,829
0
W
Khepri
9,509
731
48
4
1
222,638
3
L
Artemis
7,650
588
47
4
0
188,994
0
W
Ao Kuang
10,360
797
54
4
5
228,017
5
W
Bellona
8,483
653
30
2
2
224,847
1
L
Anubis
8,256
635
27
2
0
153,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role