Player Matchup

Erlang Shen
Erlang Shen
Bilrod
Erlang Shen
Level 29
God Stats
34W - 32L
1,637 SR
Queue Stats
90W - 84L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotYourender
Tsukuyomi
Level 12
God Stats
1W - 1L
1,253 SR
Queue Stats
11W - 11L
1,409 Elo+
Solo
Fafnir
Fafnir
PabloStokes
Fafnir
Level 25
God Stats
4W - 0L
1,821 SR
Queue Stats
50W - 67L
1,421 Elo+
Party 2
Zeus
Zeus
austormsgam
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 2
Freya
Freya
thetamalegrind
Freya
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 38L
1,540 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,476 Elo+

VS

Team Averages
Level 28
1,502 SR
1,388 Elo+
Yemoja
Yemoja
ChilliZzz
Yemoja
Level 29
God Stats
1W - 5L
1,334 SR
Queue Stats
37W - 51L
1,384 Elo+
Party 1
Freya
Freya
EHBWChaos
Freya
Level 21
God Stats
1W - 1L
1,670 SR
Queue Stats
16W - 25L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
LvYeti
Ne Zha
Level 55
God Stats
1W - 5L
1,393 SR
Queue Stats
106W - 128L
1,392 Elo+
Party 1
Nox
Nox
bearlovesyeti
Nox
Level 28
God Stats
5W - 4L
1,613 SR
Queue Stats
39W - 54L
1,405 Elo+
Party 1
Medusa
Medusa
nasamentos
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bilrod
Erlang Shen
19
3 / 3 / 8
12,005
522
10,326
13,761
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
NotYourender
Tsukuyomi
18
9 / 6 / 7
12,006
522
16,764
19,929
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
15
3 / 1 / 16
11,683
508
5,894
18,570
27,294
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 3 / 11
10,620
462
15,957
10,382
4,369
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
23 / 1 / 8
14,475
629
31,884
24,150
11,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChilliZzz
Yemoja
15
3 / 4 / 4
10,445
454
4,657
17,442
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
EHBWChaos
Freya
18
10 / 5 / 3
12,452
541
22,393
23,784
11,565
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
LvYeti
Ne Zha
15
1 / 13 / 4
10,006
435
11,683
21,152
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 9 / 2
8,114
353
6,547
18,225
8,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
nasamentos
Medusa
12
0 / 13 / 5
8,293
361
7,441
16,607
5,765
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
44
Kills
14
14
Deaths
44
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bilrod
Erlang Shen
3
3
8
2.33
L
Yemoja
ChilliZzz
Yemoja
3
4
4
1.25
L
Freya
EHBWChaos
Freya
10
5
3
2.3
L
Ne Zha
LvYeti
Ne Zha
1
13
4
0.23
W
Tsukuyomi
NotYourender
Tsukuyomi
9
6
7
2.08
W
Fafnir
3
1
16
11
W
6
3
11
3.83
L
0
9
2
0.11
L
Medusa
nasamentos
Medusa
0
13
5
0.19
W
23
1
8
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,825
Damage
52,721
86,792
Taken
97,210
59,580
Mitigated
52,494
39,530
Healing
22,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bilrod
Erlang Shen
10,326
4,732
0
5,290
13,761
8,997
3,248
8,598
5,163
0
72,008
L
Yemoja
ChilliZzz
Yemoja
4,657
827
2,382
3,153
17,442
19,015
155
13,395
4,047
26,552
0
L
Freya
EHBWChaos
Freya
22,393
6,715
0
11,550
23,784
11,565
1,146
10,429
13,355
66,579
0
L
Ne Zha
LvYeti
Ne Zha
11,683
2,861
0
1,376
21,152
8,108
0
9,177
11,975
0
63,384
W
Tsukuyomi
NotYourender
Tsukuyomi
16,764
2,596
0
5,846
19,929
7,800
259
4,486
14,931
0
86,175
W
Fafnir
5,894
1,658
297
8,031
18,570
27,294
650
6,021
12,549
23,245
0
W
15,957
1,632
0
2,692
10,382
4,369
839
4,778
5,604
56,823
0
L
6,547
764
0
3,115
18,225
8,041
0
10,646
7,579
45,030
0
L
Medusa
nasamentos
Medusa
7,441
4,114
0
1,077
16,607
5,765
0
10,164
6,443
0
33,303
W
31,884
11,415
0
17,374
24,150
11,120
3,794
9,714
14,436
108,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,789
Gold Earned
49,310
529
Minions Killed
363
0
Camps Cleared
0
2,044,735
Distance Traveled
1,782,009
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,005
522
127
6
0
415,815
6
L
Yemoja
10,445
454
34
1
0
372,258
6
L
Freya
12,452
541
109
5
0
363,886
4
L
Ne Zha
10,006
435
99
4
0
379,609
4
W
Tsukuyomi
12,006
522
127
6
0
411,344
3
W
Fafnir
11,683
508
23
1
0
405,010
3
W
Zeus
10,620
462
93
4
0
377,270
0
L
Nox
8,114
353
74
3
0
353,336
7
L
Medusa
8,293
361
47
2
0
312,920
5
W
Freya
14,475
629
159
7
0
435,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role