Player Matchup

Odin
Odin
JaredPbear
Odin
Level 147
God Stats
3W - 1L
1,757 SR
Queue Stats
302W - 305L
1,560 Elo+
Party 1
Olorun
Olorun
Myth1c Emp1re
Olorun
Level 82
God Stats
5W - 1L
1,507 SR
Queue Stats
155W - 149L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
Myth1c R1pTid3
Ao Kuang
Level 108
God Stats
11W - 9L
1,534 SR
Queue Stats
280W - 279L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Owen Daly19
Cthulhu
Level 13
God Stats
8W - 3L
1,242 SR
Queue Stats
228W - 173L
1,189 Elo+
Party 1
Medusa
Medusa
l Rimuru
Medusa
Level 49
God Stats
3W - 3L
1,333 SR
Queue Stats
183W - 177L
1,513 Elo+
Solo
Team Averages
Level 80
1,474 SR
1,439 Elo+

VS

Team Averages
Level 64
1,493 SR
1,459 Elo+
Achilles
Achilles
 
Achilles
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DeviantFenix
Medusa
Level 26
God Stats
1W - 1L
1,527 SR
Queue Stats
24W - 20L
1,444 Elo+
Party 2
Discordia
Discordia
Hex im thick
Discordia
Level 85
God Stats
5W - 3L
1,473 SR
Queue Stats
443W - 471L
1,470 Elo+
Party 3
Sylvanus
Sylvanus
Rafiki7763
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 261L
1,457 Elo+
Party 2
Thor
Thor
xxCoCaBuZZxx
Thor
Level 37
God Stats
6W - 8L
1,467 SR
Queue Stats
287W - 316L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
11,282
594
12,292
13,783
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 13
10,539
555
9,533
15,154
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
20
15 / 1 / 1
12,963
682
14,005
15,947
7,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Owen Daly19
Cthulhu
16
0 / 2 / 4
10,001
526
5,386
13,248
9,015
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
l Rimuru
Medusa
18
7 / 3 / 3
11,638
613
10,904
10,232
3,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
0 / 3 / 1
9,472
499
9,349
13,072
14,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
13
1 / 5 / 2
8,424
443
3,063
10,744
3,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Hex im thick
Discordia
16
8 / 8 / 1
10,558
556
10,059
14,440
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Rafiki7763
Sylvanus
13
2 / 5 / 3
8,276
436
7,410
17,733
21,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 2
8,369
440
5,338
15,811
7,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
28
Kills
12
13
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
L
Medusa
1
5
2
0.4
L
Discordia
Hex im thick
Discordia
8
8
1
1.06
W
4
1
13
10.5
W
2
6
13
1.42
W
Ao Kuang
15
1
1
15.5
W
Cthulhu
Owen Daly19
Cthulhu
0
2
4
1
L
Sylvanus
Rafiki7763
Sylvanus
2
5
3
0.7
W
Medusa
l Rimuru
Medusa
7
3
3
2.83
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,120
Damage
35,219
68,364
Taken
71,800
38,409
Mitigated
52,767
26,499
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,349
2,033
0
2,908
13,072
14,582
329
8,315
4,757
78
61,357
L
Medusa
3,063
1,661
0
2,003
10,744
3,899
482
584
10,160
0
42,105
L
Discordia
Hex im thick
Discordia
10,059
1,459
0
2,051
14,440
6,011
698
6,227
8,213
64,017
0
W
12,292
3,091
0
2,257
13,783
12,235
0
3,959
9,824
189
40,046
W
9,533
4,397
0
6,085
15,154
5,799
2,091
7,827
7,327
68,296
0
W
Ao Kuang
14,005
4,779
0
11,656
15,947
7,723
13
4,020
11,784
84,466
15,862
W
Cthulhu
Owen Daly19
Cthulhu
5,386
669
0
2,934
13,248
9,015
0
1,176
11,124
52,722
0
L
Sylvanus
Rafiki7763
Sylvanus
7,410
2,858
777
3,065
17,733
21,271
0
6,485
11,248
28,135
12,998
W
Medusa
l Rimuru
Medusa
10,904
5,689
269
3,298
10,232
3,637
1,464
2,791
7,441
0
85,603
L
5,338
1,117
0
1,808
15,811
7,004
0
6,290
9,521
0
51,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
45,099
491
Minions Killed
504
0
Camps Cleared
0
1,843,497
Distance Traveled
1,653,839
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,472
499
134
7
0
346,363
3
L
Medusa
8,424
443
104
5
0
335,515
0
L
Discordia
10,558
556
122
6
0
312,731
1
W
Odin
11,282
594
48
3
0
400,601
2
W
Olorun
10,539
555
89
5
0
347,355
2
W
Ao Kuang
12,963
682
135
7
0
396,830
1
W
Cthulhu
10,001
526
87
5
0
362,068
0
L
Sylvanus
8,276
436
60
3
0
328,522
3
W
Medusa
11,638
613
132
7
0
336,643
2
L
Thor
8,369
440
84
4
0
330,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role