Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrCackter
Ah Muzen Cab
Level 24
God Stats
46W - 41L
1,463 SR
Queue Stats
56W - 59L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
EMAN6006
Cthulhu
Level 78
God Stats
12W - 4L
1,562 SR
Queue Stats
47W - 50L
1,471 Elo+
Party 1
Zeus
Zeus
MAMMOTH1000
Zeus
Level 22
God Stats
18W - 17L
1,411 SR
Queue Stats
131W - 128L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
Meta8King
Ah Puch
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
SCKILLJOY
Fenrir
Level 16
God Stats
15W - 6L
1,722 SR
Queue Stats
22W - 23L
1,487 Elo+
Party 1
Team Averages
Level 28
1,532 SR
1,463 Elo+

VS

Team Averages
Level 7
1,552 SR
1,354 Elo+
Xing Tian
Xing Tian
About4000Ninjas
Xing Tian
Level 4
God Stats
3W - 1L
1,795 SR
Queue Stats
4W - 3L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Arekei
Kukulkan
Level 6
God Stats
29W - 17L
1,321 SR
Queue Stats
33W - 28L
1,332 Elo+
Solo
Baron Samedi
Baron Samedi
Xegatdll
Baron Samedi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 2
Freya
Freya
janumarr
Freya
Level 12
God Stats
1W - 1L
1,735 SR
Queue Stats
407W - 452L
1,313 Elo+
Solo
Thor
Thor
pbchoco
Thor
Level 6
God Stats
1W - 3L
1,408 SR
Queue Stats
4W - 7L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrCackter
Ah Muzen Cab
20
4 / 4 / 12
13,159
1,012
15,251
11,288
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
EMAN6006
Cthulhu
20
6 / 0 / 28
16,007
1,231
22,865
24,132
32,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 7 / 14
14,512
1,116
20,896
17,395
6,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Meta8King
Ah Puch
20
3 / 5 / 15
12,748
981
8,807
9,150
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SCKILLJOY
Fenrir
20
17 / 5 / 10
14,997
1,154
29,557
21,779
14,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
About4000Ninjas
Xing Tian
20
3 / 6 / 14
13,463
1,036
10,349
25,484
31,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Arekei
Kukulkan
19
7 / 3 / 5
13,762
1,059
25,251
14,268
5,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Xegatdll
Baron Samedi
20
3 / 10 / 9
12,750
981
18,495
19,174
8,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
janumarr
Freya
18
1 / 15 / 6
11,478
883
11,019
27,172
9,875
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
pbchoco
Thor
20
7 / 9 / 7
13,916
1,070
11,394
18,392
6,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
62
43
Kills
21
21
Deaths
43
79
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
About4000Ninjas
Xing Tian
3
6
14
1.67
L
Kukulkan
Arekei
Kukulkan
7
3
5
3.17
W
Ah Muzen Cab
DrCackter
Ah Muzen Cab
4
4
12
2.5
W
Cthulhu
EMAN6006
Cthulhu
6
0
28
20
W
13
7
14
2.86
W
Ah Puch
Meta8King
Ah Puch
3
5
15
2.1
W
Fenrir
SCKILLJOY
Fenrir
17
5
10
4.4
L
Baron Samedi
Xegatdll
Baron Samedi
3
10
9
0.75
L
Freya
janumarr
Freya
1
15
6
0.27
L
Thor
pbchoco
Thor
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,376
Damage
76,508
83,744
Taken
104,490
61,643
Mitigated
61,736
14,705
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
About4000Ninjas
Xing Tian
10,349
1,291
0
0
25,484
31,934
0
15,444
10,040
24,845
0
L
Kukulkan
Arekei
Kukulkan
25,251
1,641
0
797
14,268
5,033
0
6,905
7,363
55,421
0
W
Ah Muzen Cab
DrCackter
Ah Muzen Cab
15,251
7,199
0
1,998
11,288
4,343
0
9,726
1,562
0
61,678
W
Cthulhu
EMAN6006
Cthulhu
22,865
933
403
9,031
24,132
32,622
0
20,149
3,983
37,174
0
W
20,896
8,729
0
1,318
17,395
6,845
0
13,443
3,952
29,572
0
W
Ah Puch
Meta8King
Ah Puch
8,807
1,952
0
440
9,150
3,728
0
7,008
2,142
22,402
0
W
Fenrir
SCKILLJOY
Fenrir
29,557
8,673
0
1,515
21,779
14,105
0
14,788
6,096
0
38,476
L
Baron Samedi
Xegatdll
Baron Samedi
18,495
4,252
2,145
2,793
19,174
8,225
0
11,914
7,260
34,895
0
L
Freya
janumarr
Freya
11,019
4,373
0
2,821
27,172
9,875
0
10,593
16,579
26,857
0
L
Thor
pbchoco
Thor
11,394
2,776
0
106
18,392
6,669
0
7,712
10,680
0
33,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,423
Gold Earned
65,369
220
Minions Killed
282
7
Camps Cleared
1
1,161,463
Distance Traveled
1,201,308
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,463
1,036
24
2
0
272,795
2
L
Kukulkan
13,762
1,059
83
6
0
254,302
0
W
Ah Muzen Cab
13,159
1,012
111
9
3
217,850
1
W
Cthulhu
16,007
1,231
33
3
0
297,551
0
W
Zeus
14,512
1,116
22
2
0
202,851
0
W
Ah Puch
12,748
981
36
3
0
205,199
0
W
Fenrir
14,997
1,154
18
1
4
238,012
0
L
Baron Samedi
12,750
981
59
5
0
208,017
1
L
Freya
11,478
883
56
4
1
208,780
0
L
Thor
13,916
1,070
60
5
0
257,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role