Player Matchup

Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Droguitta
Nox
Level 88
God Stats
0W - 1L
1,618 SR
Queue Stats
69W - 71L
1,473 Elo+
Solo
Ra
Ra
Geburaah
Ra
Level 78
God Stats
6W - 7L
1,610 SR
Queue Stats
30W - 38L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
SEKICE
Baba Yaga
Level 61
God Stats
6W - 6L
1,437 SR
Queue Stats
78W - 85L
1,466 Elo+
Solo
Tiamat
Tiamat
Taumes
Tiamat
Level 64
God Stats
50W - 49L
1,539 SR
Queue Stats
318W - 342L
1,475 Elo+
Solo
Team Averages
Level 68
1,541 SR
1,484 Elo+

VS

Team Averages
Level 116
1,400 SR
1,519 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
jeff3ND
Kuzenbo
Level 125
God Stats
1W - 0L
1,230 SR
Queue Stats
3W - 3L
1,722 Elo+
Party 1
Bastet
Bastet
thavinicius
Bastet
Level 45
God Stats
263W - 258L
1,392 SR
Queue Stats
473W - 504L
1,387 Elo+
Solo
Nu Wa
Nu Wa
xTsunade
Nu Wa
Level 153
God Stats
8W - 6L
1,500 SR
Queue Stats
131W - 100L
1,461 Elo+
Solo
Sobek
Sobek
zChariot
Sobek
Level 149
God Stats
7W - 4L
1,378 SR
Queue Stats
97W - 72L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 1 / 1
9,755
887
2,943
9,313
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 2
9,501
864
5,698
8,036
6,135
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 0
10,364
942
6,772
9,891
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SEKICE
Baba Yaga
16
0 / 3 / 2
9,270
843
14,292
10,117
3,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Taumes
Tiamat
16
2 / 4 / 0
10,004
909
12,875
12,610
6,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

202

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 1 / 8
9,980
907
5,200
6,263
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
jeff3ND
Kuzenbo
17
2 / 0 / 7
10,055
914
5,803
11,423
17,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
1 / 1 / 6
9,812
892
7,387
6,302
2,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xTsunade
Nu Wa
17
7 / 1 / 5
11,643
1,058
21,490
7,838
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
zChariot
Sobek
17
2 / 1 / 7
10,161
924
8,308
17,512
23,071
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
12
12
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
1
0.5
W
Baron Samedi
 
Baron Samedi
0
1
8
4
L
0
0
2
1
L
2
4
0
0.5
L
Baba Yaga
SEKICE
Baba Yaga
0
3
2
0.33
L
Tiamat
Taumes
Tiamat
2
4
0
0.5
W
Kuzenbo
jeff3ND
Kuzenbo
2
0
7
5.5
W
Bastet
1
1
6
4
W
Nu Wa
xTsunade
Nu Wa
7
1
5
9.5
W
Sobek
zChariot
Sobek
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,580
Damage
48,188
49,967
Taken
49,338
23,696
Mitigated
48,657
14,211
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,943
28
7,876
3,329
9,313
4,830
0
8,523
790
8,174
0
W
Baron Samedi
 
Baron Samedi
5,200
205
1,894
1,262
6,263
2,611
0
5,477
738
29,844
0
L
5,698
716
0
0
8,036
6,135
0
6,176
1,860
18,967
0
L
6,772
782
185
303
9,891
2,605
0
9,127
764
58,057
0
L
Baba Yaga
SEKICE
Baba Yaga
14,292
1,393
0
1,637
10,117
3,810
0
7,559
2,558
27,950
0
L
Tiamat
Taumes
Tiamat
12,875
814
0
881
12,610
6,316
0
9,416
3,194
32,215
0
W
Kuzenbo
jeff3ND
Kuzenbo
5,803
2,553
0
0
11,423
17,863
0
9,756
1,561
19,169
0
W
Bastet
7,387
1,171
0
0
6,302
2,251
0
5,258
1,004
0
22,879
W
Nu Wa
xTsunade
Nu Wa
21,490
4,885
0
481
7,838
2,861
0
7,228
536
45,916
0
W
Sobek
zChariot
Sobek
8,308
581
0
2,970
17,512
23,071
0
14,357
2,919
23,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
51,651
247
Minions Killed
205
7
Camps Cleared
6
1,094,638
Distance Traveled
1,176,449
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,755
887
8
1
0
230,451
2
W
Baron Samedi
9,980
907
68
6
0
183,127
0
L
Nox
9,501
864
40
4
3
196,917
0
L
Ra
10,364
942
130
12
2
229,066
1
L
Baba Yaga
9,270
843
29
3
0
224,942
0
L
Tiamat
10,004
909
40
4
2
213,262
0
W
Kuzenbo
10,055
914
29
3
0
232,100
0
W
Bastet
9,812
892
33
3
0
301,269
3
W
Nu Wa
11,643
1,058
53
5
5
206,866
0
W
Sobek
10,161
924
22
2
1
253,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role