Player Matchup

Xing Tian
Xing Tian
Duder IX
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Awilix
Awilix
ISABELVEEE
Awilix
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 249L
1,358 Elo+
Party 2
Cabrakan
Cabrakan
MrCrackHead666
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 295L
1,475 Elo+
Party 1
Thor
Thor
ReignOnSanta
Thor
Level 116
God Stats
3W - 4L
1,181 SR
Queue Stats
365W - 380L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
RevostAc
Kukulkan
Level 45
God Stats
7W - 8L
1,443 SR
Queue Stats
227W - 249L
1,448 Elo+
Party 1
Team Averages
Level 83
1,425 SR
1,380 Elo+

VS

Team Averages
Level 123
1,600 SR
1,427 Elo+
Zhong Kui
Zhong Kui
BorderlineJerk1
Zhong Kui
Level 107
God Stats
11W - 4L
1,807 SR
Queue Stats
586W - 585L
1,396 Elo+
Solo
Ravana
Ravana
Daishin15
Ravana
Level 119
God Stats
2W - 0L
1,695 SR
Queue Stats
146W - 157L
1,359 Elo+
Party 3
Eset
Eset
MadaniKomTrikru
Eset
Level 82
God Stats
1W - 1L
1,273 SR
Queue Stats
77W - 82L
1,369 Elo+
Party 3
Vamana
Vamana
l GunSlin6eR l
Vamana
Level 147
God Stats
2W - 0L
1,859 SR
Queue Stats
16W - 14L
1,609 Elo+
Party 3
Chaac
Chaac
xxEPIIxx
Chaac
Level 159
God Stats
4W - 2L
1,366 SR
Queue Stats
273W - 279L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Duder IX
Xing Tian
14
2 / 6 / 4
8,382
599
4,264
19,786
23,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
ISABELVEEE
Awilix
15
1 / 6 / 3
8,734
624
5,986
14,738
7,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
13
2 / 8 / 2
8,891
635
8,271
20,696
27,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 4
9,535
681
7,253
13,809
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
RevostAc
Kukulkan
17
0 / 4 / 6
9,008
643
19,276
12,840
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BorderlineJerk1
Zhong Kui
17
7 / 1 / 11
10,789
771
11,131
10,742
7,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Daishin15
Ravana
18
6 / 2 / 17
10,890
778
7,746
11,668
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
7 / 1 / 15
10,914
780
17,743
10,484
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 20
10,822
773
17,495
20,126
12,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xxEPIIxx
Chaac
17
3 / 3 / 15
10,387
742
16,598
16,197
15,183
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
8
Kills
27
27
Deaths
8
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BorderlineJerk1
Zhong Kui
7
1
11
12.5
W
Ravana
Daishin15
Ravana
6
2
17
7.25
L
Xing Tian
Duder IX
Xing Tian
2
6
4
0.67
L
Awilix
ISABELVEEE
Awilix
1
6
3
0.42
W
7
1
15
14.5
L
Cabrakan
2
8
2
0.38
L
3
3
4
1.67
L
Kukulkan
RevostAc
Kukulkan
0
4
6
0.75
W
4
1
20
14
W
Chaac
xxEPIIxx
Chaac
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,050
Damage
70,713
81,869
Taken
69,217
72,229
Mitigated
46,487
18,509
Healing
38,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BorderlineJerk1
Zhong Kui
11,131
2,058
942
2,483
10,742
7,739
1,025
6,562
4,180
22,897
0
W
Ravana
Daishin15
Ravana
7,746
3,345
149
3,244
11,668
6,333
1,803
3,882
7,786
0
15,902
L
Xing Tian
Duder IX
Xing Tian
4,264
911
706
1,756
19,786
23,082
87
9,232
10,554
8,006
0
L
Awilix
ISABELVEEE
Awilix
5,986
2,100
1,439
1,926
14,738
7,694
0
5,031
9,707
0
19,832
W
17,743
1,065
6,482
4,637
10,484
4,276
860
6,634
3,850
32,100
0
L
Cabrakan
8,271
775
1,186
2,020
20,696
27,346
100
7,134
13,562
14,149
0
L
7,253
517
1,531
3,207
13,809
7,281
0
4,309
9,500
0
19,676
L
Kukulkan
RevostAc
Kukulkan
19,276
1,628
1,320
3,418
12,840
6,826
123
3,168
9,672
38,573
0
W
17,495
5,088
1,923
10,787
20,126
12,956
594
8,790
11,336
0
25,926
W
Chaac
xxEPIIxx
Chaac
16,598
2,872
1,205
7,024
16,197
15,183
1,024
5,943
10,254
0
39,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
53,802
106
Minions Killed
122
0
Camps Cleared
0
1,111,981
Distance Traveled
1,407,702
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,789
771
15
1
0
293,078
2
W
Ravana
10,890
778
15
1
0
262,039
0
L
Xing Tian
8,382
599
10
1
0
200,550
0
L
Awilix
8,734
624
15
1
0
248,317
4
W
Eset
10,914
780
28
2
0
297,575
0
L
Cabrakan
8,891
635
9
1
0
175,856
0
L
Thor
9,535
681
31
2
0
258,877
0
L
Kukulkan
9,008
643
41
3
0
228,381
0
W
Vamana
10,822
773
18
1
0
303,961
0
W
Chaac
10,387
742
46
3
0
251,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role