Player Matchup

Gilgamesh
Gilgamesh
Silver I
AbstractGnome
Gilgamesh
Silver I
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 32L
1,317 MMR
Party 1
Medusa
Medusa
Silver IV
Sesychicken
Medusa
Silver IV
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,233 MMR
Party 1
Tiamat
Tiamat
Silver II
hctylerp
Tiamat
Silver II
Level 82
God Stats
2W - 0L
1,392 SR
Queue Stats
30W - 32L
1,091 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,464 SR
1,214 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,557 SR
1,102 MMR
Cernunnos
Cernunnos
Silver III
EduardoPiedra
Cernunnos
Silver III
Level 101
God Stats
2W - 10L
1,589 SR
Queue Stats
114W - 165L
1,201 MMR
Party 2
Sylvanus
Sylvanus
Silver III
ViciousndAhGoat
Sylvanus
Silver III
Level 107
God Stats
1W - 5L
1,575 SR
Queue Stats
375W - 434L
904 MMR
Solo
Ah Puch
Ah Puch
Silver III
fxcf1996
Ah Puch
Silver III
Level 93
God Stats
1W - 5L
1,508 SR
Queue Stats
114W - 165L
1,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbstractGnome
Gilgamesh
9
0 / 1 / 5
6,281
628
4,092
7,696
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
5 / 0 / 1
7,311
731
8,894
4,280
1,413
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
hctylerp
Tiamat
11
1 / 1 / 4
6,717
672
5,044
5,795
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusPersephoneChaacHeraDiscordia

VS

Bans
AnubisBacchusKukulkanAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EduardoPiedra
Cernunnos
9
0 / 5 / 1
6,295
630
2,814
7,835
2,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
10
1 / 0 / 1
6,977
698
2,681
7,879
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
fxcf1996
Ah Puch
10
1 / 1 / 1
6,696
670
7,065
6,005
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AbstractGnome
Gilgamesh
0
1
5
2.5
L
Cernunnos
EduardoPiedra
Cernunnos
0
5
1
0.1
W
Medusa
5
0
1
5.5
L
Sylvanus
1
0
1
1.5
L
Ah Puch
fxcf1996
Ah Puch
1
1
1
1.5
W
Tiamat
hctylerp
Tiamat
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
12,560
17,771
Taken
21,719
9,846
Mitigated
12,913
4,497
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AbstractGnome
Gilgamesh
4,092
743
0
730
7,696
5,641
0
3,807
3,889
0
8,401
L
Cernunnos
EduardoPiedra
Cernunnos
2,814
984
0
1,220
7,835
2,788
23
1,493
6,342
0
19,542
W
Medusa
8,894
3,040
0
2,194
4,280
1,413
546
2,476
1,804
0
31,444
L
Sylvanus
2,681
628
1,333
3,650
7,879
7,924
78
2,532
5,347
10,553
0
L
Ah Puch
fxcf1996
Ah Puch
7,065
166
0
1,234
6,005
2,201
0
1,271
4,734
24,481
0
W
Tiamat
hctylerp
Tiamat
5,044
596
118
1,455
5,795
2,792
0
3,757
2,038
17,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,309
Gold Earned
19,968
113
Minions Killed
106
4
Camps Cleared
3
575,535
Distance Traveled
505,662
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,281
628
11
1
0
194,502
2
L
Cernunnos
6,295
630
33
3
1
159,467
5
W
Medusa
7,311
731
69
7
2
197,450
3
L
Sylvanus
6,977
698
18
2
1
162,497
5
L
Ah Puch
6,696
670
55
6
1
183,698
2
W
Tiamat
6,717
672
33
3
2
183,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role