Player Matchup

Cthulhu
Cthulhu
GrubbierSpy
Cthulhu
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
NDeuz
Kukulkan
Level 23
God Stats
13W - 14L
1,458 SR
Queue Stats
87W - 81L
1,651 Elo+
Solo
Izanami
Izanami
Not Tangent3231
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,845 Elo+
Party 1
Baron Samedi
Baron Samedi
Valyouuu
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 75L
1,903 Elo+
Solo
Sun Wukong
Sun Wukong
grandblond55
Sun Wukong
Level 24
God Stats
20W - 3L
1,981 SR
Queue Stats
79W - 55L
1,661 Elo+
Solo
Team Averages
Level 27
1,588 SR
1,746 Elo+

VS

Team Averages
Level 22
1,473 SR
1,650 Elo+
Zhong Kui
Zhong Kui
IneedOxytocin
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 39L
1,766 Elo+
Party 2
Janus
Janus
KylianMbape
Janus
Level 23
God Stats
1W - 3L
1,519 SR
Queue Stats
29W - 15L
1,787 Elo+
Party 2
Ravana
Ravana
LitSxge
Ravana
Level 29
God Stats
3W - 3L
1,662 SR
Queue Stats
149W - 170L
1,472 Elo+
Solo
Ymir
Ymir
MilowDpo
Ymir
Level 16
God Stats
0W - 5L
1,186 SR
Queue Stats
28W - 25L
1,584 Elo+
Solo
Medusa
Medusa
SinisterGoat
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrubbierSpy
Cthulhu
10
2 / 3 / 4
7,439
531
2,604
10,401
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
NDeuz
Kukulkan
15
3 / 1 / 8
9,078
648
8,660
4,816
1,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 4
8,147
582
5,313
8,434
2,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Valyouuu
Baron Samedi
16
6 / 1 / 0
9,508
679
9,314
9,817
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
grandblond55
Sun Wukong
15
7 / 2 / 6
9,159
654
8,184
11,681
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IneedOxytocin
Zhong Kui
12
3 / 5 / 4
7,173
512
8,081
11,008
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 4
7,914
565
6,216
6,676
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
LitSxge
Ravana
9
0 / 5 / 0
5,594
400
3,163
9,203
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
10
1 / 4 / 5
6,305
450
4,876
8,838
7,557
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
12
4 / 4 / 2
7,232
517
6,606
7,672
2,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
10
10
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GrubbierSpy
Cthulhu
2
3
4
1.33
L
Zhong Kui
IneedOxytocin
Zhong Kui
3
5
4
1
L
2
4
4
1
L
Ravana
LitSxge
Ravana
0
5
0
0
L
Ymir
1
4
5
0.88
W
Kukulkan
NDeuz
Kukulkan
3
1
8
7
W
4
3
4
2
L
Medusa
4
4
2
1.25
W
Baron Samedi
Valyouuu
Baron Samedi
6
1
0
6
W
Sun Wukong
grandblond55
Sun Wukong
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,075
Damage
28,942
45,149
Taken
43,397
23,932
Mitigated
23,635
15,820
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GrubbierSpy
Cthulhu
2,604
213
120
1,776
10,401
8,058
0
3,739
6,559
12,669
0
L
Zhong Kui
IneedOxytocin
Zhong Kui
8,081
1,211
0
2,710
11,008
6,529
0
4,611
6,397
30,422
7,696
L
6,216
353
0
458
6,676
2,366
34
3,817
2,859
56,741
0
L
Ravana
LitSxge
Ravana
3,163
1,321
0
667
9,203
4,952
61
6,772
2,431
0
17,801
L
Ymir
4,876
776
0
1,046
8,838
7,557
35
3,388
5,450
22,306
0
W
Kukulkan
NDeuz
Kukulkan
8,660
922
0
1,375
4,816
1,634
0
3,149
1,601
59,465
0
W
5,313
3,531
0
2,140
8,434
2,558
0
3,749
4,623
0
53,629
L
Medusa
6,606
2,998
0
0
7,672
2,231
180
1,990
5,682
0
45,444
W
Baron Samedi
Valyouuu
Baron Samedi
9,314
1,521
0
6,597
9,817
6,256
1,185
2,470
7,255
61,655
0
W
Sun Wukong
grandblond55
Sun Wukong
8,184
3,264
0
3,812
11,681
5,426
0
5,335
6,284
0
67,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,331
Gold Earned
34,218
475
Minions Killed
329
0
Camps Cleared
0
1,342,409
Distance Traveled
1,283,045
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,439
531
34
2
0
249,163
0
L
Zhong Kui
7,173
512
65
5
0
255,092
5
L
Janus
7,914
565
116
8
0
293,425
3
L
Ravana
5,594
400
39
3
0
273,172
0
L
Ymir
6,305
450
30
2
0
225,636
1
W
Kukulkan
9,078
648
115
8
0
279,262
5
W
Izanami
8,147
582
89
6
0
252,818
3
L
Medusa
7,232
517
79
6
0
235,720
3
W
Baron Samedi
9,508
679
130
9
0
249,667
2
W
Sun Wukong
9,159
654
107
8
0
311,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role