Player Matchup

Gilgamesh
Gilgamesh
Dark_King1007
Gilgamesh
Level 132
God Stats
12W - 5L
1,771 SR
Queue Stats
336W - 342L
1,602 Elo+
Party 1
Yemoja
Yemoja
Dimitri_2016RD
Yemoja
Level 7
God Stats
2W - 1L
1,691 SR
Queue Stats
24W - 19L
1,617 Elo+
Party 1
Hera
Hera
Jermy02-
Hera
Level 67
God Stats
3W - 1L
1,845 SR
Queue Stats
178W - 71L
1,667 Elo+
Party 1
Izanami
Izanami
jhonattan_rg
Izanami
Level 125
God Stats
31W - 22L
1,668 SR
Queue Stats
237W - 242L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
ledwin114
Ao Kuang
Level 160
God Stats
11W - 6L
1,761 SR
Queue Stats
507W - 452L
1,624 Elo+
Party 1
Team Averages
Level 98
1,747 SR
1,612 Elo+

VS

Team Averages
Level 116
1,663 SR
1,609 Elo+
Sylvanus
Sylvanus
AFearOfDucks
Sylvanus
Level 21
God Stats
48W - 20L
1,686 SR
Queue Stats
70W - 26L
1,688 Elo+
Party 2
Khepri
Khepri
Atomicguns101
Khepri
Level 155
God Stats
6W - 3L
1,453 SR
Queue Stats
371W - 335L
1,576 Elo+
Party 2
Thanatos
Thanatos
OhSadistic
Thanatos
Level 107
God Stats
139W - 88L
1,746 SR
Queue Stats
835W - 745L
1,603 Elo+
Party 2
Ra
Ra
Ryguyed
Ra
Level 141
God Stats
15W - 10L
1,636 SR
Queue Stats
182W - 143L
1,598 Elo+
Party 2
Cernunnos
Cernunnos
TocaDeMuerte
Cernunnos
Level 158
God Stats
16W - 6L
1,794 SR
Queue Stats
302W - 251L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark_King1007
Gilgamesh
12
2 / 5 / 1
7,403
494
4,636
11,441
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 2
6,297
420
2,285
10,959
6,744
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
11
0 / 9 / 1
6,838
456
6,297
8,519
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
jhonattan_rg
Izanami
13
0 / 5 / 0
7,505
500
3,538
9,558
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
ledwin114
Ao Kuang
13
2 / 6 / 0
7,784
519
8,077
13,425
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AFearOfDucks
Sylvanus
12
2 / 0 / 9
6,901
460
2,983
7,364
5,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 6
7,954
530
5,146
8,110
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
OhSadistic
Thanatos
15
13 / 0 / 4
9,686
646
12,193
10,486
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 8
8,867
591
7,238
7,242
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
TocaDeMuerte
Cernunnos
17
7 / 0 / 1
9,770
651
12,802
10,213
3,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
27
27
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AFearOfDucks
Sylvanus
2
0
9
6.5
W
2
2
6
2.5
L
Gilgamesh
Dark_King1007
Gilgamesh
2
5
1
0.5
L
0
2
2
0.5
L
Hera
0
9
1
0.06
W
Thanatos
OhSadistic
Thanatos
13
0
4
15
W
3
2
8
3.5
W
Cernunnos
TocaDeMuerte
Cernunnos
7
0
1
7.5
L
Izanami
jhonattan_rg
Izanami
0
5
0
0
L
Ao Kuang
ledwin114
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,833
Damage
40,362
53,902
Taken
43,415
22,714
Mitigated
22,745
12,315
Healing
28,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AFearOfDucks
Sylvanus
2,983
593
2,400
3,423
7,364
5,485
196
3,620
3,744
14,171
0
W
5,146
750
744
1,839
8,110
4,825
300
5,129
2,981
38,716
0
L
Gilgamesh
Dark_King1007
Gilgamesh
4,636
1,323
0
2,605
11,441
5,823
0
2,052
9,347
0
39,704
L
2,285
527
883
2,095
10,959
6,744
0
2,828
8,013
10,533
0
L
Hera
6,297
1,424
0
467
8,519
2,533
237
3,799
4,420
48,617
0
W
Thanatos
OhSadistic
Thanatos
12,193
3,406
0
11,157
10,486
5,315
0
4,496
5,990
0
58,026
W
7,238
743
389
2,117
7,242
3,238
252
2,630
4,612
64,191
0
W
Cernunnos
TocaDeMuerte
Cernunnos
12,802
8,569
0
6,138
10,213
3,882
598
848
9,365
0
94,887
L
Izanami
jhonattan_rg
Izanami
3,538
2,067
0
1,022
9,558
3,204
0
286
9,272
0
56,139
L
Ao Kuang
ledwin114
Ao Kuang
8,077
1,859
0
5,243
13,425
4,410
0
5,876
7,483
43,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,827
Gold Earned
43,178
413
Minions Killed
483
0
Camps Cleared
0
1,363,155
Distance Traveled
1,485,528
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,901
460
30
2
0
299,090
4
W
Khepri
7,954
530
82
5
0
296,633
3
L
Gilgamesh
7,403
494
80
5
0
279,267
0
L
Yemoja
6,297
420
19
1
0
269,275
7
L
Hera
6,838
456
109
7
0
279,201
2
W
Thanatos
9,686
646
89
6
0
319,088
7
W
Ra
8,867
591
129
9
0
299,893
3
W
Cernunnos
9,770
651
153
10
0
270,824
2
L
Izanami
7,505
500
121
8
0
278,348
2
L
Ao Kuang
7,784
519
84
6
0
257,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role