Player Matchup

Skadi
Skadi
BeefKweeferson
Skadi
Level 24
God Stats
1W - 2L
1,835 SR
Queue Stats
6W - 13L
1,426 Elo+
Party 4
Thanatos
Thanatos
Ginnung
Thanatos
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
62W - 55L
1,495 Elo+
Party 3
Bacchus
Bacchus
QMFJ
Bacchus
Level 45
God Stats
1W - 2L
1,564 SR
Queue Stats
2W - 5L
1,611 Elo+
Party 4
King Arthur
King Arthur
Schatz91
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,611 Elo+
Party 4
Scylla
Scylla
jkman46
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,448 Elo+
Party 3
Team Averages
Level 25
1,532 SR
1,518 Elo+

VS

Team Averages
Level 51
1,550 SR
1,463 Elo+
Medusa
Medusa
IvanGhost
Medusa
Level 7
God Stats
2W - 0L
1,786 SR
Queue Stats
18W - 17L
1,455 Elo+
Party 2
Hades
Hades
LC GlockOut
Hades
Level 117
God Stats
3W - 2L
1,452 SR
Queue Stats
699W - 658L
1,528 Elo+
Party 1
Odin
Odin
Rivalxrayy
Odin
Level 13
God Stats
11W - 11L
1,500 SR
Queue Stats
406W - 407L
1,419 Elo+
Party 1
Fenrir
Fenrir
darkage143
Fenrir
Level 13
God Stats
12W - 12L
1,479 SR
Queue Stats
96W - 113L
1,445 Elo+
Party 1
Sol
Sol
pepirilijill0
Sol
Level 107
God Stats
221W - 189L
1,531 SR
Queue Stats
516W - 550L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 9
14,089
522
27,408
21,557
7,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Ginnung
Thanatos
20
7 / 6 / 7
12,875
477
10,051
18,119
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
QMFJ
Bacchus
17
2 / 6 / 6
11,460
424
4,550
19,149
23,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Schatz91
King Arthur
20
8 / 3 / 7
13,966
517
13,131
28,466
23,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
jkman46
Scylla
19
3 / 13 / 6
11,990
444
15,544
17,501
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IvanGhost
Medusa
20
10 / 5 / 7
14,312
530
16,475
16,909
7,850
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 2 / 6
17,397
644
32,992
28,679
21,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 8 / 5
11,841
439
7,401
22,060
14,893
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
darkage143
Fenrir
14
0 / 11 / 2
10,005
371
3,620
20,166
8,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 8 / 8
13,876
514
13,643
22,118
10,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
33
Kills
32
33
Deaths
34
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
13
5
9
3.5
L
Thanatos
Ginnung
Thanatos
7
6
7
1.75
W
Medusa
IvanGhost
Medusa
10
5
7
2.7
W
17
2
6
10
L
Bacchus
QMFJ
Bacchus
2
6
6
0.83
W
0
8
5
0.31
L
King Arthur
Schatz91
King Arthur
8
3
7
3.83
W
Fenrir
darkage143
Fenrir
0
11
2
0.09
L
Scylla
jkman46
Scylla
3
13
6
0.46
W
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,684
Damage
74,131
104,792
Taken
109,932
68,388
Mitigated
63,115
33,128
Healing
35,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,408
12,679
565
5,888
21,557
7,010
1,038
11,470
10,087
0
93,633
L
Thanatos
Ginnung
Thanatos
10,051
4,641
0
13,554
18,119
8,654
0
7,387
10,732
0
92,647
W
Medusa
IvanGhost
Medusa
16,475
7,804
0
1,868
16,909
7,850
4,013
2,135
14,750
0
86,943
W
32,992
2,242
1,395
21,928
28,679
21,294
600
8,271
19,934
157,677
0
L
Bacchus
QMFJ
Bacchus
4,550
334
0
3,740
19,149
23,498
509
7,377
11,772
37,938
0
W
7,401
3,381
0
0
22,060
14,893
1,153
3,597
18,381
151
52,908
L
King Arthur
Schatz91
King Arthur
13,131
2,330
0
7,332
28,466
23,619
718
9,335
19,131
0
65,130
W
Fenrir
darkage143
Fenrir
3,620
965
0
1,921
20,166
8,835
666
2,340
17,600
0
41,634
L
Scylla
jkman46
Scylla
15,544
4,078
0
2,049
17,501
5,607
183
10,314
7,187
65,317
0
W
13,643
4,528
0
8,664
22,118
10,243
5,513
2,975
19,065
81,055
7,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,380
Gold Earned
67,431
526
Minions Killed
686
0
Camps Cleared
0
2,268,011
Distance Traveled
2,331,298
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,089
522
112
4
0
485,822
0
L
Thanatos
12,875
477
143
5
0
504,654
1
W
Medusa
14,312
530
126
5
0
452,744
4
W
Hades
17,397
644
243
9
0
523,024
5
L
Bacchus
11,460
424
52
2
0
416,333
0
W
Odin
11,841
439
93
3
0
463,781
0
L
King Arthur
13,966
517
109
4
0
419,423
0
W
Fenrir
10,005
371
76
3
0
475,214
0
L
Scylla
11,990
444
110
4
0
441,779
0
W
Sol
13,876
514
148
5
0
416,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role