Player Matchup

Persephone
Persephone
Silver III
Eugeniodelgar
Persephone
Silver III
Level 128
God Stats
14W - 12L
1,576 SR
Queue Stats
167W - 190L
864 MMR
Solo
Horus
Horus
Gold IV
F3nrir093
Horus
Gold IV
Level 141
God Stats
1W - 0L
1,726 SR
Queue Stats
144W - 147L
1,395 MMR
Party 1
Sol
Sol
Gold II
SergeantAnt
Sol
Gold II
Level 145
God Stats
1W - 0L
1,732 SR
Queue Stats
155W - 157L
1,577 MMR
Party 1
Serqet
Serqet
Gold V
ulises9812
Serqet
Gold V
Level 159
God Stats
3W - 4L
1,345 SR
Queue Stats
489W - 480L
1,299 MMR
Solo
Bellona
Bellona
Silver V
yoplekata
Bellona
Silver V
Level 120
God Stats
1W - 0L
1,210 SR
Queue Stats
69W - 66L
990 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,518 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,485 SR
1,323 MMR
Ra
Ra
Gold II
 
Ra
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Charliy19
Erlang Shen
Silver II
Level 122
God Stats
21W - 23L
1,543 SR
Queue Stats
613W - 634L
1,097 MMR
Solo
Guan Yu
Guan Yu
Bronze III
RobtheKing7
Guan Yu
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,494 MMR
Solo
Artio
Artio
Silver III
crowblue13
Artio
Silver III
Level 48
God Stats
2W - 12L
1,385 SR
Queue Stats
122W - 138L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eugeniodelgar
Persephone
16
3 / 3 / 6
10,849
571
8,271
10,857
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
F3nrir093
Horus
15
6 / 0 / 8
10,625
559
6,129
13,260
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 2 / 8
12,316
648
15,016
14,490
6,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
ulises9812
Serqet
17
4 / 2 / 5
10,659
561
7,556
12,541
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
yoplekata
Bellona
18
2 / 3 / 2
11,096
584
9,504
16,353
11,078
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayTiamatGilgameshSun WukongAthena

VS

Bans
HeraCerberusThanatosCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 4 / 0
10,051
529
9,294
11,113
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
15
1 / 5 / 0
9,084
478
10,736
12,307
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Charliy19
Erlang Shen
18
1 / 4 / 4
10,272
541
7,248
14,912
7,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
RobtheKing7
Guan Yu
15
2 / 1 / 2
9,278
488
6,876
12,607
11,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
14
2 / 6 / 3
8,370
441
8,243
17,275
17,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
10
10
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
0
1
L
Artemis
 
Artemis
1
5
0
0.2
L
Erlang Shen
Charliy19
Erlang Shen
1
4
4
0.75
W
Persephone
Eugeniodelgar
Persephone
3
3
6
2
W
Horus
F3nrir093
Horus
6
0
8
10
L
Guan Yu
RobtheKing7
Guan Yu
2
1
2
3
W
5
2
8
4.5
L
Artio
2
6
3
0.58
W
Serqet
ulises9812
Serqet
4
2
5
3.25
W
Bellona
yoplekata
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
42,397
67,501
Taken
68,214
34,675
Mitigated
43,276
31,038
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,294
788
1,485
3,580
11,113
3,647
0
3,625
7,150
74,182
0
L
Artemis
 
Artemis
10,736
5,588
0
2,437
12,307
3,714
218
6,810
5,457
0
66,212
L
Erlang Shen
Charliy19
Erlang Shen
7,248
3,657
0
4,322
14,912
7,522
740
6,055
8,462
0
87,363
W
Persephone
Eugeniodelgar
Persephone
8,271
144
193
2,932
10,857
3,206
897
6,409
4,445
63,583
0
W
Horus
F3nrir093
Horus
6,129
2,658
5,158
6,802
13,260
9,048
485
3,757
9,503
0
21,759
L
Guan Yu
RobtheKing7
Guan Yu
6,876
678
0
3,621
12,607
11,208
0
492
12,115
0
48,298
W
15,016
6,319
0
8,816
14,490
6,188
4,576
1,684
12,770
105,780
0
L
Artio
8,243
479
726
2,862
17,275
17,185
0
5,819
10,487
32,528
0
W
Serqet
ulises9812
Serqet
7,556
1,626
0
3,593
12,541
5,155
556
3,980
8,561
0
75,529
W
Bellona
yoplekata
Bellona
9,504
4,420
0
3,544
16,353
11,078
662
2,018
14,335
0
71,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,545
Gold Earned
47,055
594
Minions Killed
570
0
Camps Cleared
0
1,905,517
Distance Traveled
1,848,244
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,051
529
148
8
0
376,955
5
L
Artemis
9,084
478
122
6
0
320,337
9
L
Erlang Shen
10,272
541
140
7
0
423,644
4
W
Persephone
10,849
571
116
6
0
362,024
4
W
Horus
10,625
559
26
1
0
433,498
7
L
Guan Yu
9,278
488
109
6
0
368,515
0
W
Sol
12,316
648
175
9
0
331,266
3
L
Artio
8,370
441
51
3
0
358,793
3
W
Serqet
10,659
561
114
6
0
426,948
4
W
Bellona
11,096
584
163
9
0
351,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role