Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CalantheRiannon
Pele
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 63L
1,544 Elo+
Solo
Bellona
Bellona
KuramaJoestar
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Party 2
Ra
Ra
irrade
Ra
Level 8
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Bacchus
Bacchus
lolsuckss
Bacchus
Level 29
God Stats
6W - 6L
1,672 SR
Queue Stats
118W - 106L
1,603 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,530 Elo+

VS

Team Averages
Level 16
1,477 SR
1,353 Elo+
Ymir
Ymir
Elzomba
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,146 Elo+
Party 1
Apollo
Apollo
ImCaKulin
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MajoraGB
Nemesis
Level 30
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 3L
1,066 Elo+
Party 1
Cthulhu
Cthulhu
Neroul
Cthulhu
Level 17
God Stats
1W - 1L
1,418 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
PorotusBig
Scylla
Level 16
God Stats
11W - 7L
1,543 SR
Queue Stats
68W - 59L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 5
6,358
397
4,978
10,479
3,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 5 / 3
8,054
503
7,848
11,256
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
10
0 / 3 / 3
6,586
412
2,750
11,482
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
10
2 / 9 / 4
6,692
418
4,237
9,705
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
lolsuckss
Bacchus
9
5 / 2 / 3
7,364
460
6,747
12,641
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elzomba
Ymir
11
1 / 4 / 5
7,274
455
3,515
8,339
4,983
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ImCaKulin
Apollo
11
5 / 6 / 5
7,705
482
6,994
8,655
2,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MajoraGB
Nemesis
13
4 / 1 / 3
8,083
505
5,610
8,272
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Neroul
Cthulhu
14
0 / 0 / 8
8,107
507
10,987
7,812
7,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
PorotusBig
Scylla
16
15 / 1 / 4
10,358
647
15,921
6,490
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
25
25
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
5
0.42
L
5
5
3
1.3
W
Ymir
Elzomba
Ymir
1
4
5
0.88
W
Apollo
ImCaKulin
Apollo
5
6
5
1.25
L
Bellona
0
3
3
0.5
W
Nemesis
MajoraGB
Nemesis
4
1
3
5.5
W
Cthulhu
Neroul
Cthulhu
0
0
8
4
W
Scylla
PorotusBig
Scylla
15
1
4
17
L
Ra
2
9
4
0.44
L
Bacchus
lolsuckss
Bacchus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
43,027
55,563
Taken
39,568
30,102
Mitigated
20,190
10,415
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,978
3,652
0
2,164
10,479
3,186
0
4,520
5,959
0
30,094
L
7,848
1,511
0
2,604
11,256
4,324
0
4,340
6,916
0
37,411
W
Ymir
Elzomba
Ymir
3,515
587
0
0
8,339
4,983
0
3,056
5,283
26,717
0
W
Apollo
ImCaKulin
Apollo
6,994
4,459
0
2,119
8,655
2,451
358
2,637
6,018
0
32,175
L
Bellona
2,750
690
0
2,097
11,482
5,836
125
8,316
3,164
0
21,234
W
Nemesis
MajoraGB
Nemesis
5,610
2,724
0
2,036
8,272
3,637
0
1,476
6,796
0
46,316
W
Cthulhu
Neroul
Cthulhu
10,987
137
0
2,368
7,812
7,060
410
1,948
5,864
43,644
0
W
Scylla
PorotusBig
Scylla
15,921
924
0
756
6,490
2,059
0
1,867
4,623
68,164
0
L
Ra
4,237
748
787
1,115
9,705
3,089
155
7,051
2,654
24,773
0
L
Bacchus
lolsuckss
Bacchus
6,747
1,701
0
1,648
12,641
13,667
179
6,194
6,447
19,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
41,527
238
Minions Killed
391
0
Camps Cleared
0
1,527,602
Distance Traveled
1,557,067
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,358
397
57
4
0
298,076
1
L
Pele
8,054
503
64
4
0
306,380
0
W
Ymir
7,274
455
49
3
0
291,054
1
W
Apollo
7,705
482
47
3
0
257,942
0
L
Bellona
6,586
412
48
3
0
299,039
0
W
Nemesis
8,083
505
91
6
0
381,987
0
W
Cthulhu
8,107
507
80
5
0
332,418
0
W
Scylla
10,358
647
124
8
0
293,666
2
L
Ra
6,692
418
43
3
0
285,861
0
L
Bacchus
7,364
460
26
2
0
338,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role