Player Matchup

Chiron
Chiron
Ditziwtwicked23
Chiron
Level 82
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Geb
Geb
TWISTED5912
Geb
Level 120
God Stats
2W - 2L
1,597 SR
Queue Stats
73W - 91L
1,366 Elo+
Party 1
Scylla
Scylla
kaikeshadow
Scylla
Level 108
God Stats
5W - 2L
1,655 SR
Queue Stats
14W - 9L
1,637 Elo+
Party 1
Bakasura
Bakasura
monstracty
Bakasura
Level 85
God Stats
0W - 1L
1,560 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
weebsaku
Amaterasu
Level 148
God Stats
0W - 3L
1,281 SR
Queue Stats
81W - 72L
1,567 Elo+
Party 1
Team Averages
Level 109
1,539 SR
1,453 Elo+

VS

Team Averages
Level 110
1,596 SR
1,472 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DeadEye Phoenix
Kukulkan
Level 128
God Stats
1W - 1L
1,589 SR
Queue Stats
57W - 55L
1,474 Elo+
Solo
Neith
Neith
JeebieWeebiesS
Neith
Level 52
God Stats
2W - 0L
1,753 SR
Queue Stats
88W - 108L
1,457 Elo+
Party 2
Awilix
Awilix
Sting lik3 abee
Awilix
Level 96
God Stats
139W - 103L
1,627 SR
Queue Stats
262W - 252L
1,474 Elo+
Solo
Cabrakan
Cabrakan
z WaterRainfall
Cabrakan
Level 128
God Stats
2W - 1L
1,511 SR
Queue Stats
166W - 177L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,145
715
4,444
10,340
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 5 / 2
5,879
588
2,420
8,713
6,134
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
14
2 / 3 / 1
7,789
779
11,562
6,363
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
monstracty
Bakasura
12
0 / 8 / 3
6,533
653
2,582
11,181
4,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
weebsaku
Amaterasu
13
1 / 3 / 1
6,721
672
4,376
11,737
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 15
7,973
797
7,267
6,563
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
3 / 0 / 12
8,542
854
8,634
2,757
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 12
8,717
872
7,138
4,163
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 0 / 10
9,540
954
10,764
5,812
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
15
5 / 3 / 14
9,336
934
7,239
12,992
11,433
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
86
4
Kills
23
23
Deaths
4
8
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
15
9.5
W
Kukulkan
3
0
12
9
L
1
4
1
0.38
W
5
1
12
11
W
8
0
10
13
L
0
5
2
0.2
L
Scylla
2
3
1
0.83
L
Bakasura
monstracty
Bakasura
0
8
3
0.19
L
Amaterasu
weebsaku
Amaterasu
1
3
1
0.5
W
Cabrakan
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
41,042
48,334
Taken
32,287
27,215
Mitigated
20,822
8,318
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,267
536
2,327
4,196
6,563
4,116
618
3,188
3,131
19,560
0
W
Kukulkan
8,634
679
0
567
2,757
1,017
514
924
1,667
41,948
0
L
4,444
1,505
348
2,822
10,340
3,831
0
4,983
5,352
0
23,499
W
7,138
3,261
0
1,268
4,163
1,818
1,425
1,220
2,852
0
26,450
W
10,764
4,022
0
819
5,812
2,438
0
2,637
2,861
0
31,021
L
2,420
97
0
0
8,713
6,134
0
5,654
3,059
5,824
0
L
Scylla
11,562
1,801
0
546
6,363
2,325
0
2,762
3,601
37,574
0
L
Bakasura
monstracty
Bakasura
2,582
1,532
0
770
11,181
4,720
24
3,774
7,407
0
6,407
L
Amaterasu
weebsaku
Amaterasu
4,376
897
0
3,832
11,737
10,205
0
6,429
5,308
0
15,979
W
Cabrakan
7,239
1,163
0
3,965
12,992
11,433
201
5,955
6,193
22,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
44,108
192
Minions Killed
271
5
Camps Cleared
12
857,276
Distance Traveled
966,630
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,973
797
27
3
2
203,886
3
W
Kukulkan
8,542
854
96
10
1
198,925
1
L
Chiron
7,145
715
55
6
1
169,805
2
W
Neith
8,717
872
52
5
1
159,179
0
W
Awilix
9,540
954
52
5
4
221,359
0
L
Geb
5,879
588
7
1
0
175,558
4
L
Scylla
7,789
779
70
7
1
181,158
0
L
Bakasura
6,533
653
26
3
1
157,112
0
L
Amaterasu
6,721
672
34
3
2
173,643
0
W
Cabrakan
9,336
934
44
4
4
183,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role