Player Matchup

Medusa
Medusa
E1Mojad0
Medusa
Level 29
God Stats
12W - 4L
1,655 SR
Queue Stats
130W - 66L
1,622 Elo+
Party 1
King Arthur
King Arthur
S1lent_Tornado
King Arthur
Level 140
God Stats
10W - 5L
1,718 SR
Queue Stats
94W - 57L
1,716 Elo+
Party 1
Chang'e
Chang'e
sabul11
Chang'e
Level 62
God Stats
30W - 34L
1,542 SR
Queue Stats
228W - 222L
1,516 Elo+
Solo
Team Averages
Level 77
1,638 SR
1,618 Elo+

VS

Team Averages
Level 68
1,532 SR
1,552 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
strikermayer
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,804 Elo+
Party 2
Xing Tian
Xing Tian
zeekweed
Xing Tian
Level 81
God Stats
16W - 14L
1,597 SR
Queue Stats
70W - 79L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E1Mojad0
Medusa
12
4 / 4 / 7
8,819
735
10,953
10,377
4,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
S1lent_Tornado
King Arthur
14
7 / 1 / 12
10,224
852
13,090
12,942
11,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
sabul11
Chang'e
13
8 / 3 / 9
10,275
856
12,907
10,272
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 5 / 2
8,171
681
9,624
12,603
5,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
strikermayer
Nemesis
12
3 / 6 / 5
8,631
719
6,592
16,705
5,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
zeekweed
Xing Tian
9
1 / 8 / 2
6,933
578
7,478
15,216
8,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
8
8
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
2
1
W
Medusa
E1Mojad0
Medusa
4
4
7
1.88
W
King Arthur
S1lent_Tornado
King Arthur
7
1
12
13
W
Chang'e
sabul11
Chang'e
8
3
9
4.17
L
Nemesis
strikermayer
Nemesis
3
6
5
0.92
L
Xing Tian
zeekweed
Xing Tian
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,950
Damage
23,694
33,591
Taken
44,524
21,203
Mitigated
19,930
15,657
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,624
3,135
0
2,848
12,603
5,019
0
3,308
8,934
17,141
2,456
W
Medusa
E1Mojad0
Medusa
10,953
6,254
0
2,481
10,377
4,405
1,774
5,111
5,266
0
40,598
W
King Arthur
S1lent_Tornado
King Arthur
13,090
3,019
0
3,879
12,942
11,741
229
6,147
6,795
0
30,758
W
Chang'e
sabul11
Chang'e
12,907
278
3,647
5,650
10,272
5,057
761
5,519
4,753
28,834
0
L
Nemesis
strikermayer
Nemesis
6,592
3,217
0
2,739
16,705
5,993
0
5,256
11,106
0
15,797
L
Xing Tian
zeekweed
Xing Tian
7,478
847
0
0
15,216
8,918
0
4,634
10,105
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
23,735
117
Minions Killed
65
8
Camps Cleared
2
642,396
Distance Traveled
627,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,171
681
19
2
2
204,561
0
W
Medusa
8,819
735
45
4
3
192,469
2
W
King Arthur
10,224
852
36
3
2
230,417
3
W
Chang'e
10,275
856
36
3
3
219,510
0
L
Nemesis
8,631
719
21
2
0
216,336
4
L
Xing Tian
6,933
578
25
2
0
206,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role