Player Matchup

Ares
Ares
Cezk
Ares
Level 67
God Stats
9W - 6L
1,581 SR
Queue Stats
431W - 463L
1,494 Elo+
Party 2
Vulcan
Vulcan
Claumar
Vulcan
Level 101
God Stats
14W - 9L
1,465 SR
Queue Stats
427W - 459L
1,491 Elo+
Party 2
Hercules
Hercules
Coraxo
Hercules
Level 66
God Stats
3W - 4L
1,467 SR
Queue Stats
121W - 131L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Warforts
Baron Samedi
Level 144
God Stats
6W - 1L
1,459 SR
Queue Stats
376W - 407L
1,489 Elo+
Party 2
Poseidon
Poseidon
hellphone
Poseidon
Level 157
God Stats
2W - 4L
1,340 SR
Queue Stats
223W - 243L
1,520 Elo+
Party 1
Team Averages
Level 107
1,462 SR
1,504 Elo+

VS

Team Averages
Level 123
1,628 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
H0L0gRaPHiiC
Chang'e
Level 160
God Stats
2W - 1L
1,771 SR
Queue Stats
700W - 688L
1,444 Elo+
Solo
Loki
Loki
Kristovo1
Loki
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
378W - 342L
1,498 Elo+
Solo
Cerberus
Cerberus
Oshevre
Cerberus
Level 154
God Stats
20W - 32L
1,446 SR
Queue Stats
1,140W - 1,168L
1,474 Elo+
Solo
Odin
Odin
jgbdrill
Odin
Level 123
God Stats
2W - 1L
1,700 SR
Queue Stats
199W - 197L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cezk
Ares
19
5 / 6 / 15
13,003
722
12,983
23,963
40,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Claumar
Vulcan
20
10 / 5 / 14
13,877
771
25,438
13,545
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Coraxo
Hercules
19
2 / 4 / 21
11,847
658
15,618
32,039
28,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Warforts
Baron Samedi
20
4 / 4 / 20
12,668
704
20,398
20,556
13,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
hellphone
Poseidon
20
6 / 8 / 13
13,519
751
25,466
15,144
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 8 / 10
11,618
645
13,483
31,681
14,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
H0L0gRaPHiiC
Chang'e
20
10 / 5 / 11
13,423
746
19,350
25,287
16,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
3 / 3 / 19
12,744
708
14,634
21,021
16,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Oshevre
Cerberus
17
3 / 8 / 12
11,339
630
20,772
31,362
17,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
20
7 / 5 / 20
13,425
746
21,827
26,980
29,202
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
99
27
Kills
27
27
Deaths
29
83
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
8
10
1.13
W
Ares
Cezk
Ares
5
6
15
2.08
W
Vulcan
Claumar
Vulcan
10
5
14
3.4
W
Hercules
Coraxo
Hercules
2
4
21
3.13
L
Chang'e
H0L0gRaPHiiC
Chang'e
10
5
11
3.1
L
Loki
3
3
19
4.17
L
Cerberus
Oshevre
Cerberus
3
8
12
1.13
W
Baron Samedi
Warforts
Baron Samedi
4
4
20
3.5
W
Poseidon
hellphone
Poseidon
6
8
13
1.56
L
Odin
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,903
Damage
90,066
105,247
Taken
136,331
95,926
Mitigated
93,938
39,473
Healing
66,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,483
3,228
1,751
6,693
31,681
14,809
57
18,570
12,770
0
27,652
W
Ares
Cezk
Ares
12,983
562
632
1,858
23,963
40,773
1,153
8,754
14,673
20,978
0
W
Vulcan
Claumar
Vulcan
25,438
7,134
317
1,175
13,545
6,859
1,494
5,696
7,655
46,967
0
W
Hercules
Coraxo
Hercules
15,618
2,053
2,079
12,055
32,039
28,951
611
8,229
23,058
0
24,311
L
Chang'e
H0L0gRaPHiiC
Chang'e
19,350
1,164
18,016
11,950
25,287
16,140
1,116
16,547
8,394
43,433
0
L
Loki
14,634
3,392
2,841
4,554
21,021
16,092
1,768
15,417
5,340
0
37,718
L
Cerberus
Oshevre
Cerberus
20,772
453
217
10,814
31,362
17,695
396
19,773
11,319
38,960
0
W
Baron Samedi
Warforts
Baron Samedi
20,398
1,915
10,605
7,675
20,556
13,798
1,012
10,826
9,493
44,836
0
W
Poseidon
hellphone
Poseidon
25,466
2,118
1,431
1,646
15,144
5,545
1,497
6,617
8,391
59,729
0
L
Odin
21,827
1,864
3,611
6,463
26,980
29,202
1,078
12,397
14,223
0
39,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
62,549
189
Minions Killed
230
0
Camps Cleared
0
1,734,988
Distance Traveled
1,580,036
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,618
645
27
2
0
285,021
0
W
Ares
13,003
722
13
1
0
338,650
1
W
Vulcan
13,877
771
46
3
0
366,945
0
W
Hercules
11,847
658
22
1
0
381,265
0
L
Chang'e
13,423
746
57
3
0
309,418
0
L
Loki
12,744
708
44
2
0
346,638
0
L
Cerberus
11,339
630
64
4
0
289,645
0
W
Baron Samedi
12,668
704
42
2
0
348,888
2
W
Poseidon
13,519
751
66
4
0
299,240
0
L
Odin
13,425
746
38
2
0
349,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role