Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BigWolf2609
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
Zh1nXXE1it3
Zhong Kui
Level 60
God Stats
2W - 1L
1,863 SR
Queue Stats
62W - 71L
1,421 Elo+
Party 4
Bacchus
Bacchus
itsxXJorlanXx
Bacchus
Level 83
God Stats
3W - 6L
1,396 SR
Queue Stats
318W - 342L
1,473 Elo+
Party 3
Loki
Loki
theonlytim0thy
Loki
Level 63
God Stats
0W - 2L
1,199 SR
Queue Stats
43W - 52L
1,432 Elo+
Party 4
Team Averages
Level 70
1,492 SR
1,450 Elo+

VS

Team Averages
Level 86
1,487 SR
1,456 Elo+
Bacchus
Bacchus
DragonFlame88
Bacchus
Level 63
God Stats
3W - 5L
1,427 SR
Queue Stats
94W - 97L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
SadClippersFan
Cthulhu
Level 69
God Stats
4W - 1L
1,349 SR
Queue Stats
37W - 34L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TiltedOldMan
Tsukuyomi
Level 109
God Stats
15W - 15L
1,476 SR
Queue Stats
365W - 429L
1,503 Elo+
Solo
Chang'e
Chang'e
Xylch
Chang'e
Level 69
God Stats
4W - 6L
1,449 SR
Queue Stats
378W - 379L
1,435 Elo+
Party 2
Izanami
Izanami
coyle22
Izanami
Level 120
God Stats
4W - 1L
1,733 SR
Queue Stats
56W - 43L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 1
8,901
468
7,188
12,171
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 5 / 2
8,127
428
2,140
12,038
7,239
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Zh1nXXE1it3
Zhong Kui
14
1 / 3 / 1
8,832
465
10,003
12,895
11,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
13
0 / 7 / 5
7,965
419
9,717
19,179
19,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 1
9,832
517
8,327
11,674
7,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 1 / 13
9,797
516
10,057
12,777
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 3 / 6
10,429
549
6,251
12,995
9,847
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
TiltedOldMan
Tsukuyomi
16
3 / 3 / 6
10,223
538
6,647
14,866
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Xylch
Chang'e
15
3 / 0 / 7
9,795
516
6,945
9,116
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
coyle22
Izanami
20
9 / 2 / 5
12,999
684
19,373
11,590
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
19
19
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
1
1.75
L
1
5
2
0.4
W
Bacchus
2
1
13
8.5
W
2
3
6
1.67
W
Tsukuyomi
TiltedOldMan
Tsukuyomi
3
3
6
2
W
Chang'e
Xylch
Chang'e
3
0
7
6.5
L
Zhong Kui
Zh1nXXE1it3
Zhong Kui
1
3
1
0.5
W
Izanami
coyle22
Izanami
9
2
5
5.75
L
Bacchus
0
7
5
0.36
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
49,273
67,957
Taken
61,344
49,380
Mitigated
41,372
15,113
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,188
4,572
0
3,759
12,171
3,978
0
3,319
8,826
0
61,713
L
2,140
379
0
324
12,038
7,239
0
4,410
7,544
0
45,160
W
Bacchus
10,057
864
1,110
2,197
12,777
16,641
170
3,765
9,012
20,632
0
W
6,251
434
1,121
1,339
12,995
9,847
1,120
3,011
9,984
55,659
0
W
Tsukuyomi
TiltedOldMan
Tsukuyomi
6,647
2,168
0
4,422
14,866
6,371
0
4,081
10,785
0
62,505
W
Chang'e
Xylch
Chang'e
6,945
139
4,844
5,191
9,116
3,821
1,082
4,532
4,584
45,889
0
L
Zhong Kui
Zh1nXXE1it3
Zhong Kui
10,003
131
245
4,161
12,895
11,263
583
3,232
9,448
56,996
0
W
Izanami
coyle22
Izanami
19,373
10,958
0
2,873
11,590
4,692
7,821
4,456
7,134
0
132,927
L
Bacchus
9,717
671
896
1,828
19,179
19,358
0
6,682
12,315
42,007
0
L
8,327
2,117
0
3,900
11,674
7,542
551
5,021
6,571
0
50,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
53,243
467
Minions Killed
546
0
Camps Cleared
0
1,785,815
Distance Traveled
1,889,209
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,901
468
118
6
0
352,772
1
L
Pele
8,127
428
80
4
0
334,161
1
W
Bacchus
9,797
516
21
1
0
398,613
7
W
Cthulhu
10,429
549
108
6
0
358,380
5
W
Tsukuyomi
10,223
538
104
5
0
388,240
8
W
Chang'e
9,795
516
93
5
0
393,561
2
L
Zhong Kui
8,832
465
101
5
0
380,026
9
W
Izanami
12,999
684
220
12
0
350,415
4
L
Bacchus
7,965
419
52
3
0
382,287
10
L
Loki
9,832
517
116
6
0
336,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role