Player Matchup

Fenrir
Fenrir
Papsdeivid
Fenrir
Level 29
God Stats
0W - 1L
1,146 SR
Queue Stats
7W - 15L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
dirtyharry808
Sylvanus
Level 89
God Stats
42W - 56L
1,444 SR
Queue Stats
539W - 640L
1,429 Elo+
Solo
Izanami
Izanami
spideriron4
Izanami
Level 28
God Stats
3W - 3L
1,698 SR
Queue Stats
5W - 8L
1,471 Elo+
Party 2
Team Averages
Level 49
1,429 SR
1,428 Elo+

VS

Team Averages
Level 36
1,367 SR
1,371 Elo+
Morgan Le Fay
Morgan Le Fay
BAMRZ
Morgan Le Fay
Level 23
God Stats
4W - 6L
1,181 SR
Queue Stats
53W - 57L
1,324 Elo+
Party 1
Tyr
Tyr
LowPahKee
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,353 Elo+
Party 1
Hachiman
Hachiman
ThatOneRival
Hachiman
Level 67
God Stats
16W - 24L
1,421 SR
Queue Stats
268W - 360L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Papsdeivid
Fenrir
9
0 / 5 / 1
6,272
627
3,445
12,451
5,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
dirtyharry808
Sylvanus
10
0 / 2 / 1
6,145
615
3,101
10,485
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
spideriron4
Izanami
10
1 / 2 / 0
6,515
652
4,496
8,704
3,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BAMRZ
Morgan Le Fay
10
1 / 1 / 7
7,236
724
7,682
5,007
2,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 7
7,971
797
6,342
9,652
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
ThatOneRival
Hachiman
12
7 / 0 / 2
8,262
826
12,215
5,906
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BAMRZ
Morgan Le Fay
1
1
7
4.5
W
1
0
7
4.5
L
Fenrir
Papsdeivid
Fenrir
0
5
1
0.1
W
Hachiman
ThatOneRival
Hachiman
7
0
2
8
L
Sylvanus
dirtyharry808
Sylvanus
0
2
1
0.25
L
Izanami
spideriron4
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,042
Damage
26,239
31,640
Taken
20,565
16,476
Mitigated
15,741
10,762
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BAMRZ
Morgan Le Fay
7,682
1,007
0
1,090
5,007
2,524
278
797
4,210
21,424
0
W
6,342
312
0
3,597
9,652
10,155
369
1,640
8,012
0
15,157
L
Fenrir
Papsdeivid
Fenrir
3,445
771
0
2,896
12,451
5,410
0
2,450
10,001
0
13,074
W
Hachiman
ThatOneRival
Hachiman
12,215
5,953
0
465
5,906
3,062
1,724
759
5,147
0
32,657
L
Sylvanus
dirtyharry808
Sylvanus
3,101
1,184
2,983
2,888
10,485
7,771
0
2,695
7,790
9,482
2,615
L
Izanami
spideriron4
Izanami
4,496
2,357
0
1,995
8,704
3,295
0
3,169
5,535
0
26,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,932
Gold Earned
23,469
105
Minions Killed
123
6
Camps Cleared
3
515,180
Distance Traveled
601,947
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,236
724
34
3
1
178,499
1
W
Tyr
7,971
797
18
2
0
233,210
2
L
Fenrir
6,272
627
22
2
4
196,333
1
W
Hachiman
8,262
826
71
7
2
190,238
1
L
Sylvanus
6,145
615
20
2
0
159,308
2
L
Izanami
6,515
652
63
6
2
159,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role