Player Matchup

Charybdis
Charybdis
Divinekid
Charybdis
Level 8
God Stats
18W - 18L
1,681 SR
Queue Stats
43W - 35L
1,315 Elo+
Party 1
Ymir
Ymir
GallarLuis6408
Ymir
Level 29
God Stats
3W - 0L
1,380 SR
Queue Stats
25W - 47L
1,217 Elo+
Solo
Olorun
Olorun
Junitoblaze89
Olorun
Level 5
God Stats
4W - 7L
1,290 SR
Queue Stats
10W - 21L
1,252 Elo+
Party 1
Thor
Thor
RedundantData07
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
Sof-Fun
Izanami
Level 25
God Stats
65W - 60L
1,448 SR
Queue Stats
91W - 93L
1,352 Elo+
Party 1
Team Averages
Level 14
1,460 SR
1,327 Elo+

VS

Team Averages
Level 13
1,417 SR
1,310 Elo+
Chang'e
Chang'e
AoA_SOLO-4
Chang'e
Level 28
God Stats
8W - 5L
1,464 SR
Queue Stats
28W - 30L
1,240 Elo+
Solo
Bellona
Bellona
SALvadoorB2
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,500 Elo+
Solo
Cupid
Cupid
Shockskii
Cupid
Level 17
God Stats
0W - 4L
1,123 SR
Queue Stats
19W - 43L
1,048 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TTVxSmasher
Tsukuyomi
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
WickedLSD
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Divinekid
Charybdis
15
12 / 0 / 3
11,559
550
9,175
6,660
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 11
10,956
522
8,312
15,107
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 6 / 7
11,752
560
8,963
11,622
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 6 / 5
10,409
496
6,822
11,740
4,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Izanami
Sof-Fun
Izanami
16
5 / 5 / 5
11,274
537
12,471
14,584
5,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AoA_SOLO-4
Chang'e
17
9 / 5 / 2
10,733
511
16,785
16,863
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
SALvadoorB2
Bellona
12
1 / 11 / 5
8,155
388
5,945
18,396
16,281
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Shockskii
Cupid
10
2 / 5 / 1
7,917
377
8,738
10,314
2,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TTVxSmasher
Tsukuyomi
5
0 / 4 / 0
5,966
284
198
3,890
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
WickedLSD
Arachne
17
7 / 7 / 4
10,036
478
7,666
16,352
5,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
31
Kills
19
20
Deaths
32
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AoA_SOLO-4
Chang'e
9
5
2
2
W
Charybdis
Divinekid
Charybdis
12
0
3
13.5
W
3
3
11
2.83
W
6
6
7
1.58
W
5
6
5
1.25
L
Bellona
SALvadoorB2
Bellona
1
11
5
0.32
L
Cupid
Shockskii
Cupid
2
5
1
0.5
W
Izanami
Sof-Fun
Izanami
5
5
5
1.5
L
Tsukuyomi
TTVxSmasher
Tsukuyomi
0
4
0
0
L
Arachne
WickedLSD
Arachne
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,743
Damage
39,332
59,713
Taken
65,815
33,271
Mitigated
31,281
15,941
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AoA_SOLO-4
Chang'e
16,785
689
1,178
6,161
16,863
5,765
1,375
5,107
11,756
62,090
0
W
Charybdis
Divinekid
Charybdis
9,175
6,159
0
4,251
6,660
1,871
5,078
481
6,113
0
48,801
W
8,312
804
247
4,373
15,107
15,874
943
3,104
11,662
44,698
0
W
8,963
5,702
66
2,513
11,622
5,388
4,060
4,464
6,840
35,789
4,787
W
6,822
1,030
0
0
11,740
4,424
1,106
3,995
7,547
0
34,501
L
Bellona
SALvadoorB2
Bellona
5,945
2,535
0
2,201
18,396
16,281
346
6,129
12,267
0
27,566
L
Cupid
Shockskii
Cupid
8,738
3,608
36
2,180
10,314
2,879
447
1,575
8,739
0
29,806
W
Izanami
Sof-Fun
Izanami
12,471
8,800
0
4,491
14,584
5,714
8,017
3,594
10,766
0
71,840
L
Tsukuyomi
TTVxSmasher
Tsukuyomi
198
34
0
278
3,890
954
0
1,170
2,720
0
4,800
L
Arachne
WickedLSD
Arachne
7,666
5,296
0
3,703
16,352
5,402
406
2,337
14,015
0
33,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
42,807
434
Minions Killed
251
0
Camps Cleared
0
1,700,264
Distance Traveled
1,530,617
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,733
511
104
5
0
347,043
0
W
Charybdis
11,559
550
98
5
0
380,223
0
W
Ymir
10,956
522
59
3
0
312,380
0
W
Olorun
11,752
560
83
4
0
305,899
0
W
Thor
10,409
496
61
3
0
369,012
0
L
Bellona
8,155
388
37
2
0
352,217
1
L
Cupid
7,917
377
41
2
0
294,013
0
W
Izanami
11,274
537
133
6
0
332,750
5
L
Tsukuyomi
5,966
284
8
0
0
152,801
0
L
Arachne
10,036
478
61
3
0
384,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role