Player Matchup

Sol
Sol
Diorrtel
Sol
Level 79
God Stats
5W - 11L
1,282 SR
Queue Stats
173W - 231L
1,472 Elo+
Party 2
Neith
Neith
Jenniibabiii
Neith
Level 67
God Stats
2W - 5L
1,376 SR
Queue Stats
123W - 170L
1,425 Elo+
Party 2
Chaac
Chaac
YippeKaye9
Chaac
Level 68
God Stats
1W - 2L
1,434 SR
Queue Stats
242W - 299L
1,377 Elo+
Solo
Team Averages
Level 71
1,364 SR
1,424 Elo+

VS

Team Averages
Level 99
1,477 SR
1,449 Elo+
Chang'e
Chang'e
BretimusVIII
Chang'e
Level 110
God Stats
121W - 77L
1,505 SR
Queue Stats
180W - 187L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Nextbag83115714
Gilgamesh
Level 103
God Stats
5W - 4L
1,435 SR
Queue Stats
42W - 46L
1,406 Elo+
Solo
Heimdallr
Heimdallr
RavenousHippo
Heimdallr
Level 84
God Stats
1W - 1L
1,491 SR
Queue Stats
19W - 20L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 1
13,653
683
21,398
18,027
8,373
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 13 / 5
12,634
632
12,493
20,074
7,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
0 / 5 / 8
11,332
567
9,980
24,001
20,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BretimusVIII
Chang'e
18
6 / 2 / 11
13,995
700
21,335
17,951
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Nextbag83115714
Gilgamesh
15
5 / 3 / 7
13,117
656
10,908
17,876
11,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RavenousHippo
Heimdallr
17
10 / 6 / 9
14,048
702
22,527
23,823
10,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
21
21
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BretimusVIII
Chang'e
6
2
11
5.75
L
7
3
1
2.5
L
4
13
5
0.5
W
Gilgamesh
Nextbag83115714
Gilgamesh
5
3
7
2.83
W
Heimdallr
RavenousHippo
Heimdallr
10
6
9
2.42
L
Chaac
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,871
Damage
54,770
62,102
Taken
59,650
36,485
Mitigated
29,642
13,433
Healing
26,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BretimusVIII
Chang'e
21,335
566
6,670
11,832
17,951
7,414
782
6,388
11,563
68,818
0
L
21,398
6,596
0
7,434
18,027
8,373
352
6,641
11,386
61,445
0
L
12,493
6,327
387
2,374
20,074
7,225
0
7,432
12,642
0
30,560
W
Gilgamesh
Nextbag83115714
Gilgamesh
10,908
2,925
0
2,692
17,876
11,424
176
6,794
11,082
0
58,267
W
Heimdallr
RavenousHippo
Heimdallr
22,527
14,267
0
5,629
23,823
10,804
2,117
9,486
14,337
0
51,327
L
Chaac
9,980
1,930
0
3,238
24,001
20,887
48
7,389
16,340
0
33,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
41,160
174
Minions Killed
233
2
Camps Cleared
15
1,040,658
Distance Traveled
1,031,571
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,995
700
104
5
4
388,893
2
L
Sol
13,653
683
91
5
1
341,550
0
L
Neith
12,634
632
44
2
1
292,783
0
W
Gilgamesh
13,117
656
57
3
9
338,340
2
W
Heimdallr
14,048
702
72
4
2
304,338
0
L
Chaac
11,332
567
39
2
0
406,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role