Player Matchup

Artio
Artio
Prinun
Artio
Level 123
God Stats
1W - 5L
1,520 SR
Queue Stats
376W - 318L
1,679 Elo+
Solo
Rama
Rama
Vacca420
Rama
Level 84
God Stats
1W - 1L
1,732 SR
Queue Stats
163W - 128L
1,671 Elo+
Solo
Scylla
Scylla
ZenSkrach
Scylla
Level 121
God Stats
41W - 40L
1,540 SR
Queue Stats
959W - 760L
1,671 Elo+
Solo
Team Averages
Level 109
1,597 SR
1,674 Elo+

VS

Team Averages
Level 99
1,658 SR
1,621 Elo+
Izanami
Izanami
Elvura
Izanami
Level 100
God Stats
131W - 29L
1,937 SR
Queue Stats
463W - 254L
1,725 Elo+
Party 1
Baron Samedi
Baron Samedi
SirWesls
Baron Samedi
Level 89
God Stats
17W - 10L
1,663 SR
Queue Stats
512W - 312L
1,709 Elo+
Party 1
Achilles
Achilles
dolf
Achilles
Level 109
God Stats
1W - 1L
1,373 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Prinun
Artio
15
2 / 10 / 10
13,986
636
10,035
31,586
41,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
17
5 / 8 / 9
14,485
658
23,602
23,868
7,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ZenSkrach
Scylla
19
10 / 7 / 4
16,135
733
24,263
17,493
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elvura
Izanami
20
15 / 4 / 7
16,923
769
30,045
20,559
7,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SirWesls
Baron Samedi
20
7 / 4 / 17
16,022
728
27,192
18,247
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
dolf
Achilles
15
2 / 9 / 12
13,679
622
7,106
35,627
34,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
17
Kills
24
25
Deaths
17
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elvura
Izanami
15
4
7
4.63
L
Artio
Prinun
Artio
2
10
10
0.7
W
Baron Samedi
SirWesls
Baron Samedi
7
4
17
3.88
L
Rama
5
8
9
1.19
L
Scylla
ZenSkrach
Scylla
10
7
4
1.71
W
Achilles
dolf
Achilles
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,900
Damage
64,343
72,947
Taken
74,433
54,660
Mitigated
48,924
10,537
Healing
19,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elvura
Izanami
30,045
18,388
0
5,695
20,559
7,523
2,983
8,552
12,007
0
130,449
L
Artio
Prinun
Artio
10,035
1,002
1,317
5,526
31,586
41,768
60
12,262
18,567
24,744
0
W
Baron Samedi
SirWesls
Baron Samedi
27,192
426
3,142
7,498
18,247
6,864
554
10,741
7,506
71,474
0
L
Rama
23,602
19,879
0
2,741
23,868
7,439
1,175
8,467
14,907
0
65,185
L
Scylla
ZenSkrach
Scylla
24,263
2,330
0
953
17,493
5,453
198
5,318
11,863
76,020
0
W
Achilles
dolf
Achilles
7,106
1,106
0
3,123
35,627
34,537
103
15,570
19,737
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
46,624
230
Minions Killed
267
5
Camps Cleared
12
1,115,463
Distance Traveled
1,160,681
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,923
769
163
7
10
394,289
2
L
Artio
13,986
636
27
1
2
371,147
5
W
Baron Samedi
16,022
728
88
4
1
398,363
8
L
Rama
14,485
658
102
5
0
342,564
6
L
Scylla
16,135
733
101
5
3
401,752
5
W
Achilles
13,679
622
16
1
1
368,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role