Player Matchup

Medusa
Medusa
Defyings
Medusa
Level 30
God Stats
0W - 2L
1,283 SR
Queue Stats
331W - 359L
1,600 Elo+
Solo
Bakasura
Bakasura
GrimReapist420
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,208 Elo+
Party 1
Yemoja
Yemoja
PJSmitty16
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 1
Bellona
Bellona
PbZeppelin42
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 1
Chronos
Chronos
pøkimane
Chronos
Level 18
God Stats
12W - 14L
1,551 SR
Queue Stats
43W - 37L
1,612 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,367 Elo+

VS

Team Averages
Level 37
1,641 SR
1,497 Elo+
Zeus
Zeus
TangeroYagami
Zeus
Level 28
God Stats
6W - 1L
1,777 SR
Queue Stats
62W - 59L
1,492 Elo+
Party 2
Cerberus
Cerberus
Verpisen
Cerberus
Level 6
God Stats
3W - 0L
1,812 SR
Queue Stats
9W - 2L
1,642 Elo+
Party 3
Izanami
Izanami
joel666
Izanami
Level 17
God Stats
19W - 26L
1,332 SR
Queue Stats
115W - 135L
1,318 Elo+
Solo
Neith
Neith
moisesca123
Neith
Level 106
God Stats
2W - 0L
1,762 SR
Queue Stats
5W - 2L
1,539 Elo+
Party 3
Cabrakan
Cabrakan
squishycorn
Cabrakan
Level 28
God Stats
11W - 8L
1,523 SR
Queue Stats
60W - 54L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Defyings
Medusa
12
6 / 1 / 2
7,814
521
8,991
7,895
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
1 / 4 / 2
7,138
476
2,525
9,207
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
PJSmitty16
Yemoja
10
0 / 4 / 4
6,489
433
3,301
8,317
8,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
PbZeppelin42
Bellona
11
1 / 5 / 0
6,748
450
5,132
12,086
7,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
pøkimane
Chronos
16
4 / 0 / 1
8,933
596
4,516
6,080
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,840
523
5,576
6,264
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Verpisen
Cerberus
11
1 / 4 / 6
7,272
485
3,452
9,695
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
joel666
Izanami
10
0 / 2 / 2
6,758
451
971
6,477
1,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 4 / 1
7,635
509
8,666
8,768
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
squishycorn
Cabrakan
14
4 / 0 / 3
8,282
552
8,393
9,116
12,092
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
14
14
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Defyings
Medusa
6
1
2
7
L
Bakasura
1
4
2
0.5
L
Yemoja
PJSmitty16
Yemoja
0
4
4
0.5
L
Bellona
PbZeppelin42
Bellona
1
5
0
0.2
W
3
2
2
2
W
Cerberus
Verpisen
Cerberus
1
4
6
1
W
Izanami
joel666
Izanami
0
2
2
0.5
W
6
4
1
1.63
L
Chronos
pøkimane
Chronos
4
0
1
4.5
W
Cabrakan
squishycorn
Cabrakan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
27,058
43,585
Taken
40,320
24,713
Mitigated
24,607
9,000
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Defyings
Medusa
8,991
4,554
0
2,878
7,895
2,787
480
1,489
6,406
0
41,494
L
Bakasura
2,525
1,388
0
2,517
9,207
3,669
0
2,165
7,042
0
32,085
L
Yemoja
PJSmitty16
Yemoja
3,301
1,170
164
0
8,317
8,580
275
3,136
5,181
19,587
0
L
Bellona
PbZeppelin42
Bellona
5,132
1,967
0
1,369
12,086
7,559
161
8,019
4,067
0
27,574
W
5,576
1,459
116
1,672
6,264
2,032
0
2,082
4,182
46,565
0
W
Cerberus
Verpisen
Cerberus
3,452
637
0
1,923
9,695
6,462
265
2,130
7,441
10,770
0
W
Izanami
joel666
Izanami
971
762
0
1,091
6,477
1,663
3,388
2,278
4,199
0
30,592
W
8,666
4,349
0
2,802
8,768
2,358
1,969
1,327
7,409
0
48,072
L
Chronos
pøkimane
Chronos
4,516
1,532
0
2,072
6,080
2,118
0
2,612
3,468
61,892
0
W
Cabrakan
squishycorn
Cabrakan
8,393
1,006
0
3,389
9,116
12,092
304
0
9,098
38,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
37,787
358
Minions Killed
332
0
Camps Cleared
0
1,206,986
Distance Traveled
1,279,339
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,814
521
77
5
0
193,599
1
L
Bakasura
7,138
476
75
5
0
245,945
0
L
Yemoja
6,489
433
38
3
0
226,388
0
L
Bellona
6,748
450
49
3
0
239,136
0
W
Zeus
7,840
523
91
6
0
260,590
5
W
Cerberus
7,272
485
14
1
0
243,728
2
W
Izanami
6,758
451
76
5
0
247,183
0
W
Neith
7,635
509
73
5
0
267,193
2
L
Chronos
8,933
596
119
8
0
301,918
5
W
Cabrakan
8,282
552
78
5
0
260,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role