Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KingBellsprout
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,504 Elo+
Party 1
Ullr
Ullr
Nezpah
Ullr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 180L
1,576 Elo+
Party 3
Pele
Pele
bunskies
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,519 Elo+
Party 1
Chang'e
Chang'e
thiccysarah
Chang'e
Level 66
God Stats
14W - 16L
1,500 SR
Queue Stats
352W - 278L
1,595 Elo+
Party 3
Team Averages
Level 70
1,500 SR
1,539 Elo+

VS

Team Averages
Level 70
1,513 SR
1,549 Elo+
Ratatoskr
Ratatoskr
AlphaQForest
Ratatoskr
Level 22
God Stats
10W - 10L
1,373 SR
Queue Stats
21W - 17L
1,199 Elo+
Party 2
Fenrir
Fenrir
AlphaQGently
Fenrir
Level 157
God Stats
0W - 1L
1,745 SR
Queue Stats
95W - 69L
1,697 Elo+
Party 2
Neith
Neith
Danielc351
Neith
Level 39
God Stats
4W - 5L
1,528 SR
Queue Stats
27W - 19L
1,700 Elo+
Party 2
Anubis
Anubis
Noctaven
Anubis
Level 45
God Stats
0W - 2L
1,229 SR
Queue Stats
119W - 121L
1,489 Elo+
Solo
Sylvanus
Sylvanus
whale77777
Sylvanus
Level 86
God Stats
53W - 34L
1,691 SR
Queue Stats
109W - 87L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
6 / 2 / 0
8,791
628
10,945
11,177
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
11
2 / 3 / 5
6,693
478
5,384
10,787
10,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Nezpah
Ullr
10
0 / 5 / 7
6,397
457
3,816
8,564
2,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
13
7 / 3 / 8
8,405
600
6,132
10,182
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
thiccysarah
Chang'e
14
9 / 3 / 5
9,359
669
12,665
9,233
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlphaQForest
Ratatoskr
10
2 / 6 / 5
6,588
471
3,821
9,707
2,620
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
13
2 / 6 / 1
7,159
511
7,353
17,787
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
13
8 / 3 / 5
8,458
604
12,909
8,139
2,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Noctaven
Anubis
13
3 / 5 / 5
8,109
579
6,161
8,218
4,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
whale77777
Sylvanus
10
1 / 4 / 11
7,048
503
4,254
10,175
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
24
Kills
16
16
Deaths
24
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
0
3
L
Ratatoskr
AlphaQForest
Ratatoskr
2
6
5
0.75
L
Fenrir
2
6
1
0.42
L
Neith
8
3
5
3.5
W
Sylvanus
2
3
5
1.5
W
Ullr
Nezpah
Ullr
0
5
7
0.7
L
Anubis
Noctaven
Anubis
3
5
5
1.1
W
Pele
7
3
8
3.67
W
Chang'e
thiccysarah
Chang'e
9
3
5
3.83
L
Sylvanus
whale77777
Sylvanus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,942
Damage
34,498
49,943
Taken
54,026
27,062
Mitigated
28,210
15,098
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,945
5,650
0
3,805
11,177
9,452
536
520
9,881
0
55,576
L
Ratatoskr
AlphaQForest
Ratatoskr
3,821
1,309
0
102
9,707
2,620
0
2,733
6,844
0
31,278
L
Fenrir
7,353
2,471
0
5,173
17,787
10,567
0
2,564
15,117
0
37,245
L
Neith
12,909
7,686
0
2,701
8,139
2,428
176
4,036
3,987
0
41,653
W
Sylvanus
5,384
1,226
996
2,457
10,787
10,121
150
1,436
9,264
22,374
7,670
W
Ullr
Nezpah
Ullr
3,816
1,629
0
2,174
8,564
2,311
78
1,684
6,880
0
25,811
L
Anubis
Noctaven
Anubis
6,161
546
0
1,848
8,218
4,066
357
3,390
4,486
34,690
0
W
Pele
6,132
1,381
0
941
10,182
2,810
350
2,983
7,160
0
45,036
W
Chang'e
thiccysarah
Chang'e
12,665
938
765
3,960
9,233
2,368
912
3,792
5,349
50,402
0
L
Sylvanus
whale77777
Sylvanus
4,254
1,010
1,262
2,655
10,175
8,529
66
4,064
5,981
17,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,645
Gold Earned
37,362
380
Minions Killed
318
0
Camps Cleared
0
1,355,607
Distance Traveled
1,291,701
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,791
628
95
7
0
283,493
4
L
Ratatoskr
6,588
471
50
4
0
277,766
1
L
Fenrir
7,159
511
81
6
0
269,292
4
L
Neith
8,458
604
78
6
0
258,280
2
W
Sylvanus
6,693
478
44
3
0
244,917
2
W
Ullr
6,397
457
51
4
0
260,139
2
L
Anubis
8,109
579
79
6
0
233,077
1
W
Pele
8,405
600
90
6
0
282,717
2
W
Chang'e
9,359
669
100
7
0
284,341
0
L
Sylvanus
7,048
503
30
2
0
253,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role