Player Matchup

Gilgamesh
Gilgamesh
InherentQuill07
Gilgamesh
Level 81
God Stats
13W - 9L
1,634 SR
Queue Stats
126W - 126L
1,481 Elo+
Solo
Danzaburou
Danzaburou
MPH420phu
Danzaburou
Level 58
God Stats
42W - 39L
1,653 SR
Queue Stats
480W - 511L
1,417 Elo+
Party 1
Tiamat
Tiamat
SacredNebulaGod
Tiamat
Level 56
God Stats
2W - 2L
1,491 SR
Queue Stats
92W - 130L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
UncleJ1M666
Tsukuyomi
Level 39
God Stats
12W - 17L
1,432 SR
Queue Stats
44W - 73L
1,231 Elo+
Party 1
Ra
Ra
Zaverius
Ra
Level 128
God Stats
3W - 2L
1,512 SR
Queue Stats
541W - 557L
1,440 Elo+
Solo
Team Averages
Level 72
1,544 SR
1,381 Elo+

VS

Team Averages
Level 64
1,577 SR
1,440 Elo+
Bellona
Bellona
FSV1C
Bellona
Level 68
God Stats
4W - 3L
1,738 SR
Queue Stats
15W - 14L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
JohnnyFizz
Ah Puch
Level 57
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 4L
1,385 Elo+
Party 2
Ratatoskr
Ratatoskr
ThatsMrMoe
Ratatoskr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
WiryNoodle
Bastet
Level 107
God Stats
28W - 21L
1,456 SR
Queue Stats
880W - 906L
1,426 Elo+
Solo
Charybdis
Charybdis
diablo_humax
Charybdis
Level 66
God Stats
10W - 12L
1,463 SR
Queue Stats
23W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InherentQuill07
Gilgamesh
20
5 / 8 / 13
14,785
924
15,856
28,343
16,891
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
MPH420phu
Danzaburou
20
2 / 7 / 11
15,443
965
23,012
33,190
18,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
10 / 8 / 10
16,539
1,034
31,628
21,280
14,931
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
UncleJ1M666
Tsukuyomi
20
4 / 5 / 10
14,396
900
16,259
25,648
14,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 18
16,565
1,035
28,556
19,341
8,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FSV1C
Bellona
20
8 / 1 / 19
16,414
1,026
23,510
31,884
49,494
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
JohnnyFizz
Ah Puch
20
4 / 3 / 20
15,443
965
23,108
17,234
11,073
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ThatsMrMoe
Ratatoskr
20
2 / 8 / 16
14,872
930
9,103
25,141
16,389
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bastet
WiryNoodle
Bastet
20
7 / 8 / 19
15,565
973
28,504
24,643
12,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
diablo_humax
Charybdis
20
11 / 7 / 13
16,757
1,047
34,005
25,980
11,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
27
Kills
32
32
Deaths
27
62
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bellona
FSV1C
Bellona
8
1
19
17.5
W
Gilgamesh
InherentQuill07
Gilgamesh
5
8
13
1.44
L
Ah Puch
JohnnyFizz
Ah Puch
4
3
20
4.67
W
Danzaburou
MPH420phu
Danzaburou
2
7
11
1.07
W
10
8
10
1.88
L
Ratatoskr
ThatsMrMoe
Ratatoskr
2
8
16
1.25
W
Tsukuyomi
UncleJ1M666
Tsukuyomi
4
5
10
1.8
L
Bastet
WiryNoodle
Bastet
7
8
19
2.06
W
6
4
18
3.75
L
Charybdis
diablo_humax
Charybdis
11
7
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,311
Damage
118,230
127,802
Taken
124,882
72,681
Mitigated
100,588
21,568
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FSV1C
Bellona
23,510
5,042
1,672
3,623
31,884
49,494
0
13,538
17,736
0
49,691
W
Gilgamesh
InherentQuill07
Gilgamesh
15,856
4,263
91
1,575
28,343
16,891
0
4,163
24,180
0
28,149
L
Ah Puch
JohnnyFizz
Ah Puch
23,108
774
0
1,130
17,234
11,073
0
8,766
8,282
54,961
0
W
Danzaburou
MPH420phu
Danzaburou
23,012
9,091
0
1,717
33,190
18,254
0
7,714
25,476
0
57,936
W
31,628
3,242
511
3,576
21,280
14,931
0
3,467
17,813
52,369
0
L
Ratatoskr
ThatsMrMoe
Ratatoskr
9,103
1,089
0
1,567
25,141
16,389
0
11,990
12,983
0
20,261
W
Tsukuyomi
UncleJ1M666
Tsukuyomi
16,259
4,478
0
3,582
25,648
14,115
0
5,752
19,896
0
46,914
L
Bastet
WiryNoodle
Bastet
28,504
7,060
0
1,380
24,643
12,130
0
12,860
11,552
0
46,538
W
28,556
937
5,916
4,600
19,341
8,490
0
2,012
17,329
65,952
0
L
Charybdis
diablo_humax
Charybdis
34,005
21,347
0
4,876
25,980
11,502
0
11,561
14,145
0
70,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,728
Gold Earned
79,051
352
Minions Killed
282
8
Camps Cleared
4
1,462,950
Distance Traveled
1,527,407
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,414
1,026
57
4
1
327,726
0
W
Gilgamesh
14,785
924
28
2
2
294,338
2
L
Ah Puch
15,443
965
92
6
1
287,297
3
W
Danzaburou
15,443
965
97
6
3
265,950
4
W
Tiamat
16,539
1,034
67
4
0
298,074
0
L
Ratatoskr
14,872
930
23
1
0
303,182
2
W
Tsukuyomi
14,396
900
51
3
0
299,887
2
L
Bastet
15,565
973
30
2
1
344,284
0
W
Ra
16,565
1,035
109
7
3
304,701
3
L
Charybdis
16,757
1,047
80
5
1
264,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role