Player Matchup

Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AlphaBetSoup101
Zhong Kui
Level 82
God Stats
0W - 1L
1,689 SR
Queue Stats
8W - 17L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
Chef_OMaynes
Heimdallr
Level 66
God Stats
1W - 1L
1,394 SR
Queue Stats
10W - 25L
1,347 Elo+
Party 1
Khepri
Khepri
Teemoninja40
Khepri
Level 86
God Stats
3W - 8L
1,500 SR
Queue Stats
3W - 18L
1,227 Elo+
Party 1
Amaterasu
Amaterasu
lonelytoad
Amaterasu
Level 84
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Team Averages
Level 84
1,477 SR
1,337 Elo+

VS

Team Averages
Level 118
1,644 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Archdefender49
Gilgamesh
Level 144
God Stats
22W - 17L
1,578 SR
Queue Stats
352W - 365L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
KNDDragnel
Cthulhu
Level 117
God Stats
14W - 11L
1,567 SR
Queue Stats
459W - 475L
1,471 Elo+
Solo
Ah Puch
Ah Puch
KyloStabsFirst1
Ah Puch
Level 125
God Stats
11W - 5L
1,760 SR
Queue Stats
519W - 510L
1,503 Elo+
Party 2
Bakasura
Bakasura
gunloader27
Bakasura
Level 108
God Stats
20W - 8L
1,651 SR
Queue Stats
188W - 205L
1,486 Elo+
Party 2
Skadi
Skadi
slimm_hova
Skadi
Level 98
God Stats
79W - 31L
1,664 SR
Queue Stats
326W - 281L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 1 / 1
6,909
576
2,519
6,983
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
AlphaBetSoup101
Zhong Kui
9
1 / 5 / 2
5,638
470
6,549
10,475
6,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Chef_OMaynes
Heimdallr
10
2 / 4 / 1
5,780
482
4,051
8,209
2,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
0 / 6 / 4
5,200
433
3,713
9,505
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
lonelytoad
Amaterasu
6
0 / 3 / 0
4,890
408
1,749
4,799
1,683
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archdefender49
Gilgamesh
14
4 / 0 / 1
8,279
690
5,121
7,013
5,417
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KNDDragnel
Cthulhu
10
3 / 1 / 7
6,635
553
5,457
8,681
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 5
7,007
584
6,783
6,523
2,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
gunloader27
Bakasura
12
4 / 3 / 3
7,145
595
3,509
8,247
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
11
6 / 1 / 4
6,806
567
7,863
4,654
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
19
19
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
1
1
4.5
L
Zhong Kui
AlphaBetSoup101
Zhong Kui
1
5
2
0.4
W
Gilgamesh
Archdefender49
Gilgamesh
4
0
1
4.5
L
Heimdallr
Chef_OMaynes
Heimdallr
2
4
1
0.63
W
Cthulhu
KNDDragnel
Cthulhu
3
1
7
6.5
W
2
2
5
2.25
L
Khepri
0
6
4
0.33
W
Bakasura
gunloader27
Bakasura
4
3
3
1.83
L
Amaterasu
lonelytoad
Amaterasu
0
3
0
0
W
Skadi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
28,733
39,971
Taken
35,118
20,512
Mitigated
18,662
10,661
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,519
1,356
0
872
6,983
2,281
0
1,086
5,847
0
35,577
L
Zhong Kui
AlphaBetSoup101
Zhong Kui
6,549
933
0
3,415
10,475
6,392
0
5,136
5,339
35,317
0
W
Gilgamesh
Archdefender49
Gilgamesh
5,121
1,474
0
2,475
7,013
5,417
0
833
6,180
0
49,756
L
Heimdallr
Chef_OMaynes
Heimdallr
4,051
1,845
0
2,950
8,209
2,991
0
2,408
5,801
0
29,386
W
Cthulhu
KNDDragnel
Cthulhu
5,457
791
351
2,758
8,681
6,324
201
2,249
6,432
20,425
0
W
6,783
779
0
3,176
6,523
2,506
0
3,692
2,831
41,991
0
L
Khepri
3,713
256
178
1,997
9,505
7,165
0
3,610
5,867
14,923
0
W
Bakasura
gunloader27
Bakasura
3,509
2,337
0
1,537
8,247
2,895
372
1,504
6,743
0
35,929
L
Amaterasu
lonelytoad
Amaterasu
1,749
611
0
1,249
4,799
1,683
0
0
4,799
0
14,550
W
Skadi
7,863
3,316
0
235
4,654
1,520
300
1,984
2,670
0
29,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
35,872
241
Minions Killed
332
0
Camps Cleared
0
1,085,879
Distance Traveled
1,262,192
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,909
576
80
7
0
288,066
0
L
Zhong Kui
5,638
470
55
5
0
219,529
4
W
Gilgamesh
8,279
690
106
9
0
253,674
4
L
Heimdallr
5,780
482
51
4
0
223,475
1
W
Cthulhu
6,635
553
30
3
0
263,796
5
W
Ah Puch
7,007
584
80
7
0
232,157
3
L
Khepri
5,200
433
19
2
0
233,125
0
W
Bakasura
7,145
595
77
6
0
279,215
1
L
Amaterasu
4,890
408
36
3
0
121,684
1
W
Skadi
6,806
567
39
3
0
233,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role