Player Matchup

Fenrir
Fenrir
RekkttFPS
Fenrir
Level 52
God Stats
26W - 27L
1,428 SR
Queue Stats
251W - 332L
1,335 Elo+
Party 2
Chaac
Chaac
RekkttFPS
Chaac
Level 28
God Stats
32W - 50L
1,380 SR
Queue Stats
73W - 113L
1,320 Elo+
Party 2
Gilgamesh
Gilgamesh
Sirlong1
Gilgamesh
Level 6
God Stats
1W - 6L
1,133 SR
Queue Stats
70W - 98L
1,277 Elo+
Party 2
Team Averages
Level 29
1,314 SR
1,311 Elo+

VS

Team Averages
Level 87
1,480 SR
1,438 Elo+
Vulcan
Vulcan
DarkGodFallen
Vulcan
Level 159
God Stats
55W - 49L
1,564 SR
Queue Stats
62W - 63L
1,552 Elo+
Solo
Da Ji
Da Ji
Jerri62900
Da Ji
Level 73
God Stats
1W - 1L
1,389 SR
Queue Stats
105W - 122L
1,430 Elo+
Party 1
Nike
Nike
jbelzince
Nike
Level 28
God Stats
1W - 0L
1,487 SR
Queue Stats
16W - 18L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RekkttFPS
Fenrir
20
9 / 3 / 2
17,125
612
12,881
34,792
18,414
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
RekkttFPS
Chaac
18
2 / 3 / 9
15,442
552
17,415
36,139
31,890
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Sirlong1
Gilgamesh
16
0 / 8 / 10
14,641
523
8,665
28,001
14,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 3
17,518
626
47,484
17,365
9,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
18
3 / 4 / 6
15,779
564
22,056
17,035
11,737
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
17
2 / 2 / 6
15,740
562
15,260
20,547
28,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
11
Kills
14
14
Deaths
11
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
5
3
2.1
W
Da Ji
3
4
6
1.5
L
Fenrir
RekkttFPS
Fenrir
9
3
2
3.33
L
Chaac
RekkttFPS
Chaac
2
3
9
2.17
L
Gilgamesh
Sirlong1
Gilgamesh
0
8
10
0.63
W
Nike
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,961
Damage
84,800
98,932
Taken
54,947
65,057
Mitigated
50,330
28,396
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,484
18,874
264
3,731
17,365
9,604
1,131
0
17,101
119,838
0
W
Da Ji
22,056
3,509
0
2,317
17,035
11,737
787
858
16,177
0
66,398
L
Fenrir
RekkttFPS
Fenrir
12,881
3,292
0
8,875
34,792
18,414
1,187
17,179
17,613
0
72,691
L
Chaac
RekkttFPS
Chaac
17,415
835
570
15,533
36,139
31,890
1,084
17,775
18,364
0
72,580
L
Gilgamesh
Sirlong1
Gilgamesh
8,665
3,204
0
3,418
28,001
14,753
339
13,740
14,261
0
33,452
W
Nike
15,260
3,661
0
1,999
20,547
28,989
1,067
1,051
19,496
0
55,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
49,037
258
Minions Killed
283
7
Camps Cleared
14
1,599,103
Distance Traveled
1,409,533
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
17,518
626
139
5
0
471,526
9
W
Da Ji
15,779
564
69
2
12
447,514
2
L
Fenrir
17,125
612
112
4
6
579,834
0
L
Chaac
15,442
552
107
4
1
541,721
0
L
Gilgamesh
14,641
523
39
1
0
477,548
4
W
Nike
15,740
562
75
3
2
490,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role