Player Matchup

Sylvanus
Sylvanus
Bad Yuju
Sylvanus
Level 37
God Stats
22W - 20L
1,416 SR
Queue Stats
101W - 89L
1,548 Elo+
Party 3
Fenrir
Fenrir
Cerveza Nd Cigs
Fenrir
Level 67
God Stats
19W - 21L
1,423 SR
Queue Stats
352W - 360L
1,445 Elo+
Party 2
Persephone
Persephone
TL1 Mekstro
Persephone
Level 37
God Stats
3W - 1L
1,564 SR
Queue Stats
80W - 39L
1,673 Elo+
Party 2
Jormungandr
Jormungandr
hardboiledlegg
Jormungandr
Level 122
God Stats
6W - 4L
1,530 SR
Queue Stats
247W - 209L
1,596 Elo+
Party 3
Bellona
Bellona
warmingpanda
Bellona
Level 24
God Stats
3W - 2L
1,632 SR
Queue Stats
41W - 19L
1,688 Elo+
Party 2
Team Averages
Level 57
1,513 SR
1,590 Elo+

VS

Team Averages
Level 74
1,485 SR
1,530 Elo+
Ymir
Ymir
CHimichanga1231
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,344 Elo+
Solo
Achilles
Achilles
DC-579-
Achilles
Level 126
God Stats
4W - 6L
1,421 SR
Queue Stats
363W - 355L
1,555 Elo+
Party 1
Ullr
Ullr
JustDontBeSad
Ullr
Level 122
God Stats
1W - 4L
1,251 SR
Queue Stats
645W - 589L
1,572 Elo+
Party 1
Cabrakan
Cabrakan
funkin_f
Cabrakan
Level 65
God Stats
1W - 2L
1,493 SR
Queue Stats
151W - 147L
1,489 Elo+
Party 1
Merlin
Merlin
mickpatrick
Merlin
Level 23
God Stats
4W - 3L
1,760 SR
Queue Stats
13W - 6L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bad Yuju
Sylvanus
12
3 / 1 / 4
8,005
534
3,843
8,485
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 1
7,487
499
3,632
8,569
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TL1 Mekstro
Persephone
15
2 / 0 / 3
8,623
575
7,369
7,731
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
hardboiledlegg
Jormungandr
14
0 / 0 / 0
8,335
556
6,942
6,658
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
warmingpanda
Bellona
14
4 / 3 / 2
8,404
560
9,734
12,377
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
5,943
396
3,727
8,801
3,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
DC-579-
Achilles
10
1 / 3 / 1
6,463
431
7,177
11,849
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 2
8,182
545
5,742
8,163
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
funkin_f
Cabrakan
11
0 / 1 / 0
6,430
429
2,458
10,356
10,015
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
13
1 / 1 / 2
8,022
535
6,600
7,980
2,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
6
6
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bad Yuju
Sylvanus
3
1
4
5
L
1
5
3
0.5
W
3
2
1
1.75
L
Achilles
DC-579-
Achilles
1
3
1
0.5
L
3
2
2
2
W
Persephone
TL1 Mekstro
Persephone
2
0
3
3.5
L
Cabrakan
funkin_f
Cabrakan
0
1
0
0
W
Jormungandr
hardboiledlegg
Jormungandr
0
0
0
0
L
Merlin
1
1
2
2
W
Bellona
warmingpanda
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
25,704
43,820
Taken
47,149
24,607
Mitigated
23,482
15,062
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bad Yuju
Sylvanus
3,843
784
962
3,810
8,485
6,552
66
2,876
5,609
12,193
0
L
3,727
478
0
720
8,801
3,716
0
5,090
3,558
12,660
0
W
3,632
160
0
2,218
8,569
3,083
0
1,645
6,924
0
45,808
L
Achilles
DC-579-
Achilles
7,177
2,530
0
3,455
11,849
4,248
70
4,408
7,363
0
39,369
L
5,742
1,975
0
868
8,163
2,827
0
1,099
7,064
0
60,492
W
Persephone
TL1 Mekstro
Persephone
7,369
604
54
3,043
7,731
2,850
310
3,245
4,486
68,022
0
L
Cabrakan
funkin_f
Cabrakan
2,458
350
0
4,542
10,356
10,015
0
6,065
4,291
31,298
0
W
Jormungandr
hardboiledlegg
Jormungandr
6,942
2,413
0
1,625
6,658
4,469
0
2,404
4,254
54,816
0
L
Merlin
6,600
555
0
2,257
7,980
2,676
0
2,333
5,567
65,295
0
W
Bellona
warmingpanda
Bellona
9,734
2,753
0
3,350
12,377
7,653
0
2,615
9,762
4,609
50,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
35,040
458
Minions Killed
398
0
Camps Cleared
0
1,457,262
Distance Traveled
1,353,554
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,005
534
11
1
0
306,216
2
L
Ymir
5,943
396
41
3
0
265,739
1
W
Fenrir
7,487
499
89
6
0
334,510
4
L
Achilles
6,463
431
58
4
0
311,358
5
L
Ullr
8,182
545
104
7
0
250,289
3
W
Persephone
8,623
575
133
9
0
313,492
3
L
Cabrakan
6,430
429
60
4
0
271,316
3
W
Jormungandr
8,335
556
126
8
0
241,370
0
L
Merlin
8,022
535
135
9
0
254,852
6
W
Bellona
8,404
560
99
7
0
261,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role