Player Matchup

Anubis
Anubis
LokiDeCalcinha
Anubis
Level 149
God Stats
2W - 0L
1,622 SR
Queue Stats
80W - 45L
1,717 Elo+
Solo
Cabrakan
Cabrakan
OlinaDSemel
Cabrakan
Level 126
God Stats
9W - 11L
1,590 SR
Queue Stats
839W - 810L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
SilasTheGamerBR
Sylvanus
Level 157
God Stats
6W - 5L
1,544 SR
Queue Stats
283W - 306L
1,578 Elo+
Solo
Rama
Rama
WorkJungle
Rama
Level 160
God Stats
2W - 0L
1,670 SR
Queue Stats
73W - 53L
1,573 Elo+
Solo
Ne Zha
Ne Zha
fredlewer
Ne Zha
Level 159
God Stats
10W - 7L
1,623 SR
Queue Stats
483W - 438L
1,548 Elo+
Party 1
Team Averages
Level 150
1,610 SR
1,601 Elo+

VS

Team Averages
Level 153
1,686 SR
1,602 Elo+
Sobek
Sobek
DeadlPool
Sobek
Level 141
God Stats
1W - 1L
1,612 SR
Queue Stats
87W - 94L
1,491 Elo+
Solo
Ra
Ra
ReaperzinhoBR
Ra
Level 144
God Stats
14W - 10L
1,713 SR
Queue Stats
267W - 263L
1,648 Elo+
Solo
Mercury
Mercury
Shykary
Mercury
Level 160
God Stats
9W - 5L
1,690 SR
Queue Stats
508W - 296L
1,623 Elo+
Party 2
Medusa
Medusa
oIDOSO
Medusa
Level 158
God Stats
11W - 4L
1,769 SR
Queue Stats
346W - 398L
1,602 Elo+
Solo
Apollo
Apollo
thefamousTK
Apollo
Level 160
God Stats
17W - 11L
1,647 SR
Queue Stats
526W - 278L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,498
700
811
1,826
715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
OlinaDSemel
Cabrakan
7
0 / 0 / 0
3,592
718
1,384
2,692
1,772
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
6
3 / 0 / 0
3,880
776
1,614
1,738
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 0 / 3
3,775
755
1,837
1,408
313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
fredlewer
Ne Zha
6
1 / 0 / 0
3,598
720
1,512
2,299
569

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeadlPool
Sobek
4
0 / 2 / 0
2,940
588
235
3,029
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 1 / 0
3,521
704
1,162
2,587
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Shykary
Mercury
4
0 / 1 / 0
3,107
621
151
1,855
339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
oIDOSO
Medusa
6
0 / 0 / 1
3,519
704
1,846
2,444
737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
5
0 / 0 / 0
3,138
628
242
2,306
418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
DeadlPool
Sobek
0
2
0
0
W
0
1
0
0
W
Cabrakan
OlinaDSemel
Cabrakan
0
0
0
0
L
1
1
0
1
L
Mercury
Shykary
Mercury
0
1
0
0
W
Sylvanus
3
0
0
3
W
0
0
3
1.5
W
Ne Zha
fredlewer
Ne Zha
1
0
0
1
L
Medusa
oIDOSO
Medusa
0
0
1
0.5
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,158
Damage
3,636
9,963
Taken
12,221
4,219
Mitigated
3,079
3,737
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DeadlPool
Sobek
235
0
0
924
3,029
1,079
0
564
2,465
5,444
0
W
811
0
0
312
1,826
715
0
588
1,238
13,760
0
W
Cabrakan
OlinaDSemel
Cabrakan
1,384
205
0
1,244
2,692
1,772
0
0
2,692
13,078
0
L
1,162
340
39
1,107
2,587
506
0
649
1,938
14,219
0
L
Mercury
Shykary
Mercury
151
0
0
240
1,855
339
0
458
1,397
0
7,812
W
Sylvanus
1,614
937
300
661
1,738
850
68
111
1,627
8,683
4,692
W
1,837
1,522
0
745
1,408
313
286
124
1,284
0
15,289
W
Ne Zha
fredlewer
Ne Zha
1,512
154
0
475
2,299
569
0
574
1,725
0
14,318
L
Medusa
oIDOSO
Medusa
1,846
867
0
608
2,444
737
26
1,371
1,030
0
13,053
L
Apollo
242
154
0
540
2,306
418
0
273
2,033
0
10,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,343
Gold Earned
16,225
144
Minions Killed
115
0
Camps Cleared
0
516,098
Distance Traveled
454,681
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,940
588
15
3
0
96,148
0
W
Anubis
3,498
700
39
8
0
94,941
0
W
Cabrakan
3,592
718
30
6
0
99,021
0
L
Ra
3,521
704
26
5
0
97,734
2
L
Mercury
3,107
621
24
5
0
77,821
0
W
Sylvanus
3,880
776
14
3
0
100,354
1
W
Rama
3,775
755
33
7
0
96,002
1
W
Ne Zha
3,598
720
28
6
0
125,780
3
L
Medusa
3,519
704
28
6
0
97,845
2
L
Apollo
3,138
628
22
4
0
85,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role