Player Matchup

Sun Wukong
Sun Wukong
BobLoblaw19
Sun Wukong
Level 126
God Stats
9W - 8L
1,610 SR
Queue Stats
399W - 266L
1,613 Elo+
Party 1
Vulcan
Vulcan
GenuineJordan
Vulcan
Level 121
God Stats
34W - 25L
1,662 SR
Queue Stats
109W - 93L
1,591 Elo+
Party 1
Charybdis
Charybdis
SerenitySilence
Charybdis
Level 122
God Stats
6W - 1L
1,659 SR
Queue Stats
80W - 57L
1,621 Elo+
Party 1
Team Averages
Level 123
1,643 SR
1,608 Elo+

VS

Team Averages
Level 113
1,634 SR
1,537 Elo+
Sol
Sol
Dr Druidx
Sol
Level 135
God Stats
9W - 5L
1,556 SR
Queue Stats
137W - 149L
1,523 Elo+
Solo
Odin
Odin
MrChumpi1512
Odin
Level 117
God Stats
2W - 2L
1,571 SR
Queue Stats
58W - 70L
1,456 Elo+
Solo
Cupid
Cupid
rider Jr
Cupid
Level 88
God Stats
2W - 1L
1,775 SR
Queue Stats
18W - 8L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BobLoblaw19
Sun Wukong
14
9 / 0 / 6
10,565
813
7,947
10,399
11,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 2 / 11
9,579
737
16,169
5,891
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
SerenitySilence
Charybdis
14
2 / 2 / 13
9,347
719
7,440
5,560
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,443
649
10,037
10,968
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 2
8,229
633
1,585
13,846
10,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cupid
rider Jr
Cupid
10
0 / 6 / 3
7,644
588
4,091
9,765
3,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
15
Kills
4
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BobLoblaw19
Sun Wukong
9
0
6
12
L
3
4
1
0.88
W
4
2
11
4.75
L
1
5
2
0.4
W
Charybdis
SerenitySilence
Charybdis
2
2
13
4.25
L
Cupid
rider Jr
Cupid
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
15,713
21,850
Taken
34,579
15,153
Mitigated
17,684
4,149
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BobLoblaw19
Sun Wukong
7,947
864
0
1,761
10,399
11,140
19
4,214
6,185
0
24,108
L
10,037
1,120
0
4,332
10,968
4,318
0
3,818
7,150
36,768
1,537
W
16,169
8,335
514
666
5,891
2,076
705
3,230
2,661
41,887
0
L
1,585
177
0
2,887
13,846
10,271
0
7,704
6,142
0
23,701
W
Charybdis
SerenitySilence
Charybdis
7,440
3,255
0
1,208
5,560
1,937
1,631
2,822
2,738
0
32,040
L
Cupid
rider Jr
Cupid
4,091
1,623
171
1,456
9,765
3,095
168
5,043
4,722
0
22,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
24,316
168
Minions Killed
169
8
Camps Cleared
5
770,977
Distance Traveled
723,642
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,565
813
39
3
2
270,389
1
L
Sol
8,443
649
66
5
3
241,790
2
W
Vulcan
9,579
737
61
5
2
269,133
4
L
Odin
8,229
633
50
4
0
255,750
5
W
Charybdis
9,347
719
68
5
4
231,455
3
L
Cupid
7,644
588
53
4
2
226,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role