Player Matchup

Ymir
Ymir
CapnMunch
Ymir
Level 94
God Stats
3W - 3L
1,432 SR
Queue Stats
508W - 455L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
Haz751
Kukulkan
Level 64
God Stats
86W - 49L
1,586 SR
Queue Stats
175W - 154L
1,482 Elo+
Party 3
King Arthur
King Arthur
LooksAmazing
King Arthur
Level 86
God Stats
13W - 12L
1,527 SR
Queue Stats
302W - 232L
1,654 Elo+
Party 3
Thor
Thor
WildToledo
Thor
Level 64
God Stats
5W - 6L
1,504 SR
Queue Stats
311W - 297L
1,535 Elo+
Party 2
Medusa
Medusa
highemperorming
Medusa
Level 128
God Stats
9W - 4L
1,809 SR
Queue Stats
270W - 223L
1,635 Elo+
Party 3
Team Averages
Level 87
1,572 SR
1,568 Elo+

VS

Team Averages
Level 81
1,466 SR
1,535 Elo+
Scylla
Scylla
DilfThruster
Scylla
Level 85
God Stats
5W - 11L
1,313 SR
Queue Stats
294W - 272L
1,543 Elo+
Solo
Nike
Nike
GrimXeno
Nike
Level 105
God Stats
3W - 2L
1,615 SR
Queue Stats
235W - 229L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
JuSenju
Danzaburou
Level 69
God Stats
25W - 29L
1,545 SR
Queue Stats
211W - 204L
1,516 Elo+
Party 1
Hachiman
Hachiman
Raisetsuu
Hachiman
Level 89
God Stats
1W - 3L
1,302 SR
Queue Stats
307W - 280L
1,527 Elo+
Party 1
Cerberus
Cerberus
fpbiggs
Cerberus
Level 56
God Stats
10W - 11L
1,555 SR
Queue Stats
142W - 143L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 7 / 3
5,774
444
4,899
11,920
6,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Haz751
Kukulkan
12
0 / 4 / 1
6,676
514
4,880
6,266
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
LooksAmazing
King Arthur
12
0 / 3 / 0
6,438
495
2,905
8,340
4,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 5 / 3
6,944
534
3,036
9,094
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 2
6,966
536
6,790
8,860
2,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 1 / 5
7,418
571
6,581
5,770
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
13
3 / 1 / 3
7,858
604
5,831
6,833
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JuSenju
Danzaburou
14
4 / 0 / 3
8,005
616
5,825
6,365
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Raisetsuu
Hachiman
13
9 / 2 / 1
8,232
633
8,263
7,522
2,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
fpbiggs
Cerberus
12
3 / 4 / 6
6,983
537
3,820
11,041
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
22
22
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
3
0.5
W
Scylla
3
1
5
5.5
W
Nike
3
1
3
4.5
L
Kukulkan
Haz751
Kukulkan
0
4
1
0.13
W
Danzaburou
JuSenju
Danzaburou
4
0
3
5.5
L
King Arthur
LooksAmazing
King Arthur
0
3
0
0
W
Hachiman
Raisetsuu
Hachiman
9
2
1
4.75
L
3
5
3
0.9
W
Cerberus
fpbiggs
Cerberus
3
4
6
1.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
30,320
44,480
Taken
37,531
18,820
Mitigated
21,974
5,801
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,899
1,503
15
314
11,920
6,548
27
4,063
7,748
14,865
0
W
Scylla
6,581
1,222
0
1,456
5,770
1,633
0
1,583
4,187
45,908
0
W
Nike
5,831
929
0
2,519
6,833
7,838
150
0
6,833
0
43,889
L
Kukulkan
Haz751
Kukulkan
4,880
380
0
151
6,266
2,224
0
2,935
3,153
51,131
0
W
Danzaburou
JuSenju
Danzaburou
5,825
2,500
99
2,091
6,365
2,501
1,457
2,010
4,355
0
49,413
L
King Arthur
LooksAmazing
King Arthur
2,905
457
0
1,700
8,340
4,614
0
0
7,688
0
41,591
W
Hachiman
Raisetsuu
Hachiman
8,263
4,552
0
2,872
7,522
2,170
2,195
1,825
5,697
0
45,951
L
3,036
953
0
500
9,094
2,789
0
1,716
7,056
0
27,609
W
Cerberus
fpbiggs
Cerberus
3,820
164
192
2,943
11,041
7,832
153
4,583
6,458
19,986
0
L
6,790
3,467
0
3,121
8,860
2,645
193
1,283
7,553
0
45,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
38,496
366
Minions Killed
406
0
Camps Cleared
0
1,128,681
Distance Traveled
1,181,396
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,774
444
24
2
0
216,716
2
W
Scylla
7,418
571
94
7
0
255,544
4
W
Nike
7,858
604
88
7
0
199,186
2
L
Kukulkan
6,676
514
107
8
0
226,844
0
W
Danzaburou
8,005
616
95
7
0
253,230
0
L
King Arthur
6,438
495
100
8
0
235,032
2
W
Hachiman
8,232
633
82
6
0
228,827
1
L
Thor
6,944
534
55
4
0
222,013
4
W
Cerberus
6,983
537
47
4
0
244,609
1
L
Medusa
6,966
536
80
6
0
228,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role