Player Matchup

Hou Yi
Hou Yi
Gazisaur
Hou Yi
Level 123
God Stats
0W - 5L
1,384 SR
Queue Stats
340W - 328L
1,485 Elo+
Party 1
Terra
Terra
IAmLucent
Terra
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 166L
1,496 Elo+
Party 1
Cupid
Cupid
ThatOneSlaking
Cupid
Level 149
God Stats
9W - 12L
1,461 SR
Queue Stats
415W - 422L
1,482 Elo+
Party 1
Fenrir
Fenrir
TheMoDE-11
Fenrir
Level 63
God Stats
1W - 6L
1,421 SR
Queue Stats
184W - 223L
1,424 Elo+
Party 1
Achilles
Achilles
tobilee9
Achilles
Level 127
God Stats
15W - 11L
1,607 SR
Queue Stats
552W - 539L
1,471 Elo+
Party 1
Team Averages
Level 121
1,475 SR
1,471 Elo+

VS

Team Averages
Level 87
1,519 SR
1,558 Elo+
He Bo
He Bo
Andrewbruz13
He Bo
Level 51
God Stats
2W - 2L
1,189 SR
Queue Stats
159W - 130L
1,587 Elo+
Party 2
Thoth
Thoth
Cobra_KennethYT
Thoth
Level 160
God Stats
5W - 5L
1,555 SR
Queue Stats
701W - 654L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Im Just Void
Sylvanus
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 93L
1,541 Elo+
Solo
Chiron
Chiron
TeddyBeef
Chiron
Level 62
God Stats
8W - 1L
1,687 SR
Queue Stats
190W - 155L
1,554 Elo+
Party 2
Odin
Odin
ZOMBEIS519
Odin
Level 52
God Stats
56W - 24L
1,666 SR
Queue Stats
251W - 203L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gazisaur
Hou Yi
11
1 / 6 / 1
7,040
503
5,913
8,669
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
IAmLucent
Terra
9
1 / 2 / 0
6,092
435
3,444
10,289
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,339
453
3,009
8,704
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
TheMoDE-11
Fenrir
10
0 / 4 / 1
6,221
444
3,602
10,274
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
tobilee9
Achilles
13
3 / 1 / 0
7,305
522
8,281
9,984
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,489
535
4,902
6,948
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 3
7,551
539
6,849
6,429
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Im Just Void
Sylvanus
12
3 / 1 / 7
7,664
547
5,404
8,355
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
TeddyBeef
Chiron
14
6 / 1 / 1
8,468
605
5,395
10,501
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 4
7,378
527
6,015
10,147
5,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
16
16
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
4
0
3
5.5
L
Hou Yi
Gazisaur
Hou Yi
1
6
1
0.25
L
Terra
IAmLucent
Terra
1
2
0
0.5
W
Sylvanus
Im Just Void
Sylvanus
3
1
7
6.5
W
Chiron
TeddyBeef
Chiron
6
1
1
6.5
L
0
3
0
0
L
Fenrir
TheMoDE-11
Fenrir
0
4
1
0.13
W
1
2
4
1.5
L
Achilles
tobilee9
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
28,565
47,920
Taken
42,380
25,184
Mitigated
22,573
12,331
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
358
0
584
6,948
1,915
0
322
6,584
48,954
0
W
6,849
40
55
1,243
6,429
2,630
482
947
5,386
48,064
0
L
Hou Yi
Gazisaur
Hou Yi
5,913
2,831
0
410
8,669
2,161
0
949
7,720
0
44,188
L
Terra
IAmLucent
Terra
3,444
564
982
2,245
10,289
7,511
0
5,206
4,941
14,350
0
W
Sylvanus
Im Just Void
Sylvanus
5,404
1,551
1,655
3,848
8,355
8,626
782
1,332
6,976
22,805
0
W
Chiron
TeddyBeef
Chiron
5,395
3,685
123
6,168
10,501
3,664
1,102
757
9,744
0
52,327
L
3,009
1,105
244
2,499
8,704
2,713
320
4,840
3,513
0
38,652
L
Fenrir
TheMoDE-11
Fenrir
3,602
456
0
1,568
10,274
2,984
0
3,941
6,309
0
36,849
W
6,015
570
0
3,500
10,147
5,738
302
301
9,044
8,369
31,693
L
Achilles
tobilee9
Achilles
8,281
1,299
0
4,383
9,984
9,815
0
3,025
6,862
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
38,550
317
Minions Killed
415
0
Camps Cleared
0
1,260,047
Distance Traveled
1,300,257
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,489
535
95
7
0
289,601
1
W
Thoth
7,551
539
98
7
0
268,538
6
L
Hou Yi
7,040
503
78
6
0
219,616
4
L
Terra
6,092
435
24
2
0
260,180
6
W
Sylvanus
7,664
547
42
3
0
244,857
6
W
Chiron
8,468
605
91
7
0
245,588
2
L
Cupid
6,339
453
86
6
0
232,316
2
L
Fenrir
6,221
444
73
5
0
268,366
4
W
Odin
7,378
527
89
6
0
251,673
4
L
Achilles
7,305
522
56
4
0
279,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role