Player Matchup

Ares
Ares
HGXGF
Ares
Level 12
God Stats
21W - 10L
1,716 SR
Queue Stats
145W - 120L
1,558 Elo+
Solo
Neith
Neith
iMajinThat
Neith
Level 18
God Stats
24W - 27L
1,446 SR
Queue Stats
178W - 228L
1,501 Elo+
Party 2
Hel
Hel
ibadash
Hel
Level 26
God Stats
37W - 54L
1,487 SR
Queue Stats
301W - 360L
1,503 Elo+
Party 2
Ra
Ra
intinginter
Ra
Level 6
God Stats
2W - 1L
1,574 SR
Queue Stats
6W - 2L
1,658 Elo+
Solo
Anhur
Anhur
mangelsr
Anhur
Level 29
God Stats
8W - 4L
1,678 SR
Queue Stats
129W - 133L
1,491 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,542 Elo+

VS

Team Averages
Level 36
1,517 SR
1,574 Elo+
Horus
Horus
Bubba27
Horus
Level 109
God Stats
5W - 3L
1,645 SR
Queue Stats
72W - 64L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
ElementalForFun
Xing Tian
Level 18
God Stats
4W - 7L
1,437 SR
Queue Stats
139W - 150L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
MrSnakeeyes
Erlang Shen
Level 28
God Stats
30W - 35L
1,501 SR
Queue Stats
57W - 68L
1,523 Elo+
Solo
Thoth
Thoth
NTSJ
Thoth
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 99L
1,496 Elo+
Solo
Agni
Agni
Xzardin
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HGXGF
Ares
20
4 / 1 / 15
13,166
940
22,166
25,326
33,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
20
9 / 2 / 14
14,710
1,051
24,507
16,222
8,693
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
20
3 / 5 / 12
12,788
913
11,387
15,701
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 3 / 8
14,800
1,057
17,886
13,672
6,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
mangelsr
Anhur
20
1 / 3 / 15
12,704
907
10,903
17,922
7,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bubba27
Horus
20
3 / 4 / 9
13,498
964
14,381
32,713
28,632
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
ElementalForFun
Xing Tian
17
0 / 1 / 0
10,466
748
808
1,916
938
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
MrSnakeeyes
Erlang Shen
20
5 / 10 / 7
14,419
1,030
20,633
26,880
13,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
NTSJ
Thoth
20
4 / 4 / 7
14,186
1,013
30,513
17,405
6,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
Xzardin
Agni
18
2 / 7 / 6
12,479
891
18,996
15,882
6,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
26
Kills
14
14
Deaths
26
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
Bubba27
Horus
3
4
9
1.88
L
Xing Tian
ElementalForFun
Xing Tian
0
1
0
0
W
Ares
HGXGF
Ares
4
1
15
11.5
L
Erlang Shen
MrSnakeeyes
Erlang Shen
5
10
7
0.85
L
Thoth
NTSJ
Thoth
4
4
7
1.88
L
Agni
Xzardin
Agni
2
7
6
0.71
W
Neith
9
2
14
8
W
Hel
3
5
12
1.8
W
9
3
8
4.33
W
Anhur
mangelsr
Anhur
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,849
Damage
85,331
88,843
Taken
94,796
62,734
Mitigated
56,621
27,208
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bubba27
Horus
14,381
5,913
5,168
10,334
32,713
28,632
0
15,208
17,505
1,751
30,118
L
Xing Tian
ElementalForFun
Xing Tian
808
34
0
0
1,916
938
0
418
1,498
2,476
0
W
Ares
HGXGF
Ares
22,166
186
0
390
25,326
33,179
0
15,359
9,967
32,487
0
L
Erlang Shen
MrSnakeeyes
Erlang Shen
20,633
8,652
339
4,302
26,880
13,769
0
15,129
11,751
0
51,380
L
Thoth
NTSJ
Thoth
30,513
1,444
0
236
17,405
6,704
0
10,507
6,898
60,609
0
L
Agni
Xzardin
Agni
18,996
2,375
377
636
15,882
6,578
0
10,177
5,705
37,115
0
W
Neith
24,507
14,971
0
4,270
16,222
8,693
0
8,488
7,734
0
43,839
W
Hel
11,387
0
8,196
4,731
15,701
7,347
0
9,830
5,871
39,059
0
W
17,886
986
4,987
2,738
13,672
6,250
0
7,261
6,411
53,445
0
W
Anhur
mangelsr
Anhur
10,903
4,807
0
1,896
17,922
7,265
0
9,990
7,932
0
38,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
65,048
290
Minions Killed
238
9
Camps Cleared
7
1,316,888
Distance Traveled
1,097,093
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,498
964
47
3
1
286,690
0
L
Xing Tian
10,466
748
1
0
1
36,853
0
W
Ares
13,166
940
12
1
0
300,514
3
L
Erlang Shen
14,419
1,030
73
5
5
247,178
0
L
Thoth
14,186
1,013
66
5
0
309,435
0
L
Agni
12,479
891
51
4
0
216,937
0
W
Neith
14,710
1,051
48
3
1
249,647
0
W
Hel
12,788
913
84
6
2
247,705
0
W
Ra
14,800
1,057
99
7
5
283,684
2
W
Anhur
12,704
907
47
3
1
235,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role