Player Matchup

Freya
Freya
Gold IV
SaltyWarMachine
Freya
Gold IV
Level 78
God Stats
3W - 1L
1,890 SR
Queue Stats
9W - 1L
1,673 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 78
1,890 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,599 SR
1,563 MMR
Scylla
Scylla
Gold II
elAbarrotero
Scylla
Gold II
Level 128
God Stats
0W - 1L
1,599 SR
Queue Stats
158W - 146L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,162
907
4,432
5,435
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SkadiAh Muzen CabUllrChronosHou Yi

VS

Bans
TsukuyomiHadesAnhurOsirisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 0
6,652
739
1,259
5,802
2,114
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,432
Damage
1,259
5,435
Taken
5,802
3,220
Mitigated
2,114
3,101
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,432
1,265
0
3,101
5,435
3,220
688
1,402
4,033
39,529
3,815
L
Scylla
1,259
90
0
750
5,802
2,114
0
4,644
1,158
32,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,162
Gold Earned
6,652
99
Minions Killed
77
5
Camps Cleared
3
170,256
Distance Traveled
163,530
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,162
907
99
11
5
170,256
3
L
Scylla
6,652
739
77
9
3
163,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role