Player Matchup

Nox
Nox
CovidIsAHoax
Nox
Level 28
God Stats
10W - 8L
1,744 SR
Queue Stats
315W - 337L
1,652 Elo+
Solo
Sobek
Sobek
JasonDeruloFan3
Sobek
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
331W - 275L
1,620 Elo+
Solo
Xbalanque
Xbalanque
MidorAFKTung
Xbalanque
Level 27
God Stats
5W - 2L
1,602 SR
Queue Stats
124W - 114L
1,578 Elo+
Solo
Pele
Pele
SimpleLifeX
Pele
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,656 Elo+
Solo
Bellona
Bellona
TheoThysia
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,621 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,625 Elo+

VS

Team Averages
Level 27
1,527 SR
1,653 Elo+
Neith
Neith
ButterScotchBB
Neith
Level 29
God Stats
10W - 12L
1,599 SR
Queue Stats
179W - 196L
1,638 Elo+
Solo
Ymir
Ymir
GuyWithFeelings
Ymir
Level 30
God Stats
14W - 6L
1,744 SR
Queue Stats
143W - 115L
1,652 Elo+
Solo
Mercury
Mercury
HiddenPuddle
Mercury
Level 26
God Stats
0W - 3L
1,207 SR
Queue Stats
74W - 70L
1,668 Elo+
Solo
Anubis
Anubis
NDeuz
Anubis
Level 23
God Stats
19W - 13L
1,670 SR
Queue Stats
87W - 81L
1,687 Elo+
Solo
King Arthur
King Arthur
Tennieva
King Arthur
Level 28
God Stats
2W - 3L
1,415 SR
Queue Stats
36W - 39L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,357
575
11,705
7,628
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 5
10,077
560
7,618
11,029
13,440
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MidorAFKTung
Xbalanque
16
6 / 4 / 4
10,595
589
8,580
11,235
4,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 7
9,603
534
9,563
13,438
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
TheoThysia
Bellona
13
4 / 0 / 7
8,685
483
8,071
12,849
12,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,117
507
7,354
14,179
5,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 4
6,527
363
4,159
15,225
10,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
HiddenPuddle
Mercury
15
4 / 5 / 3
9,193
511
6,507
12,195
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
NDeuz
Anubis
15
1 / 4 / 2
8,719
484
8,805
12,811
7,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tennieva
King Arthur
14
0 / 3 / 1
7,931
441
2,994
9,787
6,155
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
26
Kills
8
8
Deaths
26
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
7
1
6
10
L
0
7
4
0.29
L
Mercury
HiddenPuddle
Mercury
4
5
3
1.1
W
4
0
5
6.5
W
Xbalanque
MidorAFKTung
Xbalanque
6
4
4
2
L
Anubis
NDeuz
Anubis
1
4
2
0.5
W
5
3
7
2.83
L
King Arthur
Tennieva
King Arthur
0
3
1
0.17
W
Bellona
TheoThysia
Bellona
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
29,819
56,179
Taken
64,197
37,183
Mitigated
34,259
16,321
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,354
3,062
0
4,694
14,179
5,210
1,352
1,064
13,099
0
65,467
W
11,705
1,402
177
2,338
7,628
2,727
394
2,946
4,682
67,779
0
L
4,159
850
15
2,005
15,225
10,264
29
3,527
11,528
21,804
0
L
Mercury
HiddenPuddle
Mercury
6,507
3,615
0
294
12,195
5,118
397
4,294
7,729
0
50,762
W
7,618
815
0
5,561
11,029
13,440
0
804
10,225
48,622
0
W
Xbalanque
MidorAFKTung
Xbalanque
8,580
3,715
0
2,514
11,235
4,556
1,292
1,195
10,040
0
67,083
L
Anubis
NDeuz
Anubis
8,805
358
0
6,094
12,811
7,512
0
5,837
6,576
66,796
0
W
9,563
2,345
0
2,378
13,438
4,353
0
3,682
9,756
0
58,189
L
King Arthur
Tennieva
King Arthur
2,994
330
0
876
9,787
6,155
572
3,785
5,942
0
36,181
W
Bellona
TheoThysia
Bellona
8,071
2,718
477
2,876
12,849
12,107
0
4,337
8,512
0
36,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
41,487
462
Minions Killed
455
0
Camps Cleared
0
1,742,949
Distance Traveled
1,556,203
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,117
507
127
7
0
297,780
2
W
Nox
10,357
575
128
7
0
342,004
6
L
Ymir
6,527
363
28
2
0
330,768
1
L
Mercury
9,193
511
79
4
0
338,822
2
W
Sobek
10,077
560
95
5
0
359,052
2
W
Xbalanque
10,595
589
118
7
0
304,120
8
L
Anubis
8,719
484
134
7
0
297,103
7
W
Pele
9,603
534
85
5
0
373,402
4
L
King Arthur
7,931
441
87
5
0
291,730
3
W
Bellona
8,685
483
36
2
0
364,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role