Player Matchup

Nemesis
Nemesis
Hufig
Nemesis
Level 17
God Stats
6W - 6L
1,545 SR
Queue Stats
56W - 49L
1,327 Elo+
Solo
Neith
Neith
HunchoFernando
Neith
Level 10
God Stats
0W - 3L
1,224 SR
Queue Stats
6W - 18L
1,171 Elo+
Party 2
Cerberus
Cerberus
ImprovIdiot
Cerberus
Level 17
God Stats
2W - 4L
1,304 SR
Queue Stats
49W - 68L
1,260 Elo+
Solo
Da Ji
Da Ji
Shadowlion3403
Da Ji
Level 7
God Stats
1W - 2L
1,486 SR
Queue Stats
6W - 12L
1,271 Elo+
Party 2
Ra
Ra
lexluger21
Ra
Level 29
God Stats
137W - 157L
1,469 SR
Queue Stats
236W - 274L
1,355 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,277 Elo+

VS

Team Averages
Level 15
1,465 SR
1,365 Elo+
Scylla
Scylla
LethalNME
Scylla
Level 8
God Stats
17W - 17L
1,475 SR
Queue Stats
105W - 91L
1,307 Elo+
Solo
Hel
Hel
LeyaTheDuchess
Hel
Level 16
God Stats
28W - 46L
1,284 SR
Queue Stats
106W - 120L
1,204 Elo+
Solo
Charybdis
Charybdis
SuperSonicYonick
Charybdis
Level 19
God Stats
16W - 10L
1,556 SR
Queue Stats
36W - 20L
1,424 Elo+
Party 1
Kali
Kali
XxTBAGxX BR
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
albinzeey
Cupid
Level 26
God Stats
11W - 8L
1,508 SR
Queue Stats
28W - 27L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hufig
Nemesis
17
9 / 10 / 9
12,376
1,238
10,636
22,175
9,843
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 9 / 8
10,035
1,004
8,639
19,217
8,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
ImprovIdiot
Cerberus
17
1 / 10 / 9
9,991
999
7,729
23,312
16,405
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 15 / 9
11,111
1,111
10,086
23,732
10,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 10 / 12
12,148
1,215
10,702
22,231
17,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LethalNME
Scylla
20
5 / 2 / 31
12,069
1,207
14,323
7,899
3,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 1 / 32
12,286
1,229
9,564
4,681
2,832
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
20
13 / 7 / 22
13,342
1,334
22,756
10,860
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 4 / 16
15,740
1,574
36,197
18,719
8,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cupid
albinzeey
Cupid
20
7 / 6 / 34
13,074
1,307
20,981
11,760
3,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
189
20
Kills
54
54
Deaths
20
47
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hufig
Nemesis
9
10
9
1.35
L
1
9
8
0.56
L
Cerberus
ImprovIdiot
Cerberus
1
10
9
0.55
W
Scylla
LethalNME
Scylla
5
2
31
10.25
W
5
1
32
21
L
5
15
9
0.63
W
Charybdis
13
7
22
3.43
W
24
4
16
8
W
Cupid
albinzeey
Cupid
7
6
34
4
L
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
103,821
110,667
Taken
53,919
63,749
Mitigated
22,486
10,423
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hufig
Nemesis
10,636
4,139
0
1,754
22,175
9,843
0
5,929
16,246
0
16,821
L
8,639
2,430
0
1,060
19,217
8,918
0
2,025
17,192
0
33,072
L
Cerberus
ImprovIdiot
Cerberus
7,729
364
0
1,714
23,312
16,405
0
5,086
18,226
19,565
0
W
Scylla
LethalNME
Scylla
14,323
2,714
0
745
7,899
3,348
0
2,695
5,204
25,736
0
W
9,564
1,548
0
0
4,681
2,832
0
1,701
2,980
23,210
0
L
10,086
2,045
0
1,214
23,732
10,598
0
7,286
16,446
0
15,224
W
Charybdis
22,756
11,688
0
782
10,860
3,663
0
3,221
7,639
0
40,128
W
36,197
20,974
0
6,340
18,719
8,762
0
6,240
12,479
0
58,096
W
Cupid
albinzeey
Cupid
20,981
12,358
735
1,792
11,760
3,881
0
4,574
7,186
0
47,196
L
10,702
2,949
1,800
2,881
22,231
17,985
0
3,561
18,670
46,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,661
Gold Earned
66,511
168
Minions Killed
196
3
Camps Cleared
10
895,018
Distance Traveled
947,992
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,376
1,238
16
2
0
218,127
0
L
Neith
10,035
1,004
34
3
0
167,403
3
L
Cerberus
9,991
999
28
3
1
176,840
2
W
Scylla
12,069
1,207
28
3
1
186,808
0
W
Hel
12,286
1,229
27
3
3
183,570
0
L
Da Ji
11,111
1,111
7
1
0
169,067
1
W
Charybdis
13,342
1,334
30
3
0
177,034
0
W
Kali
15,740
1,574
40
4
5
218,856
1
W
Cupid
13,074
1,307
71
7
1
181,724
0
L
Ra
12,148
1,215
83
8
2
163,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role