Player Matchup

Kali
Kali
Liam Geesen
Kali
Level 144
God Stats
3W - 1L
1,444 SR
Queue Stats
351W - 247L
1,559 Elo+
Party 3
Amaterasu
Amaterasu
Nero LXV
Amaterasu
Level 87
God Stats
7W - 3L
1,670 SR
Queue Stats
40W - 50L
1,525 Elo+
Party 3
Ullr
Ullr
Scribbull
Ullr
Level 101
God Stats
2W - 1L
1,763 SR
Queue Stats
243W - 184L
1,532 Elo+
Party 3
Merlin
Merlin
SirInkington
Merlin
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 63L
1,626 Elo+
Party 3
Cthulhu
Cthulhu
Turkish Rage
Cthulhu
Level 14
God Stats
17W - 12L
1,454 SR
Queue Stats
169W - 121L
1,581 Elo+
Party 3
Team Averages
Level 90
1,566 SR
1,564 Elo+

VS

Team Averages
Level 65
1,493 SR
1,531 Elo+
Susano
Susano
AlexDL22
Susano
Level 113
God Stats
0W - 1L
1,266 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 2
Jormungandr
Jormungandr
Bruno Kozlov
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,581 Elo+
Party 2
Khepri
Khepri
CLE XShadowX
Khepri
Level 124
God Stats
1W - 1L
1,718 SR
Queue Stats
51W - 49L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
GrislyPower6636
Danzaburou
Level 27
God Stats
24W - 27L
1,533 SR
Queue Stats
45W - 46L
1,494 Elo+
Party 1
Vulcan
Vulcan
Luili15
Vulcan
Level 46
God Stats
0W - 2L
1,449 SR
Queue Stats
54W - 64L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 9
14,642
563
14,761
25,791
12,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Nero LXV
Amaterasu
20
7 / 1 / 8
13,971
537
12,650
20,981
29,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
18
3 / 4 / 10
11,771
453
11,602
14,077
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
20
9 / 0 / 10
15,012
577
23,068
14,808
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Turkish Rage
Cthulhu
15
1 / 1 / 10
11,557
445
10,623
22,713
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlexDL22
Susano
15
3 / 6 / 2
10,383
399
11,908
19,337
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Bruno Kozlov
Jormungandr
18
0 / 3 / 0
11,114
427
2,550
14,202
13,569
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
15
2 / 4 / 3
11,029
424
8,349
24,334
30,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
GrislyPower6636
Danzaburou
14
1 / 5 / 3
9,644
371
10,994
16,925
6,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Luili15
Vulcan
16
0 / 11 / 1
10,452
402
15,057
18,789
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
29
Kills
6
7
Deaths
29
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
AlexDL22
Susano
3
6
2
0.67
L
Jormungandr
Bruno Kozlov
Jormungandr
0
3
0
0
L
Khepri
2
4
3
0.88
L
Danzaburou
GrislyPower6636
Danzaburou
1
5
3
0.5
W
9
1
9
13.5
L
Vulcan
Luili15
Vulcan
0
11
1
0.05
W
Amaterasu
Nero LXV
Amaterasu
7
1
8
11
W
Ullr
3
4
10
2
W
Merlin
9
0
10
14
W
Cthulhu
Turkish Rage
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,704
Damage
48,858
98,370
Taken
93,587
81,159
Mitigated
66,278
40,051
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AlexDL22
Susano
11,908
2,076
0
2,830
19,337
8,002
300
7,431
11,480
0
55,683
L
Jormungandr
Bruno Kozlov
Jormungandr
2,550
424
0
222
14,202
13,569
1,740
968
12,572
58,555
0
L
Khepri
8,349
526
0
4,642
24,334
30,188
26
8,178
15,649
30,658
0
L
Danzaburou
GrislyPower6636
Danzaburou
10,994
3,925
0
5,484
16,925
6,775
866
7,737
8,763
0
48,938
W
14,761
7,306
0
16,590
25,791
12,280
3,094
3,060
22,437
0
117,387
L
Vulcan
Luili15
Vulcan
15,057
5,573
0
720
18,789
7,744
0
7,962
9,982
72,386
0
W
Amaterasu
Nero LXV
Amaterasu
12,650
4,729
0
8,975
20,981
29,078
1,026
5,949
14,983
0
84,713
W
Ullr
11,602
3,109
0
4,465
14,077
5,476
2,562
4,233
9,844
0
78,970
W
Merlin
23,068
1,513
728
5,116
14,808
6,192
1,476
6,596
8,159
125,857
0
W
Cthulhu
Turkish Rage
Cthulhu
10,623
628
538
3,639
22,713
28,133
381
6,134
16,579
47,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,953
Gold Earned
52,622
654
Minions Killed
442
0
Camps Cleared
0
2,734,389
Distance Traveled
2,390,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,383
399
77
3
0
527,891
0
L
Jormungandr
11,114
427
111
4
0
402,161
0
L
Khepri
11,029
424
29
1
0
489,312
0
L
Danzaburou
9,644
371
96
4
0
495,020
1
W
Kali
14,642
563
155
6
0
603,900
0
L
Vulcan
10,452
402
129
5
0
475,897
3
W
Amaterasu
13,971
537
149
6
0
558,647
1
W
Ullr
11,771
453
94
4
0
491,525
0
W
Merlin
15,012
577
191
7
0
530,607
4
W
Cthulhu
11,557
445
65
3
0
549,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role