Player Matchup

The Morrigan
The Morrigan
Black baron4008
The Morrigan
Level 29
God Stats
6W - 11L
1,320 SR
Queue Stats
330W - 407L
1,235 Elo+
Party 2
Arachne
Arachne
Masacest
Arachne
Level 27
God Stats
2W - 0L
1,490 SR
Queue Stats
9W - 18L
1,140 Elo+
Solo
Loki
Loki
PollosaurioXDpro
Loki
Level 11
God Stats
34W - 19L
1,614 SR
Queue Stats
48W - 38L
1,356 Elo+
Solo
Izanami
Izanami
speedmodz55
Izanami
Level 28
God Stats
28W - 32L
1,465 SR
Queue Stats
323W - 380L
1,256 Elo+
Party 2
Guan Yu
Guan Yu
you drink taaka
Guan Yu
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 75L
1,267 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,251 Elo+

VS

Team Averages
Level 15
1,349 SR
1,260 Elo+
Yemoja
Yemoja
Gurl-Assassin120
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nike
Nike
HardPlace674128
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,225 Elo+
Solo
Aphrodite
Aphrodite
Teddy-bear275
Aphrodite
Level 11
God Stats
0W - 5L
1,088 SR
Queue Stats
0W - 9L
797 Elo+
Party 1
Fenrir
Fenrir
XRavenousRabbitX
Fenrir
Level 23
God Stats
0W - 1L
1,126 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
bigbangattack93
Baron Samedi
Level 20
God Stats
18W - 14L
1,533 SR
Queue Stats
41W - 44L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Black baron4008
The Morrigan
18
18 / 2 / 15
12,943
563
25,401
12,225
5,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Masacest
Arachne
16
3 / 6 / 7
10,638
463
6,186
18,565
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 3 / 14
13,253
576
17,512
16,376
10,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
speedmodz55
Izanami
19
10 / 1 / 11
12,742
554
18,450
14,006
5,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 0 / 14
11,696
509
9,657
12,101
16,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 4
9,147
398
4,756
18,960
16,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 10 / 3
9,190
400
7,307
21,682
6,842
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Teddy-bear275
Aphrodite
12
1 / 12 / 0
8,288
360
2,377
15,947
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 11 / 1
8,860
385
5,668
21,073
7,541
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
bigbangattack93
Baron Samedi
16
5 / 9 / 2
10,329
449
13,965
21,520
9,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
50
Kills
12
12
Deaths
54
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Black baron4008
The Morrigan
18
2
15
12.75
L
0
12
4
0.17
L
4
10
3
0.55
W
Arachne
Masacest
Arachne
3
6
7
1.08
W
11
3
14
6
L
Aphrodite
Teddy-bear275
Aphrodite
1
12
0
0.08
L
2
11
1
0.23
L
Baron Samedi
bigbangattack93
Baron Samedi
5
9
2
0.67
W
Izanami
speedmodz55
Izanami
10
1
11
15.5
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,206
Damage
34,073
73,273
Taken
99,182
46,663
Mitigated
50,940
26,784
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Black baron4008
The Morrigan
25,401
4,930
452
2,772
12,225
5,826
1,719
6,220
6,005
60,150
887
L
4,756
1,546
456
45
18,960
16,576
1,257
4,651
14,058
31,649
0
L
7,307
1,641
95
721
21,682
6,842
0
4,910
16,388
0
30,769
W
Arachne
Masacest
Arachne
6,186
3,769
0
5,500
18,565
8,606
2,512
4,758
13,807
0
51,590
W
17,512
5,318
0
5,190
16,376
10,117
752
4,236
12,140
0
90,301
L
Aphrodite
Teddy-bear275
Aphrodite
2,377
608
514
2,230
15,947
10,848
1,085
5,451
9,912
24,255
0
L
5,668
1,394
193
1,636
21,073
7,541
448
1,576
19,403
0
33,755
L
Baron Samedi
bigbangattack93
Baron Samedi
13,965
843
1,435
5,363
21,520
9,133
0
8,375
13,049
60,297
0
W
Izanami
speedmodz55
Izanami
18,450
11,154
433
6,479
14,006
5,454
9,640
2,851
11,155
0
93,276
W
9,657
923
746
5,212
12,101
16,660
493
3,033
9,068
0
44,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
45,814
534
Minions Killed
280
0
Camps Cleared
0
2,143,772
Distance Traveled
1,810,408
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,943
563
65
3
0
418,509
0
L
Yemoja
9,147
398
52
2
0
356,872
2
L
Nike
9,190
400
42
2
0
400,261
1
W
Arachne
10,638
463
91
4
0
392,465
2
W
Loki
13,253
576
139
6
0
457,866
0
L
Aphrodite
8,288
360
29
1
0
337,541
0
L
Fenrir
8,860
385
57
2
0
403,369
1
L
Baron Samedi
10,329
449
100
4
0
312,365
1
W
Izanami
12,742
554
160
7
0
408,423
0
W
Guan Yu
11,696
509
79
3
0
466,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role