Player Matchup

Sol
Sol
Silver II
BLACKOUT6661918
Sol
Silver II
Level 123
God Stats
1W - 0L
1,517 SR
Queue Stats
19W - 29L
1,030 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
GOTModeloDHG
Danzaburou
Silver IV
Level 83
God Stats
2W - 2L
1,676 SR
Queue Stats
17W - 29L
1,054 MMR
Solo
Cerberus
Cerberus
Silver IV
PPV Fr3sHxPr1nC
Cerberus
Silver IV
Level 40
God Stats
13W - 23L
1,561 SR
Queue Stats
17W - 29L
1,057 MMR
Solo
Rama
Rama
Silver I
chaoswise
Rama
Silver I
Level 71
God Stats
2W - 0L
1,094 SR
Queue Stats
89W - 93L
1,060 MMR
Solo
Ravana
Ravana
Silver II
cole payne
Ravana
Silver II
Level 108
God Stats
1W - 0L
1,274 SR
Queue Stats
21W - 32L
983 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,425 SR
1,037 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,588 SR
1,039 MMR
Hercules
Hercules
Silver II
Alonsko
Hercules
Silver II
Level 85
God Stats
6W - 8L
1,541 SR
Queue Stats
93W - 106L
1,023 MMR
Solo
Vulcan
Vulcan
Silver III
BouncingDuke52
Vulcan
Silver III
Level 116
God Stats
0W - 2L
1,883 SR
Queue Stats
22W - 39L
975 MMR
Solo
Apollo
Apollo
Silver III
Juortiz1000
Apollo
Silver III
Level 113
God Stats
13W - 14L
1,575 SR
Queue Stats
122W - 134L
932 MMR
Solo
Mercury
Mercury
Silver I
Lostsoul999
Mercury
Silver I
Level 73
God Stats
4W - 9L
1,559 SR
Queue Stats
29W - 34L
1,342 MMR
Solo
Ymir
Ymir
Silver III
stinkfinger135
Ymir
Silver III
Level 88
God Stats
0W - 3L
1,385 SR
Queue Stats
57W - 80L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
8,536
534
10,697
11,008
4,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
GOTModeloDHG
Danzaburou
15
10 / 0 / 7
9,985
624
12,274
12,138
4,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
3 / 2 / 4
9,706
607
8,247
12,132
12,815
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
13
5 / 3 / 5
8,348
522
8,618
8,821
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
cole payne
Ravana
15
6 / 1 / 9
9,586
599
7,977
9,340
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Morgan Le FayGilgameshAthenaSetTsukuyomi

VS

Bans
ArachneBakasuraAnhurCu ChulainnBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alonsko
Hercules
12
1 / 5 / 1
7,274
455
5,772
11,163
9,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 0
6,768
423
8,617
10,608
4,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
3 / 7 / 1
8,618
539
6,969
12,990
3,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Lostsoul999
Mercury
10
0 / 5 / 2
6,464
404
3,160
10,947
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 4
6,468
404
3,828
17,310
10,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
30
Kills
6
7
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alonsko
Hercules
1
5
1
0.3
W
6
1
9
10.5
L
2
7
0
0.29
W
Danzaburou
GOTModeloDHG
Danzaburou
10
0
7
13.5
L
Apollo
3
7
1
0.5
L
Mercury
Lostsoul999
Mercury
0
5
2
0.2
W
Cerberus
3
2
4
2.5
W
Rama
5
3
5
2.5
W
Ravana
cole payne
Ravana
6
1
9
10.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
28,346
53,439
Taken
63,018
28,908
Mitigated
30,948
25,752
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alonsko
Hercules
5,772
2,880
0
2,102
11,163
9,387
464
6,474
4,689
0
33,755
W
10,697
3,139
333
4,587
11,008
4,296
2,278
2,114
8,894
44,157
0
L
8,617
2,911
0
1,449
10,608
4,670
567
1,363
9,245
40,062
0
W
Danzaburou
GOTModeloDHG
Danzaburou
12,274
4,104
236
7,787
12,138
4,601
1,388
4,863
7,275
0
58,184
L
Apollo
6,969
4,242
0
2,953
12,990
3,603
0
4,438
8,552
0
43,128
L
Mercury
Lostsoul999
Mercury
3,160
1,124
0
3,038
10,947
3,115
0
1,333
9,614
0
28,514
W
Cerberus
8,247
1,099
0
4,571
12,132
12,815
368
382
11,750
58,577
0
W
Rama
8,618
7,199
0
4,230
8,821
2,337
2,804
2,904
5,917
0
42,776
W
Ravana
cole payne
Ravana
7,977
2,281
0
4,008
9,340
4,859
0
2,182
7,158
0
60,756
L
3,828
699
0
1,729
17,310
10,173
0
5,336
11,974
8,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
35,592
483
Minions Killed
276
0
Camps Cleared
0
1,521,138
Distance Traveled
1,454,127
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,274
455
70
4
0
288,225
1
W
Sol
8,536
534
58
4
0
284,746
4
L
Vulcan
6,768
423
63
4
0
286,964
2
W
Danzaburou
9,985
624
115
7
0
312,120
4
L
Apollo
8,618
539
78
5
0
293,021
4
L
Mercury
6,464
404
55
3
0
298,912
3
W
Cerberus
9,706
607
142
9
0
329,164
3
W
Rama
8,348
522
64
4
0
261,552
1
W
Ravana
9,586
599
104
7
0
333,556
5
L
Ymir
6,468
404
10
1
0
287,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role