Player Matchup

Nemesis
Nemesis
DynoTheChameleon
Nemesis
Level 17
God Stats
3W - 1L
1,651 SR
Queue Stats
41W - 20L
1,669 Elo+
Party 2
Ganesha
Ganesha
Fylus
Ganesha
Level 49
God Stats
3W - 1L
1,533 SR
Queue Stats
69W - 31L
1,671 Elo+
Party 2
Olorun
Olorun
Insomniuh
Olorun
Level 29
God Stats
15W - 16L
1,621 SR
Queue Stats
107W - 109L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
Taisubaki
Gilgamesh
Level 25
God Stats
13W - 8L
1,580 SR
Queue Stats
100W - 58L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
xGascan
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 153L
1,510 Elo+
Solo
Team Averages
Level 30
1,577 SR
1,603 Elo+

VS

Team Averages
Level 33
1,490 SR
1,567 Elo+
Fenrir
Fenrir
Big7Vasty
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,797 Elo+
Party 1
Bellona
Bellona
METROHEDRON
Bellona
Level 89
God Stats
8W - 7L
1,625 SR
Queue Stats
190W - 213L
1,416 Elo+
Party 3
Sobek
Sobek
ShadowBloo1
Sobek
Level 14
God Stats
0W - 2L
1,188 SR
Queue Stats
40W - 50L
1,448 Elo+
Party 3
Neith
Neith
SlimShayby
Neith
Level 26
God Stats
143W - 180L
1,432 SR
Queue Stats
184W - 276L
1,379 Elo+
Party 3
Agni
Agni
direbelief
Agni
Level 15
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 26
13,360
1,113
12,907
16,436
9,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Fylus
Ganesha
20
0 / 1 / 35
13,416
1,118
10,288
15,598
23,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Insomniuh
Olorun
20
13 / 2 / 24
13,967
1,164
32,166
13,006
7,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Taisubaki
Gilgamesh
20
13 / 2 / 25
14,424
1,202
25,506
16,426
16,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
xGascan
Cernunnos
20
12 / 0 / 27
14,865
1,239
31,928
9,018
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Big7Vasty
Fenrir
17
3 / 14 / 5
11,251
938
9,767
24,191
16,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
METROHEDRON
Bellona
17
4 / 11 / 4
11,844
987
11,832
24,646
23,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 6
11,116
926
9,390
31,429
43,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
17
1 / 9 / 6
11,174
931
9,240
23,529
10,430
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 4 / 7
11,017
918
20,338
14,310
7,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
38
46
Kills
10
10
Deaths
46
137
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Big7Vasty
Fenrir
3
14
5
0.39
W
8
5
26
4.2
W
Ganesha
Fylus
Ganesha
0
1
35
17.5
W
Olorun
Insomniuh
Olorun
13
2
24
12.5
L
Bellona
METROHEDRON
Bellona
4
11
4
0.55
L
2
8
6
0.63
L
Neith
1
9
6
0.44
W
Gilgamesh
Taisubaki
Gilgamesh
13
2
25
12.75
L
0
4
7
0.88
W
Cernunnos
xGascan
Cernunnos
12
0
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,795
Damage
60,567
70,484
Taken
118,105
61,814
Mitigated
101,050
17,098
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Big7Vasty
Fenrir
9,767
2,859
0
476
24,191
16,733
0
7,293
16,898
0
14,750
W
12,907
4,967
0
1,200
16,436
9,713
0
4,823
9,952
0
24,213
W
Ganesha
Fylus
Ganesha
10,288
1,845
1,329
2,138
15,598
23,640
0
7,503
8,095
21,164
0
W
Olorun
Insomniuh
Olorun
32,166
18,873
2,660
5,172
13,006
7,278
0
6,428
6,578
59,997
0
L
Bellona
METROHEDRON
Bellona
11,832
4,446
0
202
24,646
23,524
0
8,522
16,124
0
24,557
L
9,390
916
0
1,552
31,429
43,339
0
12,800
18,629
14,698
0
L
Neith
9,240
8,565
0
183
23,529
10,430
0
9,756
13,773
0
43,882
W
Gilgamesh
Taisubaki
Gilgamesh
25,506
11,053
0
3,667
16,426
16,155
0
5,968
10,458
0
47,036
L
20,338
1,820
52
1,306
14,310
7,024
0
4,083
10,227
58,701
0
W
Cernunnos
xGascan
Cernunnos
31,928
18,814
0
932
9,018
5,028
0
5,006
4,012
0
54,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,032
Gold Earned
56,402
211
Minions Killed
206
12
Camps Cleared
3
1,228,445
Distance Traveled
1,017,351
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,251
938
12
1
0
207,841
0
W
Nemesis
13,360
1,113
36
3
0
249,030
1
W
Ganesha
13,416
1,118
1
0
0
243,424
0
W
Olorun
13,967
1,164
77
6
0
236,932
1
L
Bellona
11,844
987
23
2
0
186,867
0
L
Sobek
11,116
926
6
1
1
217,564
0
L
Neith
11,174
931
94
8
1
179,958
0
W
Gilgamesh
14,424
1,202
48
4
5
254,043
0
L
Agni
11,017
918
71
6
1
225,121
0
W
Cernunnos
14,865
1,239
49
4
7
245,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role