Player Matchup

Rama
Rama
Derpycrep
Rama
Level 128
God Stats
1W - 1L
1,790 SR
Queue Stats
188W - 137L
1,731 Elo+
Party 1
Kuzenbo
Kuzenbo
FlexingonGma
Kuzenbo
Level 49
God Stats
14W - 9L
1,665 SR
Queue Stats
70W - 33L
1,698 Elo+
Party 1
Baba Yaga
Baba Yaga
Kyae
Baba Yaga
Level 135
God Stats
28W - 22L
1,710 SR
Queue Stats
100W - 62L
1,722 Elo+
Party 1
Artio
Artio
QlutchIsKing
Artio
Level 151
God Stats
28W - 10L
1,989 SR
Queue Stats
108W - 76L
1,711 Elo+
Party 1
Nemesis
Nemesis
TenguCci
Nemesis
Level 146
God Stats
7W - 3L
1,682 SR
Queue Stats
172W - 96L
1,741 Elo+
Party 1
Team Averages
Level 122
1,767 SR
1,721 Elo+

VS

Team Averages
Level 95
1,593 SR
1,522 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
PapiJuanPapi
Tiamat
Level 84
God Stats
14W - 4L
1,536 SR
Queue Stats
389W - 378L
1,513 Elo+
Party 2
Khepri
Khepri
RobtheKing7
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Saepenumero
Cabrakan
Level 136
God Stats
1W - 1L
1,764 SR
Queue Stats
138W - 149L
1,512 Elo+
Party 3
Izanami
Izanami
pitipow17
Izanami
Level 76
God Stats
94W - 71L
1,664 SR
Queue Stats
554W - 518L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 0 / 0
7,805
600
4,754
6,136
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
FlexingonGma
Kuzenbo
11
0 / 0 / 2
6,352
489
2,989
7,022
5,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Kyae
Baba Yaga
14
3 / 1 / 3
8,352
642
8,356
4,913
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
7,747
596
2,019
6,606
4,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TenguCci
Nemesis
14
3 / 0 / 4
8,383
645
3,074
6,801
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 3 / 0
5,998
461
2,121
7,852
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
0 / 5 / 0
6,847
527
2,479
9,293
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
9
0 / 1 / 0
5,532
426
1,473
6,255
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Saepenumero
Cabrakan
3
0 / 1 / 0
4,451
342
1,390
2,330
1,068
Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
pitipow17
Izanami
14
0 / 0 / 0
7,635
587
5,548
7,096
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Rama
0
0
0
0
W
Kuzenbo
FlexingonGma
Kuzenbo
0
0
2
1
W
Baba Yaga
Kyae
Baba Yaga
3
1
3
4.5
L
Tiamat
0
5
0
0
W
2
0
1
2.5
L
Khepri
0
1
0
0
L
Cabrakan
Saepenumero
Cabrakan
0
1
0
0
W
Nemesis
TenguCci
Nemesis
3
0
4
5
L
Izanami
pitipow17
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
13,011
31,478
Taken
32,826
16,271
Mitigated
13,099
11,220
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,121
432
0
5,946
7,852
2,872
0
3,152
4,332
0
33,405
W
Rama
4,754
4,056
0
2,727
6,136
1,862
562
328
5,808
0
61,148
W
Kuzenbo
FlexingonGma
Kuzenbo
2,989
1,221
0
1,362
7,022
5,032
26
1,293
5,500
20,787
0
W
Baba Yaga
Kyae
Baba Yaga
8,356
507
0
1,274
4,913
1,687
1,846
814
4,038
57,077
0
L
Tiamat
2,479
221
0
2,478
9,293
3,879
0
5,030
4,061
45,286
0
W
2,019
494
65
3,051
6,606
4,150
320
1,429
5,155
34,819
0
L
Khepri
1,473
119
0
1,170
6,255
3,078
0
3,067
3,060
11,984
0
L
Cabrakan
Saepenumero
Cabrakan
1,390
454
0
1,307
2,330
1,068
0
1,087
1,243
5,825
0
W
Nemesis
TenguCci
Nemesis
3,074
1,315
0
2,741
6,801
3,540
0
1,098
5,635
0
67,888
L
Izanami
pitipow17
Izanami
5,548
3,707
0
3,542
7,096
2,202
0
748
6,348
0
72,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
30,463
512
Minions Killed
370
0
Camps Cleared
0
1,346,651
Distance Traveled
1,275,015
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,998
461
69
5
0
271,190
4
W
Rama
7,805
600
125
10
0
269,865
3
W
Kuzenbo
6,352
489
38
3
0
292,205
3
W
Baba Yaga
8,352
642
127
10
0
255,762
5
L
Tiamat
6,847
527
115
9
0
215,462
6
W
Artio
7,747
596
108
8
0
233,374
2
L
Khepri
5,532
426
14
1
0
271,056
2
L
Cabrakan
4,451
342
16
1
0
274,652
0
W
Nemesis
8,383
645
114
9
0
295,445
4
L
Izanami
7,635
587
156
12
0
242,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role