Player Matchup

Chiron
Chiron
ESFLACHAMP
Chiron
Level 148
God Stats
6W - 5L
1,741 SR
Queue Stats
486W - 487L
1,463 Elo+
Party 2
Kali
Kali
Longtimehero
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 141L
1,500 Elo+
Party 3
Tiamat
Tiamat
leck789
Tiamat
Level 90
God Stats
0W - 2L
1,308 SR
Queue Stats
175W - 177L
1,460 Elo+
Solo
Nemesis
Nemesis
shabahdu
Nemesis
Level 104
God Stats
3W - 2L
1,729 SR
Queue Stats
172W - 188L
1,412 Elo+
Party 3
Khepri
Khepri
xXDOMIN8TORXx
Khepri
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 76L
1,499 Elo+
Party 2
Team Averages
Level 119
1,556 SR
1,467 Elo+

VS

Team Averages
Level 140
1,522 SR
1,468 Elo+
Xbalanque
Xbalanque
K-L3W-HOMBRE
Xbalanque
Level 144
God Stats
6W - 0L
1,500 SR
Queue Stats
231W - 222L
1,493 Elo+
Party 1
Ymir
Ymir
Roirwyn
Ymir
Level 131
God Stats
4W - 6L
1,194 SR
Queue Stats
515W - 544L
1,458 Elo+
Solo
Ah Puch
Ah Puch
tu3sd4y
Ah Puch
Level 123
God Stats
6W - 4L
1,519 SR
Queue Stats
180W - 195L
1,471 Elo+
Solo
Zeus
Zeus
whitebeans420
Zeus
Level 157
God Stats
27W - 4L
1,909 SR
Queue Stats
506W - 502L
1,453 Elo+
Party 1
Da Ji
Da Ji
xlBLaCKgUylx
Da Ji
Level 147
God Stats
3W - 3L
1,489 SR
Queue Stats
387W - 384L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ESFLACHAMP
Chiron
20
10 / 3 / 4
12,094
806
18,374
10,983
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 7
8,796
586
2,883
14,624
12,313
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
leck789
Tiamat
18
4 / 7 / 12
10,448
697
12,352
15,334
9,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
shabahdu
Nemesis
17
5 / 12 / 5
10,423
695
9,073
21,188
14,479
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 4 / 10
10,262
684
6,915
25,856
27,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
K-L3W-HOMBRE
Xbalanque
20
12 / 3 / 16
13,224
882
24,978
12,382
5,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
Roirwyn
Ymir
15
2 / 6 / 18
10,715
714
7,416
27,813
19,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
tu3sd4y
Ah Puch
20
5 / 3 / 17
12,850
857
19,766
11,727
5,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 5 / 12
11,968
798
16,163
10,033
3,328
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
11 / 8 / 7
11,777
785
12,494
12,007
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
23
Kills
36
36
Deaths
25
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chiron
ESFLACHAMP
Chiron
10
3
4
4
W
Xbalanque
K-L3W-HOMBRE
Xbalanque
12
3
16
6.67
L
1
10
7
0.45
W
Ymir
Roirwyn
Ymir
2
6
18
1.83
L
Tiamat
leck789
Tiamat
4
7
12
1.43
L
Nemesis
shabahdu
Nemesis
5
12
5
0.63
W
Ah Puch
tu3sd4y
Ah Puch
5
3
17
4.5
W
6
5
12
2.4
L
3
4
10
2
W
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
80,817
87,985
Taken
73,962
68,069
Mitigated
38,855
23,836
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ESFLACHAMP
Chiron
18,374
6,568
2,601
5,107
10,983
4,611
0
5,499
5,484
0
49,621
W
Xbalanque
K-L3W-HOMBRE
Xbalanque
24,978
9,550
1,552
3,707
12,382
5,169
2,003
3,206
9,176
0
47,832
L
2,883
809
737
1,358
14,624
12,313
0
7,508
7,116
0
7,027
W
Ymir
Roirwyn
Ymir
7,416
1,523
0
7,050
27,813
19,907
494
5,251
22,562
15,959
0
L
Tiamat
leck789
Tiamat
12,352
691
247
2,964
15,334
9,317
0
7,013
8,321
24,363
0
L
Nemesis
shabahdu
Nemesis
9,073
1,517
145
1,825
21,188
14,479
0
11,677
9,511
0
13,774
W
Ah Puch
tu3sd4y
Ah Puch
19,766
552
1,570
5,031
11,727
5,094
1,410
4,349
7,378
41,811
0
W
16,163
952
1,086
1,312
10,033
3,328
607
2,588
7,445
37,884
0
L
6,915
338
1,227
7,625
25,856
27,349
0
11,648
14,208
21,692
0
W
12,494
3,896
515
534
12,007
5,357
905
3,873
8,134
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,023
Gold Earned
60,534
122
Minions Killed
168
0
Camps Cleared
0
1,147,460
Distance Traveled
1,221,745
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,094
806
62
4
0
261,051
0
W
Xbalanque
13,224
882
56
4
0
262,177
0
L
Kali
8,796
586
14
1
0
198,541
0
W
Ymir
10,715
714
11
1
0
244,891
8
L
Tiamat
10,448
697
18
1
0
241,226
0
L
Nemesis
10,423
695
10
1
0
181,136
0
W
Ah Puch
12,850
857
45
3
0
260,592
0
W
Zeus
11,968
798
50
3
0
233,399
0
L
Khepri
10,262
684
18
1
0
265,506
0
W
Da Ji
11,777
785
6
0
0
220,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role