Player Matchup

Hera
Hera
EDMalachai
Hera
Level 34
God Stats
0W - 2L
1,407 SR
Queue Stats
203W - 300L
1,440 Elo+
Party 2
Kali
Kali
Glarble091
Kali
Level 29
God Stats
22W - 14L
1,676 SR
Queue Stats
163W - 222L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
Smcsmack
Guan Yu
Level 23
God Stats
2W - 8L
1,296 SR
Queue Stats
112W - 184L
1,435 Elo+
Party 2
Anhur
Anhur
Unknownsax
Anhur
Level 27
God Stats
3W - 7L
1,811 SR
Queue Stats
104W - 174L
1,366 Elo+
Party 2
Heimdallr
Heimdallr
jaderixk
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,408 Elo+
Solo
Team Averages
Level 26
1,538 SR
1,427 Elo+

VS

Team Averages
Level 25
1,525 SR
1,422 Elo+
Chang'e
Chang'e
ImNotASmurfYet
Chang'e
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
117W - 106L
1,427 Elo+
Solo
Medusa
Medusa
TenaciousKarma
Medusa
Level 27
God Stats
24W - 18L
1,622 SR
Queue Stats
54W - 65L
1,379 Elo+
Party 1
Khepri
Khepri
Thatsologamer
Khepri
Level 28
God Stats
26W - 21L
1,500 SR
Queue Stats
88W - 81L
1,443 Elo+
Party 1
Raijin
Raijin
XPIRME
Raijin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,380 Elo+
Party 3
Mercury
Mercury
rage7317
Mercury
Level 25
God Stats
5W - 3L
1,505 SR
Queue Stats
103W - 86L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,072
504
12,556
10,317
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 2
10,185
509
9,938
17,416
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Smcsmack
Guan Yu
15
1 / 5 / 1
9,152
458
3,474
13,007
12,702
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
15
2 / 3 / 0
9,336
467
7,501
15,157
5,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
jaderixk
Heimdallr
12
0 / 4 / 1
7,546
377
4,948
10,459
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
10,982
549
13,941
14,904
7,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 2
8,922
446
9,708
10,461
3,971
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 1 / 5
8,301
415
4,262
7,979
8,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
XPIRME
Raijin
15
1 / 7 / 3
9,435
472
2,397
12,647
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
rage7317
Mercury
19
7 / 4 / 1
11,091
555
9,143
16,560
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
12
Kills
22
22
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
5
4
2
1.5
W
7
0
3
8.5
L
Guan Yu
Smcsmack
Guan Yu
1
5
1
0.3
W
5
1
2
6
W
2
1
5
4.5
L
Anhur
2
3
0
0.67
W
Raijin
XPIRME
Raijin
1
7
3
0.36
L
Heimdallr
jaderixk
Heimdallr
0
4
1
0.13
W
Mercury
rage7317
Mercury
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
39,451
66,356
Taken
62,551
33,704
Mitigated
31,790
17,916
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,556
2,994
0
2,006
10,317
3,703
526
3,073
7,099
65,150
0
L
9,938
5,474
0
7,101
17,416
8,144
0
5,995
11,345
0
77,263
W
13,941
1,227
1,727
9,708
14,904
7,254
708
2,749
12,013
74,768
0
L
Guan Yu
Smcsmack
Guan Yu
3,474
1,559
105
2,444
13,007
12,702
437
5,846
7,161
0
39,865
W
9,708
4,633
0
2,241
10,461
3,971
1,547
971
9,351
0
48,042
W
4,262
201
0
160
7,979
8,350
55
1,199
6,514
24,558
0
L
Anhur
7,501
2,490
0
5,706
15,157
5,400
82
3,310
11,847
0
65,883
W
Raijin
XPIRME
Raijin
2,397
265
0
1,690
12,647
4,546
312
3,949
8,382
50,453
0
L
Heimdallr
jaderixk
Heimdallr
4,948
695
0
554
10,459
3,755
0
2,155
8,304
0
35,105
W
Mercury
rage7317
Mercury
9,143
5,268
0
6,488
16,560
7,669
0
2,964
13,490
0
85,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
48,731
467
Minions Killed
489
0
Camps Cleared
0
1,790,261
Distance Traveled
2,000,996
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,072
504
118
6
0
367,195
5
L
Kali
10,185
509
110
6
0
433,207
3
W
Chang'e
10,982
549
122
6
0
388,658
1
L
Guan Yu
9,152
458
73
4
0
328,525
6
W
Medusa
8,922
446
75
4
0
422,301
5
W
Khepri
8,301
415
38
2
0
440,000
2
L
Anhur
9,336
467
115
6
0
347,115
2
W
Raijin
9,435
472
115
6
0
316,051
0
L
Heimdallr
7,546
377
51
3
0
314,219
5
W
Mercury
11,091
555
139
7
0
433,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role