Player Matchup

Ao Kuang
Ao Kuang
DebonaireMist7
Ao Kuang
Level 29
God Stats
9W - 9L
1,514 SR
Queue Stats
112W - 135L
1,495 Elo+
Solo
Bellona
Bellona
El_Tanovich
Bellona
Level 14
God Stats
1W - 0L
1,350 SR
Queue Stats
6W - 6L
1,594 Elo+
Solo
Aphrodite
Aphrodite
MegaBoss_307
Aphrodite
Level 29
God Stats
17W - 11L
1,616 SR
Queue Stats
227W - 191L
1,581 Elo+
Solo
Kukulkan
Kukulkan
OldKnair
Kukulkan
Level 15
God Stats
40W - 30L
1,554 SR
Queue Stats
42W - 33L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
bigboypanda8849
Gilgamesh
Level 29
God Stats
23W - 16L
1,544 SR
Queue Stats
120W - 114L
1,484 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,527 Elo+

VS

Team Averages
Level 18
1,456 SR
1,516 Elo+
Neith
Neith
Carbroxx
Neith
Level 9
God Stats
0W - 2L
1,159 SR
Queue Stats
8W - 9L
1,462 Elo+
Solo
Chang'e
Chang'e
Cronicro
Chang'e
Level 21
God Stats
50W - 39L
1,574 SR
Queue Stats
61W - 53L
1,515 Elo+
Solo
Cthulhu
Cthulhu
LinkTheDuck
Cthulhu
Level 4
God Stats
3W - 2L
1,487 SR
Queue Stats
5W - 4L
1,432 Elo+
Solo
Fenrir
Fenrir
NicolBolasED
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 124L
1,617 Elo+
Solo
Pele
Pele
Wyp0
Pele
Level 28
God Stats
9W - 12L
1,560 SR
Queue Stats
44W - 36L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
13 / 0 / 15
15,089
1,161
24,138
16,568
7,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
El_Tanovich
Bellona
20
6 / 5 / 20
12,810
985
17,695
25,306
16,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MegaBoss_307
Aphrodite
20
7 / 1 / 25
14,031
1,079
18,943
18,390
14,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
OldKnair
Kukulkan
20
7 / 4 / 21
13,697
1,054
31,123
12,539
5,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
bigboypanda8849
Gilgamesh
20
7 / 2 / 24
13,445
1,034
15,520
16,088
10,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carbroxx
Neith
18
0 / 11 / 4
11,048
850
7,562
20,466
8,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Cronicro
Chang'e
18
2 / 4 / 6
12,237
941
20,545
18,846
7,027
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LinkTheDuck
Cthulhu
18
1 / 7 / 8
12,500
962
20,003
24,969
30,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
6 / 14 / 4
12,762
982
14,881
34,697
13,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
Wyp0
Pele
18
3 / 6 / 4
12,268
944
16,850
21,716
10,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
40
Kills
12
12
Deaths
42
105
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Carbroxx
Neith
0
11
4
0.18
L
Chang'e
Cronicro
Chang'e
2
4
6
1.25
W
Ao Kuang
13
0
15
20.5
W
Bellona
El_Tanovich
Bellona
6
5
20
3.2
L
Cthulhu
LinkTheDuck
Cthulhu
1
7
8
0.71
W
Aphrodite
MegaBoss_307
Aphrodite
7
1
25
19.5
L
Fenrir
6
14
4
0.57
W
Kukulkan
OldKnair
Kukulkan
7
4
21
4.38
L
Pele
Wyp0
Pele
3
6
4
0.83
W
Gilgamesh
bigboypanda8849
Gilgamesh
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,419
Damage
79,841
88,891
Taken
120,694
54,345
Mitigated
69,739
35,866
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Carbroxx
Neith
7,562
1,245
0
832
20,466
8,232
0
12,468
7,998
0
24,212
L
Chang'e
Cronicro
Chang'e
20,545
479
4,131
4,519
18,846
7,027
0
11,401
7,445
54,427
0
W
Ao Kuang
24,138
8,943
0
6,659
16,568
7,698
0
6,267
10,301
50,870
0
W
Bellona
El_Tanovich
Bellona
17,695
3,169
456
6,624
25,306
16,063
0
12,286
13,020
0
32,626
L
Cthulhu
LinkTheDuck
Cthulhu
20,003
749
562
2,172
24,969
30,537
0
18,159
6,810
38,874
0
W
Aphrodite
MegaBoss_307
Aphrodite
18,943
1,296
7,517
10,595
18,390
14,506
0
10,792
7,598
32,844
0
L
Fenrir
14,881
4,278
236
3,368
34,697
13,458
0
16,895
12,188
0
19,546
W
Kukulkan
OldKnair
Kukulkan
31,123
1,120
852
781
12,539
5,794
0
4,408
8,131
71,325
0
L
Pele
Wyp0
Pele
16,850
2,202
0
2,515
21,716
10,485
0
15,281
6,435
0
44,969
W
Gilgamesh
bigboypanda8849
Gilgamesh
15,520
3,312
0
2,382
16,088
10,284
0
6,795
8,259
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,072
Gold Earned
60,815
226
Minions Killed
235
6
Camps Cleared
3
1,229,085
Distance Traveled
1,227,295
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,048
850
18
1
0
188,515
0
L
Chang'e
12,237
941
94
7
0
261,231
0
W
Ao Kuang
15,089
1,161
64
5
1
270,167
0
W
Bellona
12,810
985
26
2
0
252,178
0
L
Cthulhu
12,500
962
45
3
0
249,848
1
W
Aphrodite
14,031
1,079
33
3
4
276,678
0
L
Fenrir
12,762
982
13
1
1
259,942
0
W
Kukulkan
13,697
1,054
94
7
0
237,301
0
L
Pele
12,268
944
65
5
2
267,759
0
W
Gilgamesh
13,445
1,034
9
1
1
192,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role