Player Matchup

Odin
Odin
KnightquillPm
Odin
Level 86
God Stats
3W - 5L
1,481 SR
Queue Stats
185W - 221L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
NeverBlazed
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 1
Nox
Nox
PlayBotsFirst
Nox
Level 105
God Stats
382W - 547L
1,442 SR
Queue Stats
1,079W - 1,204L
1,483 Elo+
Solo
Neith
Neith
sa023rah
Neith
Level 80
God Stats
27W - 23L
1,487 SR
Queue Stats
179W - 197L
1,485 Elo+
Party 1
Bellona
Bellona
thisnjqqa
Bellona
Level 68
God Stats
6W - 3L
1,412 SR
Queue Stats
89W - 134L
1,369 Elo+
Party 2
Team Averages
Level 76
1,464 SR
1,403 Elo+

VS

Team Averages
Level 76
1,445 SR
1,435 Elo+
Amaterasu
Amaterasu
BngHitsForJesus
Amaterasu
Level 69
God Stats
2W - 1L
1,705 SR
Queue Stats
13W - 13L
1,430 Elo+
Solo
Tiamat
Tiamat
LPercepts
Tiamat
Level 68
God Stats
277W - 307L
1,437 SR
Queue Stats
863W - 970L
1,399 Elo+
Solo
Vulcan
Vulcan
bigjosue
Vulcan
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
59W - 74L
1,362 Elo+
Solo
Cerberus
Cerberus
vaserious
Cerberus
Level 108
God Stats
5W - 3L
1,285 SR
Queue Stats
192W - 186L
1,505 Elo+
Solo
Scylla
Scylla
xxxarctic
Scylla
Level 65
God Stats
11W - 5L
1,498 SR
Queue Stats
30W - 22L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 9
15,947
938
20,203
22,711
26,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
NeverBlazed
Baron Samedi
20
1 / 13 / 6
14,343
844
10,150
30,144
11,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 2 / 9
14,782
870
15,364
16,019
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
sa023rah
Neith
20
1 / 5 / 5
14,338
843
15,201
17,527
5,574
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
thisnjqqa
Bellona
20
7 / 3 / 2
14,971
881
12,397
19,150
11,967
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BngHitsForJesus
Amaterasu
19
1 / 1 / 3
12,636
743
126
2,371
1,283
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
LPercepts
Tiamat
20
7 / 5 / 12
16,339
961
27,352
19,190
14,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
bigjosue
Vulcan
20
5 / 4 / 10
15,891
935
26,433
12,726
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
vaserious
Cerberus
20
5 / 3 / 17
16,131
949
13,567
29,050
54,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
xxxarctic
Scylla
20
11 / 2 / 12
16,949
997
27,627
15,905
6,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
15
Kills
29
29
Deaths
15
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BngHitsForJesus
Amaterasu
1
1
3
2.5
L
6
6
9
1.75
W
Tiamat
LPercepts
Tiamat
7
5
12
2.6
L
Baron Samedi
NeverBlazed
Baron Samedi
1
13
6
0.31
L
0
2
9
2.25
W
Vulcan
bigjosue
Vulcan
5
4
10
2.5
L
Neith
sa023rah
Neith
1
5
5
0.7
L
Bellona
thisnjqqa
Bellona
7
3
2
2.67
W
Cerberus
vaserious
Cerberus
5
3
17
4.5
W
Scylla
xxxarctic
Scylla
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,315
Damage
95,105
105,551
Taken
79,242
60,533
Mitigated
82,437
7,951
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BngHitsForJesus
Amaterasu
126
62
0
115
2,371
1,283
0
1,006
1,279
0
1,350
L
20,203
3,660
349
1,019
22,711
26,468
0
18,643
4,068
823
37,150
W
Tiamat
LPercepts
Tiamat
27,352
2,017
413
3,197
19,190
14,545
0
3,929
15,116
59,134
0
L
Baron Samedi
NeverBlazed
Baron Samedi
10,150
1,432
246
627
30,144
11,758
0
28,373
1,771
24,886
0
L
15,364
993
0
0
16,019
4,766
0
14,810
1,209
51,360
0
W
Vulcan
bigjosue
Vulcan
26,433
11,033
61
343
12,726
5,696
0
5,203
7,439
76,223
0
L
Neith
sa023rah
Neith
15,201
4,882
0
4,066
17,527
5,574
0
15,906
1,621
0
75,301
L
Bellona
thisnjqqa
Bellona
12,397
4,497
286
1,358
19,150
11,967
0
17,247
1,599
0
23,106
W
Cerberus
vaserious
Cerberus
13,567
2,570
0
3,148
29,050
54,555
0
10,804
17,919
37,146
0
W
Scylla
xxxarctic
Scylla
27,627
1,138
269
2,219
15,905
6,358
0
4,607
11,178
60,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,381
Gold Earned
77,946
319
Minions Killed
339
4
Camps Cleared
11
1,298,467
Distance Traveled
1,300,459
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,636
743
1
0
0
47,203
0
L
Odin
15,947
938
34
2
0
259,812
0
W
Tiamat
16,339
961
83
5
1
321,688
0
L
Baron Samedi
14,343
844
34
2
0
283,024
0
L
Nox
14,782
870
102
6
1
300,667
1
W
Vulcan
15,891
935
104
6
7
319,123
0
L
Neith
14,338
843
121
7
3
250,508
0
L
Bellona
14,971
881
28
2
0
204,456
0
W
Cerberus
16,131
949
66
4
1
306,552
0
W
Scylla
16,949
997
85
5
2
305,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role