Player Matchup

Izanami
Izanami
CA1WI11
Izanami
Level 29
God Stats
1W - 1L
1,416 SR
Queue Stats
22W - 30L
1,549 Elo+
Solo
Kukulkan
Kukulkan
HumdrumTundra78
Kukulkan
Level 27
God Stats
35W - 29L
1,651 SR
Queue Stats
124W - 137L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
Krugerowl
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,389 Elo+
Solo
Jormungandr
Jormungandr
PandaLuchon9
Jormungandr
Level 27
God Stats
4W - 0L
1,643 SR
Queue Stats
125W - 139L
1,348 Elo+
Party 2
Camazotz
Camazotz
Xx_Vipereagle_xX
Camazotz
Level 23
God Stats
22W - 19L
1,329 SR
Queue Stats
48W - 46L
1,465 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,422 Elo+

VS

Team Averages
Level 20
1,688 SR
1,510 Elo+
Khepri
Khepri
AllGingerNoSnap
Khepri
Level 16
God Stats
26W - 13L
2,020 SR
Queue Stats
512W - 511L
1,677 Elo+
Party 1
Zeus
Zeus
Bubbenko
Zeus
Level 18
God Stats
2W - 2L
1,583 SR
Queue Stats
29W - 57L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DIB425
Morgan Le Fay
Level 20
God Stats
28W - 25L
1,910 SR
Queue Stats
278W - 258L
1,615 Elo+
Party 1
Bakasura
Bakasura
TTV moola92
Bakasura
Level 25
God Stats
1W - 4L
1,375 SR
Queue Stats
48W - 57L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
barrentine97
Cu Chulainn
Level 21
God Stats
12W - 15L
1,551 SR
Queue Stats
456W - 440L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CA1WI11
Izanami
17
6 / 3 / 3
11,237
511
11,741
16,472
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
5 / 1 / 5
11,187
509
13,902
10,025
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Krugerowl
Amaterasu
15
4 / 0 / 6
10,164
462
7,197
12,563
9,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
PandaLuchon9
Jormungandr
16
5 / 2 / 11
10,390
472
10,606
14,406
12,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 1 / 6
11,201
509
11,016
17,227
11,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,304
377
3,320
14,014
14,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
13
1 / 8 / 0
8,639
393
7,861
11,632
2,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
DIB425
Morgan Le Fay
16
5 / 3 / 0
10,362
471
13,739
16,694
7,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TTV moola92
Bakasura
14
1 / 5 / 0
8,435
383
4,535
11,174
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
barrentine97
Cu Chulainn
13
0 / 6 / 1
8,052
366
7,507
18,131
13,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
26
Kills
7
7
Deaths
26
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Zeus
1
8
0
0.13
W
Izanami
CA1WI11
Izanami
6
3
3
2.5
L
Morgan Le Fay
DIB425
Morgan Le Fay
5
3
0
1.67
W
Kukulkan
5
1
5
7.5
W
Amaterasu
Krugerowl
Amaterasu
4
0
6
7
W
Jormungandr
PandaLuchon9
Jormungandr
5
2
11
5.25
L
Bakasura
TTV moola92
Bakasura
1
5
0
0.2
W
6
1
6
9
L
Cu Chulainn
barrentine97
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,462
Damage
36,962
70,693
Taken
71,645
42,480
Mitigated
42,754
28,003
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
257
0
1,122
14,014
14,165
0
5,497
8,517
32,146
0
L
Zeus
7,861
1,265
0
0
11,632
2,918
138
4,849
6,783
34,042
0
W
Izanami
CA1WI11
Izanami
11,741
9,339
0
8,399
16,472
5,904
948
6,348
10,074
0
83,101
L
Morgan Le Fay
DIB425
Morgan Le Fay
13,739
1,585
0
3,875
16,694
7,585
0
7,822
8,872
60,047
0
W
Kukulkan
13,902
1,105
398
3,538
10,025
3,481
2,183
6,749
3,136
69,586
0
W
Amaterasu
Krugerowl
Amaterasu
7,197
3,481
0
4,103
12,563
9,182
864
4,324
7,563
0
41,859
W
Jormungandr
PandaLuchon9
Jormungandr
10,606
1,536
0
3,998
14,406
12,274
1,694
5,872
8,310
45,318
0
L
Bakasura
TTV moola92
Bakasura
4,535
3,005
0
3,217
11,174
4,746
220
3,119
8,055
0
34,973
W
11,016
2,730
0
7,567
17,227
11,639
424
3,332
13,605
0
85,929
L
Cu Chulainn
barrentine97
Cu Chulainn
7,507
1,347
0
3,150
18,131
13,340
0
3,221
14,910
6,407
34,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,179
Gold Earned
43,792
531
Minions Killed
345
0
Camps Cleared
0
1,990,191
Distance Traveled
1,912,355
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,304
377
47
2
0
362,049
0
L
Zeus
8,639
393
59
3
0
308,066
3
W
Izanami
11,237
511
140
6
0
360,081
1
L
Morgan Le Fay
10,362
471
93
4
0
404,504
3
W
Kukulkan
11,187
509
125
6
0
410,129
5
W
Amaterasu
10,164
462
80
4
0
407,811
1
W
Jormungandr
10,390
472
55
3
0
368,237
0
L
Bakasura
8,435
383
85
4
0
457,524
4
W
Camazotz
11,201
509
131
6
0
443,933
0
L
Cu Chulainn
8,052
366
61
3
0
380,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role