Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Aeegnov
Osiris
Level 19
God Stats
10W - 6L
1,797 SR
Queue Stats
38W - 28L
1,522 Elo+
Solo
Cupid
Cupid
Alcloud_Jager
Cupid
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
414W - 451L
1,385 Elo+
Solo
Serqet
Serqet
XimoWa
Serqet
Level 27
God Stats
8W - 6L
1,797 SR
Queue Stats
112W - 82L
1,570 Elo+
Solo
Hera
Hera
jogotaumlixo
Hera
Level 29
God Stats
23W - 19L
1,501 SR
Queue Stats
298W - 275L
1,559 Elo+
Solo
Team Averages
Level 26
1,666 SR
1,507 Elo+

VS

Team Averages
Level 26
1,459 SR
1,514 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bigola
Sun Wukong
Level 29
God Stats
2W - 3L
1,203 SR
Queue Stats
194W - 215L
1,427 Elo+
Solo
Ymir
Ymir
DiegoMαrαdonα
Ymir
Level 17
God Stats
1W - 0L
1,689 SR
Queue Stats
36W - 17L
1,660 Elo+
Party 1
Rama
Rama
Julío69
Rama
Level 27
God Stats
7W - 4L
1,606 SR
Queue Stats
102W - 73L
1,560 Elo+
Party 1
Loki
Loki
tutizao10
Loki
Level 29
God Stats
5W - 6L
1,296 SR
Queue Stats
133W - 140L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
6 / 7 / 2
7,123
509
7,389
11,646
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Aeegnov
Osiris
8
2 / 9 / 2
6,134
438
4,156
14,408
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 2
5,630
402
1,850
4,513
1,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
XimoWa
Serqet
10
0 / 3 / 3
6,204
443
1,310
9,907
3,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 1
6,573
470
6,445
7,124
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 0 / 8
9,237
660
11,260
5,721
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Bigola
Sun Wukong
14
4 / 2 / 1
8,544
610
3,412
7,074
3,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
7 / 2 / 11
8,321
594
5,718
9,068
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
4 / 2 / 6
9,303
665
6,648
6,577
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
1 / 4 / 6
8,161
583
1,482
9,342
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
25
27
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
7
2
1
W
Olorun
 
Olorun
9
0
8
13
L
Osiris
Aeegnov
Osiris
2
9
2
0.33
L
0
3
2
0.33
W
Sun Wukong
Bigola
Sun Wukong
4
2
1
2.25
W
7
2
11
6.25
W
Rama
4
2
6
3.5
L
Serqet
XimoWa
Serqet
0
3
3
0.5
L
2
5
1
0.5
W
Loki
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
28,520
47,598
Taken
37,782
19,374
Mitigated
18,482
6,302
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,389
1,842
0
1,796
11,646
4,043
15
5,052
6,380
0
39,990
W
Olorun
 
Olorun
11,260
7,428
231
3,945
5,721
2,528
2,247
2,016
3,705
55,246
6,964
L
Osiris
Aeegnov
Osiris
4,156
2,169
0
2,858
14,408
8,471
0
3,729
10,379
0
21,910
L
1,850
978
0
180
4,513
1,336
198
921
3,543
0
18,697
W
Sun Wukong
Bigola
Sun Wukong
3,412
858
0
2,172
7,074
3,233
0
220
6,854
0
40,570
W
5,718
1,422
0
2,544
9,068
7,702
0
2,143
6,757
18,627
0
W
Rama
6,648
5,705
0
3,153
6,577
2,156
2,762
1,181
5,396
0
66,532
L
Serqet
XimoWa
Serqet
1,310
150
0
1,100
9,907
3,389
0
3,217
6,479
0
25,302
L
6,445
1,870
0
368
7,124
2,135
0
2,040
4,911
41,377
0
W
Loki
1,482
418
0
4,673
9,342
2,863
6
885
8,457
0
43,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
43,566
275
Minions Killed
462
0
Camps Cleared
0
1,115,475
Distance Traveled
1,351,400
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,123
509
67
5
0
252,079
5
W
Olorun
9,237
660
108
8
0
266,821
6
L
Osiris
6,134
438
44
3
0
188,150
0
L
Cupid
5,630
402
31
2
0
210,515
1
W
Sun Wukong
8,544
610
97
7
0
266,149
2
W
Ymir
8,321
594
22
2
0
255,046
4
W
Rama
9,303
665
128
9
0
256,073
1
L
Serqet
6,204
443
60
4
0
232,404
6
L
Hera
6,573
470
73
5
0
232,327
6
W
Loki
8,161
583
107
8
0
307,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role