Player Matchup

Gilgamesh
Gilgamesh
Gold III
CHESARE 1
Gilgamesh
Gold III
Level 149
God Stats
51W - 36L
1,587 SR
Queue Stats
903W - 1,019L
1,451 MMR
Party 1
Chiron
Chiron
Silver IV
IHMJIRAFALES
Chiron
Silver IV
Level 58
God Stats
12W - 12L
1,511 SR
Queue Stats
60W - 64L
665 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
LKS MarcozFz
Baron Samedi
Silver III
Level 43
God Stats
0W - 1L
1,695 SR
Queue Stats
9W - 14L
1,234 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,598 SR
1,117 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,557 SR
1,113 MMR
Osiris
Osiris
Silver III
Idontknow987487
Osiris
Silver III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 34L
1,191 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Itsjustme987399
Aphrodite
Bronze III
Level 34
God Stats
3W - 6L
1,544 SR
Queue Stats
5W - 19L
1,170 MMR
Party 2
Kukulkan
Kukulkan
Silver V
whoareyou987
Kukulkan
Silver V
Level 145
God Stats
5W - 1L
1,626 SR
Queue Stats
20W - 44L
976 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHESARE 1
Gilgamesh
19
14 / 4 / 18
17,535
762
29,993
30,682
52,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
17
11 / 12 / 10
15,633
680
18,483
23,150
10,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LKS MarcozFz
Baron Samedi
17
11 / 11 / 20
15,911
692
22,617
23,239
19,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneZeusKumbhakarnaBacchusAthena

VS

Bans
ChaacAh Muzen CabMedusaDanzaburouNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 14 / 13
17,189
747
18,807
32,403
32,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Itsjustme987399
Aphrodite
18
1 / 12 / 18
15,100
657
5,287
25,073
25,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
whoareyou987
Kukulkan
20
17 / 10 / 8
19,405
844
35,526
24,146
10,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
66
36
Kills
27
27
Deaths
36
48
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CHESARE 1
Gilgamesh
14
4
18
5.75
L
Chiron
11
12
10
1.33
W
9
14
13
1.11
W
Aphrodite
Itsjustme987399
Aphrodite
1
12
18
0.83
L
Baron Samedi
LKS MarcozFz
Baron Samedi
11
11
20
1.91
W
Kukulkan
whoareyou987
Kukulkan
17
10
8
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,093
Damage
59,620
77,071
Taken
81,622
82,057
Mitigated
68,383
14,992
Healing
19,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CHESARE 1
Gilgamesh
29,993
7,437
0
3,080
30,682
52,084
1,477
13,133
17,549
0
65,540
L
Chiron
18,483
7,797
1,797
2,798
23,150
10,048
320
16,270
6,875
0
61,433
W
18,807
6,243
0
2,428
32,403
32,251
603
7,809
23,994
0
41,773
W
Aphrodite
Itsjustme987399
Aphrodite
5,287
1,311
8,555
7,623
25,073
25,249
281
9,011
15,535
22,169
0
L
Baron Samedi
LKS MarcozFz
Baron Samedi
22,617
1,096
2,404
4,913
23,239
19,925
114
12,356
10,883
59,752
0
W
Kukulkan
whoareyou987
Kukulkan
35,526
3,528
0
1,189
24,146
10,883
1,224
7,216
16,614
108,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
51,694
222
Minions Killed
227
12
Camps Cleared
4
1,047,236
Distance Traveled
1,161,181
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,535
762
56
2
5
387,999
2
L
Chiron
15,633
680
108
5
3
338,550
0
W
Osiris
17,189
747
40
2
1
403,734
9
W
Aphrodite
15,100
657
36
2
1
372,745
0
L
Baron Samedi
15,911
692
58
3
4
320,687
7
W
Kukulkan
19,405
844
151
7
2
384,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role